1247 Commits

Author SHA1 Message Date
35b2c6ece4 Use dropped item for stats info (#12747)
We are already using the dropped stack to determine the type, we
might as well also use it for the count, given that plugins can already
mutate the type, might as well let them mess with the amount.
2025-06-26 19:44:29 +01:00
e382e6872c Fix 0 yield on explosion events
Fixes #12745

That cooked is mildly cooked and should be fixed differently, e.g. a custom loot context param, but reverting the recent change in this line works for now
2025-06-26 16:58:05 +02:00
4e1a2555be Update try catch for command handling
Fixes #12729
2025-06-25 22:42:38 +02:00
c9e89f49b0 Expose arrow velocity in EntityShootBowEvent for mobs (#12688) 2025-06-25 22:11:18 +02:00
aa6cd74c03 Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668) 2025-06-25 22:09:11 +02:00
ea10fa4a79 Don't mutate the position of Items for MC-4 Fix (#12702) 2025-06-25 21:51:26 +02:00
bee287927c Adventure 4.23.0 (#12690) 2025-06-25 21:16:18 +02:00
0caf75f839 Fix #12721 (#12725)
* Fix #12721

Track when knots are created and only fire the event then

* Use mutable boolean + check if actually spawned
2025-06-25 14:16:03 -04:00
2f083acbed Ensure player entity schedulers are ticked when they are dead
If the player dies, then they are removed from the world and
as a result are not present in the world entity map.

To guarantee that the player entity scheduler is ticked, we can
tick all schedulers for players in the server player list, and
then skip all players we find in the world entity map.

This problem is not present on Folia since Folia must guarantee
that the player remains in the world.
2025-06-24 05:12:58 -07:00
38c1ddb52a Add and use FeatureHooks.getAllEntities
The ServerLevel#getAllEntities function only returns entities which
are accessible. FeatureHooks#getAllEntities will return all
entities, whether or not they are accessible.

Use the new hook in the EntityCommand, which allows server admins
to inspect entities in unloaded chunks.

Use the hook as well for ticking the EntityScheduler. This fixes
an issue whether unloaded entities did not have their scheduler ticked.
2025-06-24 04:55:58 -07:00
46b4b0b8d5 Improve keepalive ping system
Send more keepalives, record all transactions within the last minute.
We send more keepalives so that the latency calculation is more
accurate. Since we send more keepalives, we track all pending
keepalives in case multiple end up in flight.

Additionally, replace the latency calculation with a true
average over the last 5 seconds of keepalive transactions.
2025-06-24 04:23:08 -07:00
d0e808f44c Move player to correct position in vehicle move packet handler
We add the change to guarantee that the player position moves
in-sync with the vehicle's. As a result, it should be teleporting
the player using the new position of the vehicle rather than the
old.
2025-06-24 02:09:39 -07:00
803baf0ba6 Support hidden entities in Waypoints (#12715) 2025-06-22 13:42:06 -04:00
5edcf6ddf6 Cleanup/command dispatching (#12713) 2025-06-21 21:44:07 -04:00
186e9e331b Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601) 2025-06-21 14:44:07 -04:00
e714de6365 Fix excess slot updates
By: AJ Ferguson <fergusonjva@gmail.com>
2025-06-21 13:16:55 +02:00
71b0c76861 Adds support for vanilla negative explosions (#12705)
Fixes #10460
2025-06-21 00:54:53 -04:00
839c6a1845 Fix #11169 (#12706)
This technically fixes the improperly updated patch, and also no longer checks canPickUpLoot.
2025-06-20 19:22:27 -04:00
6a51c44ec2 Cleanup Primed TNT Fix (#12704)
This option should probably be removed as its a descendant of an option that allows "old tnt cannon" behavior before ~1.9 But this improves the fix so properly update the velocity/position rather than the questionable way it was doing it before.
2025-06-20 18:22:37 -04:00
4b3f967e49 Improve Fix MC-44654 (#12703)
This more properly implement spigot's fix for teleportation area effect clouds, now however supporting many other entity types specified in this bug report.

Currently, this is not an issue for (all) hanging blocks since they have a fix identical to this inside of setPos. Note however the client does not nicely support moving these entities anyways.
2025-06-20 16:02:24 -04:00
023e6c2953 Ensure waypoints are per world 2025-06-17 23:43:05 +02:00
a24f9b204c 1.21.6 dev
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2025-06-17 15:45:25 +02:00
320f25cb04 fix sponge-absorb deleting chest content (#12647) 2025-06-07 22:28:37 +01:00
03efecf0d3 Do not fire PlayerDropItemEvent for /give command 2025-06-07 12:22:48 +02:00
4eda045b15 Backport fix for MC-296337 (Fixes #12617) (#12619) 2025-06-06 19:05:30 +01:00
a033e3b9ef Fix ancient player custom name converter
Who knows for how long it's been broken, but it only came up now given DataConverter isn't applied
Fixes #12565
Supersedes #12568
2025-05-25 09:24:49 +02:00
84ee4249c9 Add Map filled event (#12574) 2025-05-24 22:45:32 +02:00
ee3b405316 Replace spigot check with generation check 2025-05-24 22:43:48 +02:00
b8fe22c9cd Do not call EntityRemoveEvent during worldgen (#12588)
Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.

CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f

By: md_5 <git@md-5.net>
2025-05-24 22:17:42 +02:00
220b57add4 Fixs and Improvements for EndermanEscapeEvent (#12570) 2025-05-24 21:53:02 +02:00
3efaf477c4 Add API for client-side signs (#11903) 2025-05-24 21:16:23 +02:00
87349c317f Fix CombatTracker stale on death (#12562) 2025-05-21 18:19:08 +02:00
fa360aa836 Add some missing annotations and an incorrect one (#12204) 2025-05-18 18:31:49 -04:00
cc38032bee Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT (#12546) 2025-05-18 16:33:21 +02:00
28d7df75ac Backport HeroesOfTheVillage datafixer fix
Fixes #12515
2025-05-18 16:13:19 +02:00
841d634230 Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component (#12549) 2025-05-17 16:13:08 +02:00
d683970d40 Add FishHookStateChangeEvent (#12165) 2025-05-15 20:17:32 +02:00
358e72ec0d Remove simplify remote item matching stuff for now
Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
cbcf75a57c Update visual fire handling with TriState support (#12303)
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
ab0253fecd Expand PlayerDeathEvent API (#12221) 2025-05-06 20:14:58 -04:00
e2da5d2f0a Registry API for supported Mob Variants (#12417)
---------

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2025-05-06 17:13:00 -04:00
42a2a6c2b5 Supports the ability for commands to be registered internally (#12520) 2025-05-06 16:05:00 -04:00
53d1d04ec5 Disable Item Obfuscation for entity related stacks (#12297) 2025-05-03 20:52:33 +02:00
88a3a87015 Configurable xp orb merge group count (#12503) 2025-05-03 20:51:19 +02:00
6f1f5b67e0 Fix ArmorStand items for canceled EntityDeathEvent (#12288)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-05-02 23:19:15 +02:00
825685f82f Add PlayerPickBlockEvent and PlayerPickEntityEvent (#12425)
Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
1074237311 Pass correct draw strength for EntityShootBowEvent (#12308) 2025-05-02 16:05:50 -04:00
d637ae85dd Fix NoSuchElementException in EntityTransformEvent for slimes (#12510) 2025-05-02 21:15:58 +02:00
cb3ffd0b4a Don't store empty PDCs on raids 2025-05-02 20:02:34 +01:00
93246a0730 Fix errors when loading raid files without a PDC 2025-05-02 19:43:06 +01:00