e43b9191b2
Finish chunk tick iteration optimisation port from Moonrise
2024-07-17 11:33:13 -07:00
043559513c
Apply automatic regionfile header recalculation patch
2024-07-15 12:20:47 -07:00
900c617ae5
Apply incremental player/level saving patch
2024-07-15 11:57:56 -07:00
32d0bfcdea
Readd async saveddata io
2024-07-12 17:58:54 +02:00
467c178970
Port watchdog detail patch
2024-07-11 12:28:27 -07:00
235d6cc2dd
Port lag compensation patch
2024-07-11 12:22:59 -07:00
8a7d58d082
Drop unapplied patches
...
1012-Use-distance-map-to-optimise-entity-tracker.patch:
1025-Collision-optimisations.patch:
1034-Actually-optimise-explosions.patch:
1039-Send-full-pos-packets-for-hard-colliding-entities.patch:
Implemented in Moonrise patch
1037-Distance-manager-tick-timings.patch:
Not needed
0668-Implement-regenerateChunk.patch:
API does not appear to be used, and it is a real pain to
implement this properly. The old patch did not handle
populators correctly, for example.
2024-07-11 12:11:49 -07:00
14eb93fb65
Apply entity tracker desync patch
2024-07-11 08:15:36 -07:00
37b7551e48
Readd more patches
2024-07-04 12:34:11 +02:00
08a87667f7
Add back improved watchdog support patch
2024-06-17 13:36:43 +02:00
35a678ddb3
update 'improve mass craft perf' patch
2024-06-16 08:08:06 -07:00
fc90ea0624
Add back more patches
2024-06-16 12:47:57 +02:00
b81fffb934
Add back more optimization patches
2024-06-15 19:24:11 +02:00
9b3cf41d7a
Update more optimization patches
2024-06-15 14:12:22 +02:00
fddfa624cf
Chunk System and Starlight WIP
...
Chunk system patch was refactored to take advantage of
newer ConcurrentUtil's concurrent long hash table (which
fixes hash collisions caused by chaining fastutil's long hash
and CHM's hash) plus some other minor improvements.
The chunk system was also merged with Starlight, which mostly
provides a small improvement to ThreadedLevelLightEngine#checkBlock
as the scheduling was rewritten.
2024-06-14 17:19:25 -07:00
6b1346c1f6
DataConverter 1.21
2024-06-14 10:34:45 -07:00
d29210d668
Fix more compile issues
2024-06-14 14:28:06 +02:00
bcdf841f2d
Fix more compile issues
2024-06-14 14:11:52 +02:00
7289589315
988
2024-06-14 11:59:44 +02:00
8a6e31ec59
960
2024-06-14 11:07:50 +02:00
2b73df0fd7
956
2024-06-14 10:56:28 +02:00
4eaa335676
922
2024-06-14 10:17:11 +02:00
0785c29a37
update some patches
2024-06-13 20:41:44 -07:00
a0f4d303eb
788/1053
2024-06-13 18:30:23 -07:00
4ff15b38e5
650/1053
2024-06-13 17:08:12 -07:00
dfa326fc2f
585/1053
2024-06-13 16:32:45 -07:00
e0f5e2a1d5
538
2024-06-14 00:44:26 +02:00
02d989b548
531/1053
2024-06-13 14:42:02 -07:00
29e69c49da
487/1053
2024-06-13 13:57:13 -07:00
7bcc1a4674
385
2024-06-13 13:14:13 -07:00
e07671b7df
279
2024-06-13 12:04:27 -07:00
9120ce5d4b
194
2024-06-13 11:09:28 -07:00
6a05c85176
117
2024-06-13 10:30:39 -07:00
79da0788dd
62
2024-06-13 10:12:48 -07:00
0ef31547a1
Finish API patches
2024-06-13 08:45:43 -07:00
1cc4c39836
Patches!!!!!!! (we are done)
2024-04-25 08:36:48 -04:00
79ce7b6c81
(Almost) all patches applied
2024-04-25 14:23:55 +02:00
18acb6fc31
More more patches, including hopper optimization patch
2024-04-25 14:07:39 +02:00
c42850dbcc
More patches
2024-04-25 13:02:27 +02:00
4047edb114
Apply and move up non-optimization patches
2024-04-25 12:27:57 +02:00
02eec3bcd0
Patches
2024-04-25 11:42:10 +02:00
dd114da7f0
chunk system
2024-04-25 01:52:52 -07:00
0dfd08b1d8
starlight
2024-04-25 00:14:22 -07:00
4ded614f0b
dataconverter
2024-04-24 23:49:13 -07:00
faad8cbd62
Apply more API-implementing patches
2024-04-24 17:36:24 -07:00
21581c8111
955
2024-04-24 16:25:57 -07:00
308e992c47
Patches!!!!!!!
2024-04-24 18:36:49 -04:00
060e370a08
more more work (806)
2024-04-24 23:23:56 +02:00
3ea4a03fbc
more more work (757)
2024-04-24 22:32:38 +02:00
b8911367e6
more work (721)
2024-04-24 22:05:42 +02:00