Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
- Keep Alive
- Chat
- Kick
- All of the packets during the Player Joined World event
Hoping that latter one helps join timeout issues more too for slow connections.
Removes processing packet queue off of main thread
- for the few cases where it is allowed, order is not necessary nor
should it even be happening concurrently in first place (handshaking/login/status)
Ensures packets sent asynchronously are dispatched on main thread
This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.
This should solve some deadlock risks
This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
This commit is contained in:
@@ -10,7 +10,7 @@ persistenting Living Entity, SPAWNER for spawners,
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or DEFAULT since data was not stored.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 3a1d97c290..030c9992eb 100644
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index 3a1d97c290c..030c9992ebe 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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@@ -59,7 +59,7 @@ index 3a1d97c290..030c9992eb 100644
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} catch (Throwable throwable) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index e9908cd01f..7745e70d2d 100644
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index faea0b31ddc..faecf793416 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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@@ -72,7 +72,7 @@ index e9908cd01f..7745e70d2d 100644
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});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index a75034079b..955003d5f8 100644
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index a75034079b0..955003d5f83 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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@@ -84,7 +84,7 @@ index a75034079b..955003d5f8 100644
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if (entity.valid) {
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MinecraftServer.LOGGER.error("Attempted Double World add on " + entity, new Throwable());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index bc2df82a5f..ff60568ce4 100644
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index bc2df82a5f4..ff60568ce43 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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