Commit Graph

19331 Commits

Author SHA1 Message Date
fe75eaf09a split direct holder support up from ctor accepting Holder
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
6fde26d7f8 remove .paperassetsroot
No longer needed with new build system
2025-01-13 18:48:51 -08:00
d69981b611 [ci skip] Remove redundant build configuration
This is already the default path for the reobf mappings patch.
2025-01-13 13:51:40 -07:00
1bb3677651 Remove deprecation from EntityRemoveEvent (#11961)
Bukkits entity remove event is called at a different time than the
existing paper event, specifically it is called after an entity has been
stored during chunk unloads.

This means that, while the bukkit event can have a defined reason, it
does not allow modification to the entity data. In this regard it
differs from the paper implementation and prevents developers from using
the paper event as an alternative.

Co-authored-by: TonytheMacaroni <tonythemacaroni123@gmail.com>
2025-01-13 17:51:58 +01:00
ab1b312064 Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
5e23d28ad2 Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
3709150bc1 Expose all possible block data states (#11958) 2025-01-12 14:56:56 -08:00
50c2c59c4e Fix unstable Suggestion comparison by sorting int suggestions before text ones (#11941) 2025-01-12 23:49:29 +01:00
ad74b673fa Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
2ea6aee343 Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
86c6308faf Fix locate command dist overflow/underflow (#11956) 2025-01-12 17:55:45 +01:00
76617ddf43 Add EntityEffectTickEvent (#11838) 2025-01-12 17:50:22 +01:00
eb4db794eb Make CommandSourceStack respect hidden players (#11898) 2025-01-12 17:50:08 +01:00
e5542cfdc3 Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
9746d73ade Add back known movement check 2025-01-12 15:29:07 +01:00
08ac057fda Rename getPotentialBedLocation to getPotentialRespawnLocation (#11950) 2025-01-12 02:17:46 +01:00
ed75b0e54b Disallow calling JavaPlugin#getCommand during onEnable for Paper plugins (#11914)
Co-authored-by: leguan <longboard.noah@gmail.com>
2025-01-11 22:46:36 +01:00
c2f24e1567 Feat: Add 'with' methods to CommandSourceStack (#11868) 2025-01-11 13:29:16 -08:00
c94922514a MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
775002a357 [ci skip] Remove nullable from SyncedEntityData#packAll (#11949) 2025-01-11 20:03:13 +01:00
ac3aaa248b Don't use delayed registries in impl anywhere (#11918) 2025-01-11 20:02:28 +01:00
19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
3ad3fbc19a Update to Concurrentutil 0.0.3 2025-01-11 06:28:56 -08:00
3d9ecc4e08 Log thread check parameters when the thread check fails
This provides additional debug information that may be useful.
2025-01-11 04:56:54 -08:00
3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
6316a50dbd Make CraftServer#isPrimaryThread use TickThread check
This diff was accidentally dropped when updating to hard fork.

This diff importantly:
 - Does not return true if the async catcher is disabled
 - Does not return true during shutdown
 - Returns true for any instance of TickThread (enables
   watchdog and Folia threads to be considered main)
2025-01-11 00:13:45 -08:00
b03d39b5ce [ci skip] Update paperweight to 2.0.0-beta.13 2025-01-10 21:01:17 -07:00
1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
400717174e Correct obfuscation of oversized items (#11944) 2025-01-10 14:38:50 +01:00
5e14504f20 [ci skip] Add missing deprecated docs for isEnabledByFeature (#11938) 2025-01-09 21:08:28 +01:00
08fc33ca03 Update CustomTimingsHandler Nag Message (#11923) 2025-01-09 19:02:03 +01:00
55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
49d15f6345 Fix DiscoveredDatapack#getSource (#11928) 2025-01-07 19:40:45 +01:00
337557044e Fix MapCanvas#drawImage (#11865) 2025-01-07 13:54:34 +01:00
486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
9f90b4c324 Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
f367f107cf Add rotation helpers to Location (#11908) 2025-01-04 21:54:27 +01:00
33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
4106da712c Fix retain passengers teleport flag (#11858) 2025-01-04 21:19:07 +01:00
edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
daddcf6742 Fix JOML javadoc URL (#11883) 2025-01-02 08:15:47 +00:00
83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
d764c3ff8c Merge pull request 'Merge Latest Changes' (#2) from update into main
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Reviewed-on: https://steamwar.de/devlabs/SteamWar/Paper/pulls/2
2025-01-01 12:39:18 +01:00