fb5b173c6a
Add PlayerClientLoadedWorldEvent ( #11940 )
2025-01-25 21:47:08 +01:00
ce95b5d653
Use proper default for setting null display background color ( #12010 )
2025-01-25 21:33:47 +01:00
81bb82f521
Fix wrong piston world border check ( #12007 )
2025-01-25 21:13:21 +01:00
939bb7828f
Add RayTraceConfigurationBuilder ( #11907 )
2025-01-25 20:58:16 +01:00
336ea9dfeb
Check for empty when sending equipment changes ( #12008 )
2025-01-25 20:04:47 +01:00
88bbead13b
Flush regionfiles on save configuration option
...
The windows file system does not write metadata unless
the FileChannel is explicitly flushed with metaData=true.
Note: Setting SYNC (not DSYNC) on the FileChannel does not appear
to write the metadata.
Specifically, we are interested in writing the last modified
timestamp so that fs watchers can detect when RegionFiles are
modified.
2025-01-22 11:55:39 -08:00
30046e0410
Fix a rare crash with a concurrent modification of scaled health attributes ( #12002 )
2025-01-22 18:58:44 +00:00
6b7650d81b
Only add goat horn once ( #12001 )
2025-01-22 18:20:24 +01:00
73f7736eb9
Drop patch for MC-273635 fixed in MC 1.21.4 ( #11987 )
2025-01-18 14:30:13 +01:00
a35cfe93f9
Correct version of some network related dependencies
2025-01-17 15:31:45 +00:00
e150ffd272
Add missing final
...
"muh checkstyle" more like "muh missing style config"
2025-01-17 13:49:38 +00:00
938a84fc39
Add missing TagSerializable to GsonDataComponentValue converter ( Fixes #11768 )
2025-01-17 13:47:28 +00:00
cd9d6d6998
Allow duplicate relative flags in entity teleport
...
Fixes #11976
2025-01-15 12:13:58 +01:00
8e80d4e158
Correctly construct StructureManager
2025-01-14 19:21:52 +01:00
209e5f8580
Readd dropped hunk for ender dragon fight data ( #11975 )
...
Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
eeec611b9d
Fix zombie villager infection chance hunk ( #11974 )
...
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
fe75eaf09a
split direct holder support up from ctor accepting Holder
...
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
6fde26d7f8
remove .paperassetsroot
...
No longer needed with new build system
2025-01-13 18:48:51 -08:00
d69981b611
[ci skip] Remove redundant build configuration
...
This is already the default path for the reobf mappings patch.
2025-01-13 13:51:40 -07:00
ab1b312064
Call PlayerItemDamageEvent for tridents ( #11899 )
2025-01-12 15:29:52 -08:00
5e23d28ad2
Remove entity tag selector tag completion fix ( #11964 )
...
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
3709150bc1
Expose all possible block data states ( #11958 )
2025-01-12 14:56:56 -08:00
50c2c59c4e
Fix unstable Suggestion comparison by sorting int suggestions before text ones ( #11941 )
2025-01-12 23:49:29 +01:00
ad74b673fa
Fix client visual desync if cooldown events are cancelled ( #11892 )
2025-01-12 22:56:11 +01:00
2ea6aee343
Deprecate Turtle#isDigging ( #11959 )
2025-01-12 12:49:25 -08:00
86c6308faf
Fix locate command dist overflow/underflow ( #11956 )
2025-01-12 17:55:45 +01:00
76617ddf43
Add EntityEffectTickEvent ( #11838 )
2025-01-12 17:50:22 +01:00
eb4db794eb
Make CommandSourceStack respect hidden players ( #11898 )
2025-01-12 17:50:08 +01:00
e5542cfdc3
Hide unnecessary decorated pot data ( #11957 )
...
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
9746d73ade
Add back known movement check
2025-01-12 15:29:07 +01:00
08ac057fda
Rename getPotentialBedLocation to getPotentialRespawnLocation ( #11950 )
2025-01-12 02:17:46 +01:00
c2f24e1567
Feat: Add 'with' methods to CommandSourceStack ( #11868 )
2025-01-11 13:29:16 -08:00
c94922514a
MenuType API addition InventoryView Builders ( #11816 )
2025-01-11 20:21:24 +01:00
775002a357
[ci skip] Remove nullable from SyncedEntityData#packAll ( #11949 )
2025-01-11 20:03:13 +01:00
ac3aaa248b
Don't use delayed registries in impl anywhere ( #11918 )
2025-01-11 20:02:28 +01:00
19ddbeff9e
Fix InventoryAction wrong for Bundles ( #11902 )
2025-01-11 19:50:24 +01:00
79ffcd1536
Fix vanilla parity on enchantable items with no targets ( #11896 )
2025-01-11 18:44:20 +01:00
3ad3fbc19a
Update to Concurrentutil 0.0.3
2025-01-11 06:28:56 -08:00
3d9ecc4e08
Log thread check parameters when the thread check fails
...
This provides additional debug information that may be useful.
2025-01-11 04:56:54 -08:00
3e42518b34
Fix snow accumulating in custom biomes without precipitation ( #11854 )
2025-01-11 11:10:32 +01:00
b242f1eb15
Prevent day cycle on the client when using fixed time ( #11924 )
2025-01-11 10:59:50 +01:00
ea7b961926
Fix MapItem incorectly fetching water biomes on treasure maps ( #11936 )
2025-01-11 10:49:31 +01:00
6316a50dbd
Make CraftServer#isPrimaryThread use TickThread check
...
This diff was accidentally dropped when updating to hard fork.
This diff importantly:
- Does not return true if the async catcher is disabled
- Does not return true during shutdown
- Returns true for any instance of TickThread (enables
watchdog and Folia threads to be considered main)
2025-01-11 00:13:45 -08:00
1b38f2810e
Fix reading recipes used on furnace ( #11947 )
2025-01-10 19:49:58 +01:00
400717174e
Correct obfuscation of oversized items ( #11944 )
2025-01-10 14:38:50 +01:00
55f3f280cb
Reimplement ItemStack Obfuscation ( #11817 )
...
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2025-01-09 18:58:18 +01:00
efdcaa25ee
Fix removing the "LootTable" nbt tag from Block entities ( #11929 )
...
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
b34ae4fb3c
Fix wolves ignoring result of damage event ( #11932 )
2025-01-08 21:46:58 +01:00
49d15f6345
Fix DiscoveredDatapack#getSource ( #11928 )
2025-01-07 19:40:45 +01:00
337557044e
Fix MapCanvas#drawImage ( #11865 )
2025-01-07 13:54:34 +01:00