023e6c2953
Ensure waypoints are per world
2025-06-17 23:43:05 +02:00
d2b1158e6c
Set correct world access on BSL snapshots
2025-06-17 20:38:39 +01:00
8318dcb74b
Update DataConverter to 1.21.6-rc1
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b388a85809
The 1.21.6 update will include better handling of legacy
hover events.
2025-06-17 10:00:54 -07:00
b28d77b3e3
Update Moonrise to 1.21.6
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0451444abf
2025-06-17 09:46:59 -07:00
245b5473a0
Update base to 1.21.6
2025-06-17 17:17:44 +02:00
457a0a69bf
Bump version string and protocol version to 1.21.6 release
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Notably, this does not bump the world data version. This will be left for when the actual Vanilla base is updated, just in case. This early bump will likely be the exception for more ironed out update previews in the future.
2025-06-17 15:54:23 +02:00
a24f9b204c
1.21.6 dev
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
ba7fb23ddd
Finish moving over to Holderable ( #12646 )
2025-06-10 16:29:10 -07:00
519e4224b1
Fix infinite loop in RegionFile IO
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If an exception is thrown during decompress then the read process
would be started again, which of course would eventually throw in
the decompress process.
2025-06-09 02:46:34 -07:00
95565e0f4f
Add missing attribute serialization updater
2025-06-08 18:33:24 -07:00
320f25cb04
fix sponge-absorb deleting chest content ( #12647 )
2025-06-07 22:28:37 +01:00
3527ccdf2e
feat: expose updateDemand and restock on Villager ( #12608 )
2025-06-07 12:42:11 +02:00
03efecf0d3
Do not fire PlayerDropItemEvent for /give command
2025-06-07 12:22:48 +02:00
94f2903584
Do not blow up accessing unregistered memories from API ( Fixes #12618 ) ( #12639 )
2025-06-06 22:37:52 -04:00
e87320d5f2
Fix UOE when using generateTree with pale oak ( #12616 )
2025-06-06 21:51:42 -04:00
4eda045b15
Backport fix for MC-296337 ( Fixes #12617 ) ( #12619 )
2025-06-06 19:05:30 +01:00
2ba1675c75
Replace deprecated Thread#getId usage with Thread#threadId
2025-05-29 04:59:52 -07:00
6f315356b6
Add MCUtil#toLocation from Folia
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Helper methods to convert NMS world/position to Bukkit Location
2025-05-29 04:58:00 -07:00
4765010083
Improve error messages when PluginRemapper fails to initialize ( #12598 )
2025-05-28 12:33:25 -07:00
a033e3b9ef
Fix ancient player custom name converter
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Who knows for how long it's been broken, but it only came up now given DataConverter isn't applied
Fixes #12565
Supersedes #12568
2025-05-25 09:24:49 +02:00
b9d6ba243c
Expose more data for MusicInstrument ( #12415 )
2025-05-24 17:16:54 -04:00
84ee4249c9
Add Map filled event ( #12574 )
2025-05-24 22:45:32 +02:00
ee3b405316
Replace spigot check with generation check
2025-05-24 22:43:48 +02:00
b8fe22c9cd
Do not call EntityRemoveEvent during worldgen ( #12588 )
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Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f
By: md_5 <git@md-5.net >
2025-05-24 22:17:42 +02:00
220b57add4
Fixs and Improvements for EndermanEscapeEvent ( #12570 )
2025-05-24 21:53:02 +02:00
3efaf477c4
Add API for client-side signs ( #11903 )
2025-05-24 21:16:23 +02:00
b70bca6b69
Revert "fix: Don't hardcode checks for translation registries ( #12571 )"
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This reverts commit f303a076bc .
2025-05-23 21:29:51 +02:00
87349c317f
Fix CombatTracker stale on death ( #12562 )
2025-05-21 18:19:08 +02:00
f303a076bc
fix: Don't hardcode checks for translation registries ( #12571 )
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Devs can register custom Translator instances, and we can use the new `#canTranslate` method to avoid having to iterate through the whole set of sources.
2025-05-21 18:19:00 +02:00
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
ce0fa4c438
Replace old version command with brigadier equivalent ( #12502 )
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---------
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
2025-05-18 16:24:02 -04:00
6f73e62ecd
Add getPickItemStack ( #12552 )
2025-05-18 20:42:14 +02:00
cc38032bee
Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT ( #12546 )
2025-05-18 16:33:21 +02:00
f1dbed072c
Implement BlocksAttack DamageReduction and ItemDamage ( #12538 )
2025-05-18 16:31:34 +02:00
28d7df75ac
Backport HeroesOfTheVillage datafixer fix
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Fixes #12515
2025-05-18 16:13:19 +02:00
c000b352ad
fix(bukkit-brig-forwarding-map): Invert isEmpty method ( #12555 )
2025-05-18 09:12:59 +02:00
841d634230
Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component ( #12549 )
2025-05-17 16:13:08 +02:00
369ad1706b
Cached tag parser for itemstack reading ( #12547 )
2025-05-17 13:42:51 +02:00
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
a25258190b
Update mache
2025-05-11 22:28:25 +02:00
04ffca0b6b
Also remove CraftPlayer methods
2025-05-09 14:55:41 +02:00
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
d2ad2e668d
Add missing EntityLookup#getAllMapped from Moonrise
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Not used but the sources should remain synced.
2025-05-07 18:31:25 -07:00
6c3964d2f5
Properly save level data async ( #12530 )
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Previously we added a parameter allowing for level data to be saved asynchronously which was then overriden by a vanilla parameter which does the opposite.
This reverts back to the previous behavior that we were doing before.
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-05-07 17:34:58 -04:00
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
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Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
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---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-05-06 17:13:00 -04:00
753cff7c8a
Improvements for Dump paper commands ( #12512 )
2025-05-06 16:45:17 -04:00
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
c98cd65802
Add configuration interface to expose certain config values ( #12273 )
2025-05-03 16:33:25 -04:00