Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking. This also ports a few utility changes from Tuinity
This commit is contained in:
@@ -80,7 +80,7 @@ index 13d99de2cd..f54572773c 100644
|
||||
public static ChunkStatus.Type a(@Nullable NBTTagCompound nbttagcompound) {
|
||||
if (nbttagcompound != null) {
|
||||
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
index 6ce7f77a5e..87762b1725 100644
|
||||
index 02d9c754b1..d1424325d5 100644
|
||||
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
@@ -0,0 +0,0 @@ public class WorldServer extends World {
|
||||
|
||||
Reference in New Issue
Block a user