Commit Graph

1261 Commits

Author SHA1 Message Date
fa360aa836 Add some missing annotations and an incorrect one (#12204) 2025-05-18 18:31:49 -04:00
cc38032bee Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT (#12546) 2025-05-18 16:33:21 +02:00
28d7df75ac Backport HeroesOfTheVillage datafixer fix
Fixes #12515
2025-05-18 16:13:19 +02:00
841d634230 Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component (#12549) 2025-05-17 16:13:08 +02:00
d683970d40 Add FishHookStateChangeEvent (#12165) 2025-05-15 20:17:32 +02:00
358e72ec0d Remove simplify remote item matching stuff for now
Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
d2ad2e668d Add missing EntityLookup#getAllMapped from Moonrise
Not used but the sources should remain synced.
2025-05-07 18:31:25 -07:00
6c3964d2f5 Properly save level data async (#12530)
Previously we added a parameter allowing for level data to be saved asynchronously which was then overriden by a vanilla parameter which does the opposite.

This reverts back to the previous behavior that we were doing before.

Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-05-07 17:34:58 -04:00
cbcf75a57c Update visual fire handling with TriState support (#12303)
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
ab0253fecd Expand PlayerDeathEvent API (#12221) 2025-05-06 20:14:58 -04:00
e2da5d2f0a Registry API for supported Mob Variants (#12417)
---------

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2025-05-06 17:13:00 -04:00
42a2a6c2b5 Supports the ability for commands to be registered internally (#12520) 2025-05-06 16:05:00 -04:00
53d1d04ec5 Disable Item Obfuscation for entity related stacks (#12297) 2025-05-03 20:52:33 +02:00
88a3a87015 Configurable xp orb merge group count (#12503) 2025-05-03 20:51:19 +02:00
6f1f5b67e0 Fix ArmorStand items for canceled EntityDeathEvent (#12288)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-05-02 23:19:15 +02:00
825685f82f Add PlayerPickBlockEvent and PlayerPickEntityEvent (#12425)
Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
1074237311 Pass correct draw strength for EntityShootBowEvent (#12308) 2025-05-02 16:05:50 -04:00
d637ae85dd Fix NoSuchElementException in EntityTransformEvent for slimes (#12510) 2025-05-02 21:15:58 +02:00
cb3ffd0b4a Don't store empty PDCs on raids 2025-05-02 20:02:34 +01:00
93246a0730 Fix errors when loading raid files without a PDC 2025-05-02 19:43:06 +01:00
567f63ae34 Parity for respawn events (#11792) 2025-04-30 20:04:24 +02:00
2754d7c3b9 Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush (#12133) 2025-04-30 14:03:40 -04:00
5acfdd6af4 Fix save/load NaN Entity Motion (#12269) 2025-04-30 19:53:32 +02:00
e663f99982 Add combat tracker API (#11853) 2025-04-30 19:24:33 +02:00
646b80ca53 Fix unnecessary map data saves (#12296) 2025-04-30 11:51:13 -04:00
1e930763d2 Fix ipv6 loopback addresses being able to get connection throttled (#12155) 2025-04-30 11:50:18 -04:00
b9d3147d3b Use correct placed block position for sound (#12410)
Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.

The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
3e3b42cdf5 Update player chat session sync (#12382) 2025-04-26 23:26:20 +02:00
f86b435228 Add vault change state event (#12069) 2025-04-26 16:34:12 +02:00
3222985e43 [ci skip] Rebuild patches 2025-04-25 20:06:10 +02:00
a211ac2ec5 Remove unused warning (#12478) 2025-04-25 10:46:06 +02:00
9cddf136d7 Fix portal create event block list (#12373) 2025-04-24 18:10:13 +02:00
1410a22bb2 Fix passengers sending when riding players
Fixes #12468
2025-04-24 13:59:28 +02:00
df429932ca Fix floating warning log when the kick event is canceled (#12374) 2025-04-22 11:44:55 +02:00
5f0b82925e Re-add chunk position check to regionfile recalculation patch 2025-04-19 12:40:59 -07:00
6c2b0378fe Use correct saved data key for maps 2025-04-16 20:26:53 +02:00
6b4ad08259 Add PlayerRespawnEvent#isMissingRespawnBlock (#12422) 2025-04-14 19:43:19 +02:00
ed322043d0 Clone blockpos in InsideBlockEffectApplier record 2025-04-14 18:31:39 +02:00
723b511fe1 Clone exit location passed to teleport event (#12354)
The exit location passed to PlayerTeleportEvent/PlayerTeleportEndGatewayEvent in ServerPlayer#teleport(TeleportTransition) needs to be cloned, as it is later compared in case it was changed. Not cloning it results in the ability for plugins to mutate it but such changes will be ignored, as the instance of the Location being the same results in a successful equality check.

It is not necessary to clone the location in other instantiations of the event (or subclasses) as those are not compared afterwards to change the outcome.
2025-04-14 17:28:29 +02:00
33e8928f53 Add support for bonus chest configuration in WorldCreator (#12344) 2025-04-14 17:24:19 +02:00
de410d13ef Fix reobf mappings regression in GameRules.Type (#12437)
The recent commit 121a7bf4eb added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.

To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
121a7bf4eb Make GameRule a FeatureDependant (#12429) 2025-04-14 13:21:14 +02:00
91bfb6fb7e Fix freeze locked (#12434) 2025-04-14 11:47:27 +02:00
8f62e0fb31 Correctly order getArmorContents
Mojangs EQUIPMENT_SLOT_MAPPING uses an Int2ObjectArrayMap and hence
technically does provide iteration stability, however it is filled from
a MapN, which destroys the well order of the entries.
To iterate from smallest to largest inventory index correctly, this
commit introduces a sorted array based on the EQUIPMENT_SLOT_MAPPING.
2025-04-13 11:41:59 +02:00
f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
9b1798d643 Simplify custom payload handling (#12347) 2025-03-27 14:22:38 +01:00
5a6ab97be6 Add config to remove player as vehicle restriction in /ride (#12327) 2025-03-24 00:55:15 +01:00
515e12ca2d Check if BUNDLE_CONTENTS is present in InventoryClickEvent (#12321) 2025-03-24 00:38:25 +01:00
f225858235 Fix firework entity not being removed when FireworkExplodeEvent is cancelled (#12268)
* Fix Firework not removed when FireworkExplodeEvent is canceled

* JUnit require pass null

* tweaks
2025-03-24 00:20:14 +01:00
2aad131e74 Add config option for command spam whitelist 2025-03-23 18:31:39 +00:00