Commit Graph

1335 Commits

Author SHA1 Message Date
Iceee b35f1a3c3e Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith 57eedbe1b4 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown c1e63e5d4b Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux 9491916ffa Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux d0249a6935 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux 82ad0725c6 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee 86c171f56d ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux 963925b8ea Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux c17ecdd93f Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux ee2b2ec193 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux cfd19b9792 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux 9874c9caa8 Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux 3388d414cf Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux 950d51d5e3 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux bf8eb1aba6 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux 9da2e5eff7 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux fc9503b08d Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux bc9a97a7a3 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux 811b3406a3 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux 498811bfc5 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux 16d34d5de1 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux 5030643f4e Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux d37d0f83c4 Fast draining 2015-06-30 20:22:24 -07:00
Byteflux f1b5decd73 Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux cbe33d538c Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown 147438cc2f Rebuild patches 2015-06-20 22:05:36 -05:00
Byteflux 5b9a0a0122 Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux 820b9ac5e9 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown b2aaf31f9e Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown a29fda12b6 Rebuild patches 2015-06-06 12:15:22 -05:00
Byteflux 0f48b03bbc Update to 1.8.7 2015-06-05 05:45:30 -07:00
Byteflux 38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux 55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux 7d15ab73ad Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux 5866cac361 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux 2778f5e485 Fix another structure generator NPE 2015-06-02 02:08:51 -07:00
Byteflux e1c9ba99cd Fix NPE when disabling certain structure generators 2015-06-02 01:40:46 -07:00
Byteflux e285ca5c92 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee 1bcfd0b911 Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux 257119a254 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown 45fc70b6fc Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown f8db037fab Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown 62c1f6b296 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown c22f803441 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark e97a33af9b Configurable end credits when leaving the end 2015-05-28 20:29:51 -05:00
Zach Brown bd0045257f Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown e6727223f8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown b86b4ff71e Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown db0d9a2531 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown 56edb22600 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00