Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking. This also ports a few utility changes from Tuinity
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@@ -76,7 +76,7 @@ index d9941b38ca..71ab65e00f 100644
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List<PlayerChunk> allChunks = new ArrayList<>(visibleChunks.values());
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List<EntityPlayer> players = world.players;
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 7647b804fa..fb7bbe8744 100644
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index e22ef19534..db5a35598d 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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