Optimize Network Manager to not need synchronization

Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
This commit is contained in:
Aikar
2020-05-06 05:22:03 -04:00
parent 30d007b163
commit fd5c98a9ef
141 changed files with 604 additions and 505 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Use distance map to optimise entity tracker
Use the distance map to find candidate players for tracking.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 14ba037c1d..8820e4b650 100644
index 14ba037c1dc..8820e4b6506 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@@ -32,7 +32,7 @@ index 14ba037c1d..8820e4b650 100644
this.id = Entity.entityCount.incrementAndGet();
this.passengers = Lists.newArrayList();
diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
index 3a88c9a670..6d3b34ead9 100644
index 3a88c9a6706..6d3b34ead9c 100644
--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
@@ -0,0 +0,0 @@ public class EntityTrackerEntry {
@@ -44,7 +44,7 @@ index 3a88c9a670..6d3b34ead9 100644
List<Entity> list = this.tracker.getPassengers();
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index e08a3bd96c..a780cf5b45 100644
index bdf835397aa..d460bc62b8d 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@@ -328,7 +328,7 @@ index e08a3bd96c..a780cf5b45 100644
}
}
diff --git a/src/main/java/org/spigotmc/TrackingRange.java b/src/main/java/org/spigotmc/TrackingRange.java
index 765bdaf9b5..43b5ed8e39 100644
index 765bdaf9b52..43b5ed8e396 100644
--- a/src/main/java/org/spigotmc/TrackingRange.java
+++ b/src/main/java/org/spigotmc/TrackingRange.java
@@ -0,0 +0,0 @@ public class TrackingRange