Ensure mobs don't spawn out of world border

this is originally what I thought #1333 was, but wasn't, but this is still valid fix
This commit is contained in:
Aikar
2018-09-17 21:50:02 -04:00
parent 97fc12e095
commit fda3e873f6
33 changed files with 53 additions and 46 deletions

View File

@@ -18,7 +18,7 @@ the blockstate that will be valid for restoration, as opposed to dropping
information on restoration when the event is cancelled.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index a6d5fb7c73..08aab08ec2 100644
index 564f2aecdf..f80f075287 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc