Cleanup tab completion

During testing, I could not find any case of TabCompleteEvent firing,
however, upon reinspection of the code, and additional testing, this
appears to work fine without any changes on our part.
This commit is contained in:
Shane Freeder
2018-10-02 06:38:51 +01:00
parent e7ff2c2126
commit fec83779c6
5 changed files with 19 additions and 52 deletions

View File

@@ -16,7 +16,7 @@ Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 7704a2bc6a..ff2f3d9971 100644
index fe967bac5b..5781f4d2ce 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {