Ensure mobs don't spawn out of world border

this is originally what I thought #1333 was, but wasn't, but this is still valid fix
This commit is contained in:
Aikar
2018-09-17 21:50:02 -04:00
parent 97fc12e095
commit fda3e873f6
33 changed files with 53 additions and 46 deletions

View File

@@ -1071,7 +1071,7 @@ index 56c3783412..f3d9211baa 100644
this.initLighting();
}
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 93bc613958..31faeb43f6 100644
index 7db075b731..c2007b4d0c 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
@@ -1511,7 +1511,7 @@ index 688b4ab8be..f78d5fbb86 100644
if (enumskyblock == EnumSkyBlock.SKY) {
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 20bead54bf..49809372d8 100644
index 4426798c74..650e605b5b 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@