Fix null pointer issue with async skull converting
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@@ -157,18 +157,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (gameprofile1 == null) {
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- if (gameprofile1 == null) {
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- return gameprofile;
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- return gameprofile;
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+ GameProfile profile = skinCache.getIfPresent(gameprofile.getName());
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+ GameProfile profile = skinCache.getIfPresent(gameprofile.getName());
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+ if (profile != null) {
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+ if (profile != null && Iterables.getFirst(profile.getProperties().get("textures"), (Object) null) != null) {
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+ callback.apply(profile);
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+ callback.apply(profile);
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} else {
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} else {
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- Property property = (Property) Iterables.getFirst(gameprofile1.getProperties().get("textures"), (Object) null);
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- Property property = (Property) Iterables.getFirst(gameprofile1.getProperties().get("textures"), (Object) null);
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+ Property property = (Property) Iterables.getFirst(profile.getProperties().get("textures"), (Object) null);
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-
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- if (property == null) {
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- if (property == null) {
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- gameprofile1 = MinecraftServer.getServer().aC().fillProfileProperties(gameprofile1, true);
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- gameprofile1 = MinecraftServer.getServer().aC().fillProfileProperties(gameprofile1, true);
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+ if (property != null) {
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- }
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+ callback.apply(profile);
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+ return;
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}
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-
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-
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- return gameprofile1;
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- return gameprofile1;
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+ executor.execute(new Runnable() {
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+ executor.execute(new Runnable() {
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