Ensure mobs don't spawn out of world border
this is originally what I thought #1333 was, but wasn't, but this is still valid fix
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@@ -18,7 +18,7 @@ the blockstate that will be valid for restoration, as opposed to dropping
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information on restoration when the event is cancelled.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index a6d5fb7c73..08aab08ec2 100644
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index 564f2aecdf..f80f075287 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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