Commit Graph

12 Commits

Author SHA1 Message Date
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
4bb7ee49bb Update B/CB 2017-11-24 07:14:38 +00:00
b1c4f49c7a Update C 2017-07-09 10:56:36 +01:00
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
26d7646a75 Update upstream B/CB/S 2017-05-04 18:08:52 -05:00
4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
a69434f9d1 Update upstream B/CB/S
Closes GH-631
2017-03-15 09:32:50 -05:00
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
67a9e0cbf6 Update upstream CB 2016-12-10 17:50:31 -06:00
b21c31c91d Update upstream B/CB 2016-12-09 18:07:35 -06:00
37d3c5cd55 Add source to PlayerExpChangeEvent 2016-11-30 17:31:46 -06:00