a24f9b204c
1.21.6 dev
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
ee3b405316
Replace spigot check with generation check
2025-05-24 22:43:48 +02:00
b8fe22c9cd
Do not call EntityRemoveEvent during worldgen ( #12588 )
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Ports the follow commits from spigot to paper.
All credits to go the respective commit authors listed below.
CraftBukkit: 3b4fd5b321f4440a2b3a67f3945739b45e6e687f
By: md_5 <git@md-5.net >
2025-05-24 22:17:42 +02:00
358e72ec0d
Remove simplify remote item matching stuff for now
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Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
ab0253fecd
Expand PlayerDeathEvent API ( #12221 )
2025-05-06 20:14:58 -04:00
567f63ae34
Parity for respawn events ( #11792 )
2025-04-30 20:04:24 +02:00
1410a22bb2
Fix passengers sending when riding players
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Fixes #12468
2025-04-24 13:59:28 +02:00
6c2b0378fe
Use correct saved data key for maps
2025-04-16 20:26:53 +02:00
6b4ad08259
Add PlayerRespawnEvent#isMissingRespawnBlock ( #12422 )
2025-04-14 19:43:19 +02:00
723b511fe1
Clone exit location passed to teleport event ( #12354 )
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The exit location passed to PlayerTeleportEvent/PlayerTeleportEndGatewayEvent in ServerPlayer#teleport(TeleportTransition) needs to be cloned, as it is later compared in case it was changed. Not cloning it results in the ability for plugins to mutate it but such changes will be ignored, as the instance of the Location being the same results in a successful equality check.
It is not necessary to clone the location in other instantiations of the event (or subclasses) as those are not compared afterwards to change the outcome.
2025-04-14 17:28:29 +02:00
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
310f52293b
Add unsupported config option and internal API to simplify remote item matching
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This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
e5d988df85
Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )"
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This reverts commit a2b0ff0644 .
2025-03-09 18:39:08 +01:00
a2b0ff0644
Fix cancelling PlayerInteractEvent at (0, 0, 0) ( #12215 )
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Co-authored-by: Warrior <50800980+warriorrrr@users.noreply.github.com >
2025-03-08 16:52:10 -05:00
4519857817
Set old position / rotation for newly created entities
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Set the old pos/rot to be the same as the current pos/rot for new
entities as the default value for the old pos/rot is zero.
Fixes https://github.com/PaperMC/Folia/issues/302
2025-03-08 06:33:29 -08:00
e5a8ee849f
Hide soul speed particles for vanished players ( #12152 )
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Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
2025-02-21 12:02:32 +01:00
a3781ff3be
Separate tick count to ensure vanilla parity ( #12077 )
2025-02-16 20:46:37 +01:00
7e21cb8181
fix PlayerChangedMainHandEvent javadoc ( #12020 )
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* fix PlayerChangedMainHandEvent javadoc
* Obsolete
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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com >
2025-01-26 14:00:32 -08:00
8e80d4e158
Correctly construct StructureManager
2025-01-14 19:21:52 +01:00
209e5f8580
Readd dropped hunk for ender dragon fight data ( #11975 )
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Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
93a3df085c
Extend HumanEntity#dropItem API ( #11810 )
2024-12-28 23:47:21 +01:00
763b32d825
Fix framed maps looping through all players in world ( #11819 )
2024-12-25 12:31:03 +01:00
9e2d39cd26
Fix double chest identification ( #11812 )
2024-12-24 22:57:24 +01:00
3b0b3a0aef
and some more
2024-12-21 13:45:04 +01:00
82216a59fe
Apply some feature patches to files instead
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They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
e0593e9286
More diff/changed variable name cleanup
2024-12-21 12:15:25 +01:00
6186079231
Migrate ChunkSystem class to PaperHooks
2024-12-20 09:22:42 -08:00
fd1b6b1ae9
Readd configurable auth server down kick message
2024-12-20 03:07:59 +01:00
68bbd2e202
Improve diff in ServerPlayer#openHorseInventory
2024-12-20 03:07:58 +01:00
993db46961
Comment typo
2024-12-20 03:07:58 +01:00
431303ff40
Move ChunkMap setServerViewDistance to ATs
2024-12-20 03:07:58 +01:00
a438cc45f6
Small diff cleanup
2024-12-19 15:55:01 +01:00
5922e6334b
fix allowPermanentBlockBreakExploits config
2024-12-18 23:35:47 +01:00
6126012369
readd beacon effect cause
2024-12-18 19:29:39 +01:00
972266605e
Remove dead code, param renames in added methods
2024-12-17 22:04:50 +01:00
d94e258d01
Clean up add/removePluginChunkTicket
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No need to be that invasive to Vanilla code for simple, non-hot and small collection checks
2024-12-17 21:40:20 +01:00
88b2981e09
Readd final mod to ChunkHolder#getTickingChunk
2024-12-17 20:32:08 +01:00
9e8a2de45b
readd bukkit extra data to entity tags
2024-12-16 18:07:41 +01:00
783b3b70e6
readd dropped event in InteractWithDoor
2024-12-16 17:29:46 +01:00
f8cb014d20
Move Aikar's EAR 1 into EAR 2 patch
2024-12-16 14:08:25 +01:00
a15bb2bbd0
Fix and clean up MapItemSavedData Spigot patch
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It's been dysfunctional for a good while, though I don't think it's even needed. That can be investigated later
2024-12-16 09:56:45 +01:00
360006bc7f
Fix bouncy items
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This reverts EAR diff to be how it is paper proper-- seems like alot of this got dropped.
2024-12-15 22:27:32 -05:00
59a1f78750
Fix sleeping
2024-12-15 20:52:03 -05:00
2e14d98ebe
Fix item dropping
2024-12-15 20:33:21 -05:00
4912737b8d
fix issue in ServerPlayerGameMode
2024-12-15 15:20:33 -08:00
b40c4e2179
fix initial runtime errors
2024-12-15 15:07:32 -08:00
acd43900f5
remove more imports and cleanup
2024-12-15 12:51:34 -08:00
de10a277e2
fix a mis-applied hunk in Projectile
2024-12-15 12:09:18 -08:00
8cca65b8ac
remove all the rest of the import hunks
2024-12-15 11:42:42 -08:00
e99a9b5e4a
Remove cb null check
2024-12-15 13:05:35 +01:00