Clean up duplicate PlayerInitialSpawnEvent
Confused on this one, as commit history says Spigots version is older than our version, so i'm not sure how we ended up duplicating this when the 2 events are 100% identical. Subclass spigots event and rely on the inheritance system, and clean up the duplicate event fires. Fix Spigots setPosition to use setPositionRaw to avoid chunk load prematurely.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Fix reducedDebugInfo not initialized on client
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 948a6e3b7a..05ea0ace58 100644
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index 541e3ce83..9691d84f2 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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