Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
- Keep Alive
- Chat
- Kick
- All of the packets during the Player Joined World event
Hoping that latter one helps join timeout issues more too for slow connections.
Removes processing packet queue off of main thread
- for the few cases where it is allowed, order is not necessary nor
should it even be happening concurrently in first place (handshaking/login/status)
Ensures packets sent asynchronously are dispatched on main thread
This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.
This should solve some deadlock risks
This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
This commit is contained in:
@@ -5,7 +5,7 @@ Subject: [PATCH] Add LivingEntity#getTargetEntity
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diff --git a/src/main/java/net/minecraft/server/AxisAlignedBB.java b/src/main/java/net/minecraft/server/AxisAlignedBB.java
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index f427953a83..3fdb52007a 100644
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index f427953a83c..3fdb52007a2 100644
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--- a/src/main/java/net/minecraft/server/AxisAlignedBB.java
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+++ b/src/main/java/net/minecraft/server/AxisAlignedBB.java
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@@ -0,0 +0,0 @@ public class AxisAlignedBB {
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@@ -46,7 +46,7 @@ index f427953a83..3fdb52007a 100644
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double[] adouble = new double[]{1.0D};
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double d0 = vec3d1.x - vec3d.x;
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 3fc3b76436..3a1d97c290 100644
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index 3fc3b76436c..3a1d97c290c 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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@@ -66,7 +66,7 @@ index 3fc3b76436..3a1d97c290 100644
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return 0.0F;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index c7c248f63f..aecd5011cb 100644
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index c7c248f63f8..aecd5011cbe 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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@@ -108,7 +108,7 @@ index c7c248f63f..aecd5011cb 100644
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public int getShieldBlockingDelay() {
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diff --git a/src/main/java/net/minecraft/server/IEntitySelector.java b/src/main/java/net/minecraft/server/IEntitySelector.java
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index c1f462d9d3..498f381099 100644
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index c1f462d9d3e..498f381099b 100644
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--- a/src/main/java/net/minecraft/server/IEntitySelector.java
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+++ b/src/main/java/net/minecraft/server/IEntitySelector.java
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@@ -0,0 +0,0 @@ public final class IEntitySelector {
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@@ -120,7 +120,7 @@ index c1f462d9d3..498f381099 100644
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return !entity.isSpectator();
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};
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 9e082d4514..7d101d9630 100644
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index 9e082d4514e..7d101d96308 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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