Commit Graph

71 Commits

Author SHA1 Message Date
b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
26d7646a75 Update upstream B/CB/S 2017-05-04 18:08:52 -05:00
2671b8b308 Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
22e2858fee Update bStats implementation 2017-04-22 01:16:45 -05:00
0d1f8be81d Update upstream B/CB 2017-04-21 23:42:59 -05:00
66a6db73e0 Update upstream B/CB 2017-03-31 23:24:42 -05:00
4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
a3cc3e37bd Update upstream S 2017-01-30 22:33:54 -06:00
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
34e0091024 Incremental Auto Save Players
Take same approach we did for chunks, and only save player if its been X time since last save,
instead of doing it all in 1 tick.

This is even more helpful considering Player Saving is done sync for File IO.
2016-12-27 16:11:25 -05:00
67a9e0cbf6 Update upstream CB 2016-12-10 17:50:31 -06:00
b21c31c91d Update upstream B/CB 2016-12-09 18:07:35 -06:00
c15001e24d Fix faulty logic in Auto Save check - Fixes #443 2016-11-04 01:31:49 -04:00
4bef47531a Properly update patches for upstream merge 2016-10-21 15:42:49 -05:00
2515c80051 Update upstream B/CB 2016-10-21 15:28:44 -05:00
4708920d8d Updated Timings to better detail saves 2016-10-20 00:21:35 -04:00
e081f311cb don't save level every tick for auto save. whoops 2016-09-26 01:50:26 -04:00
6c7ea0b67a Auto Save Improvements
Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.

Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.

Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
2016-09-21 22:12:56 -04:00