Use distance map to optimise entity tracker / Misc Utils

Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
This commit is contained in:
Spottedleaf
2020-05-06 03:44:47 -04:00
parent 444dd5a0c6
commit fbe8958237
67 changed files with 802 additions and 358 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Prevent opening inventories when frozen
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 50886c1374..0c0224d1eb 100644
index d51af68a92..f453ccdb02 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {