186e9e331b
Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run ( #12601 )
2025-06-21 14:44:07 -04:00
e714de6365
Fix excess slot updates
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By: AJ Ferguson <fergusonjva@gmail.com >
2025-06-21 13:16:55 +02:00
71b0c76861
Adds support for vanilla negative explosions ( #12705 )
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Fixes #10460
2025-06-21 00:54:53 -04:00
839c6a1845
Fix #11169 ( #12706 )
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This technically fixes the improperly updated patch, and also no longer checks canPickUpLoot.
2025-06-20 19:22:27 -04:00
6a51c44ec2
Cleanup Primed TNT Fix ( #12704 )
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This option should probably be removed as its a descendant of an option that allows "old tnt cannon" behavior before ~1.9 But this improves the fix so properly update the velocity/position rather than the questionable way it was doing it before.
2025-06-20 18:22:37 -04:00
4b3f967e49
Improve Fix MC-44654 ( #12703 )
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This more properly implement spigot's fix for teleportation area effect clouds, now however supporting many other entity types specified in this bug report.
Currently, this is not an issue for (all) hanging blocks since they have a fix identical to this inside of setPos. Note however the client does not nicely support moving these entities anyways.
2025-06-20 16:02:24 -04:00
023e6c2953
Ensure waypoints are per world
2025-06-17 23:43:05 +02:00
a24f9b204c
1.21.6 dev
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
320f25cb04
fix sponge-absorb deleting chest content ( #12647 )
2025-06-07 22:28:37 +01:00
03efecf0d3
Do not fire PlayerDropItemEvent for /give command
2025-06-07 12:22:48 +02:00
4eda045b15
Backport fix for MC-296337 ( Fixes #12617 ) ( #12619 )
2025-06-06 19:05:30 +01:00
a033e3b9ef
Fix ancient player custom name converter
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Who knows for how long it's been broken, but it only came up now given DataConverter isn't applied
Fixes #12565
Supersedes #12568
2025-05-25 09:24:49 +02:00
84ee4249c9
Add Map filled event ( #12574 )
2025-05-24 22:45:32 +02:00
ee3b405316
Replace spigot check with generation check
2025-05-24 22:43:48 +02:00
b8fe22c9cd
Do not call EntityRemoveEvent during worldgen ( #12588 )
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Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f
By: md_5 <git@md-5.net >
2025-05-24 22:17:42 +02:00
220b57add4
Fixs and Improvements for EndermanEscapeEvent ( #12570 )
2025-05-24 21:53:02 +02:00
3efaf477c4
Add API for client-side signs ( #11903 )
2025-05-24 21:16:23 +02:00
87349c317f
Fix CombatTracker stale on death ( #12562 )
2025-05-21 18:19:08 +02:00
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
cc38032bee
Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT ( #12546 )
2025-05-18 16:33:21 +02:00
28d7df75ac
Backport HeroesOfTheVillage datafixer fix
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Fixes #12515
2025-05-18 16:13:19 +02:00
841d634230
Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component ( #12549 )
2025-05-17 16:13:08 +02:00
d683970d40
Add FishHookStateChangeEvent ( #12165 )
2025-05-15 20:17:32 +02:00
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
cbcf75a57c
Update visual fire handling with TriState support ( #12303 )
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Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
e2da5d2f0a
Registry API for supported Mob Variants ( #12417 )
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---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-05-06 17:13:00 -04:00
42a2a6c2b5
Supports the ability for commands to be registered internally ( #12520 )
2025-05-06 16:05:00 -04:00
53d1d04ec5
Disable Item Obfuscation for entity related stacks ( #12297 )
2025-05-03 20:52:33 +02:00
88a3a87015
Configurable xp orb merge group count ( #12503 )
2025-05-03 20:51:19 +02:00
6f1f5b67e0
Fix ArmorStand items for canceled EntityDeathEvent ( #12288 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-05-02 23:19:15 +02:00
825685f82f
Add PlayerPickBlockEvent and PlayerPickEntityEvent ( #12425 )
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Extensions of the existing PlayerPickItemEvent that allow more fine grained access to relevant context, like the picked block or the entity.
2025-05-02 22:14:27 +02:00
1074237311
Pass correct draw strength for EntityShootBowEvent ( #12308 )
2025-05-02 16:05:50 -04:00
d637ae85dd
Fix NoSuchElementException in EntityTransformEvent for slimes ( #12510 )
2025-05-02 21:15:58 +02:00
cb3ffd0b4a
Don't store empty PDCs on raids
2025-05-02 20:02:34 +01:00
93246a0730
Fix errors when loading raid files without a PDC
2025-05-02 19:43:06 +01:00
567f63ae34
Parity for respawn events ( #11792 )
2025-04-30 20:04:24 +02:00
2754d7c3b9
Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush ( #12133 )
2025-04-30 14:03:40 -04:00
5acfdd6af4
Fix save/load NaN Entity Motion ( #12269 )
2025-04-30 19:53:32 +02:00
e663f99982
Add combat tracker API ( #11853 )
2025-04-30 19:24:33 +02:00
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
1e930763d2
Fix ipv6 loopback addresses being able to get connection throttled ( #12155 )
2025-04-30 11:50:18 -04:00
b9d3147d3b
Use correct placed block position for sound ( #12410 )
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Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.
The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
3e3b42cdf5
Update player chat session sync ( #12382 )
2025-04-26 23:26:20 +02:00
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
a211ac2ec5
Remove unused warning ( #12478 )
2025-04-25 10:46:06 +02:00
9cddf136d7
Fix portal create event block list ( #12373 )
2025-04-24 18:10:13 +02:00
1410a22bb2
Fix passengers sending when riding players
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Fixes #12468
2025-04-24 13:59:28 +02:00
df429932ca
Fix floating warning log when the kick event is canceled ( #12374 )
2025-04-22 11:44:55 +02:00
6c2b0378fe
Use correct saved data key for maps
2025-04-16 20:26:53 +02:00