Commit Graph

232 Commits

Author SHA1 Message Date
CraftBukkit/Spigot
691d43eb42 SPIGOT-5753: Back PotionType by a minecraft registry
By: DerFrZocker <derrieple@gmail.com>
2023-10-09 20:22:53 +11:00
CraftBukkit/Spigot
a2e3f213cf SPIGOT-7080: Add World#locateNearestBiome
By: Jishuna <joshl5324@gmail.com>
2023-10-09 20:11:46 +11:00
CraftBukkit/Spigot
c651c0a51b SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
By: Lauriichan <laura.endress@playuniverse.org>
2023-09-29 06:54:35 +10:00
CraftBukkit/Spigot
5692b3f59a #1230: Move unstructured PDC NBT serialisation to SNBT
The initial implementation of the CraftNBTTagConfigSerialiser attempted
to represent the entire NBT tree in yaml. While the tree structure
itself is nicely represented, the values and their respective types
become increasingly difficult to properly store in the context of
snakeyml/yml in general.

This is mainly due to the fact that nbt offers a lot of different types
compared to yaml, specifically the primitive arrays and different
floating point values are troublesome as they require parsing via mojang
parsers due to their custom format.

To build a future proof system for unstructured nbt in spigot yml,
this commit moves the entire serialisation fully into SNBT,
producing a single string as output rather than a full yml tree.
SNBT remains easily readable and editable for server owners, which was
one of the main criteria during the initial implementation of the
serialiser (preventing the use of bas64ed gzipped nbt bytes), while also
completely using mojangs parsing, eliminating any need for custom
parsing logic in spigot.

Additionally, a string allows for very straight forward handling of
legacy data by simply parsing strings as SNBT and maps/yml trees as
legacy content, depending on what type snakeyml produces after parsing
the yml content, removing the need for a versioning schema.

By: Bjarne Koll <lynxplay101@gmail.com>
2023-09-24 10:12:19 +10:00
CraftBukkit/Spigot
4248b8a4d8 #1250: Standardize and centralize Bukkit / Minecraft registry conversion
By: DerFrZocker <derrieple@gmail.com>
2023-09-22 03:02:16 +10:00
CraftBukkit/Spigot
0b9699cc2e #1251: Use Java Consumer instead of Bukkit Consumer
By: DerFrZocker <derrieple@gmail.com>
2023-09-22 02:57:13 +10:00
CraftBukkit/Spigot
8a3c8cfcd4 Update to Minecraft 1.20.2
By: md_5 <git@md-5.net>
2023-09-22 02:40:00 +10:00
CraftBukkit/Spigot
832e3ca9bf #1252: Fix error when generating a tree in water
By: DerFrZocker <derrieple@gmail.com>
2023-09-02 12:55:26 +10:00
CraftBukkit/Spigot
f40eac90a3 Update to Minecraft 1.20.1
By: md_5 <git@md-5.net>
2023-06-13 07:00:00 +10:00
CraftBukkit/Spigot
ff78bf30f6 #1182: Consolidate Preconditions use and minor cleanup
By: Doc <nachito94@msn.com>
2023-06-12 19:41:02 +10:00
CraftBukkit/Spigot
9d740b84b0 Update to Minecraft 1.20
By: md_5 <git@md-5.net>
2023-06-08 01:30:00 +10:00
CraftBukkit/Spigot
a345ec2e35 SPIGOT-7195, SPIGOT-7197: Add DataPack API
By: Doc <nachito94@msn.com>
2023-05-30 19:05:48 +10:00
CraftBukkit/Spigot
b99d3df2d8 #1181: Consolidate Location conversion code
By: Doc <nachito94@msn.com>
2023-04-19 19:59:19 +10:00
CraftBukkit/Spigot
aa099d8420 SPIGOT-7335: Fix typo in TextDisplay#TextAlignment enum name
By: md_5 <git@md-5.net>
2023-04-11 18:52:28 +10:00
CraftBukkit/Spigot
3ef3090e4a Fix crash with composters
By: md_5 <git@md-5.net>
2023-03-15 18:08:47 +11:00
CraftBukkit/Spigot
40076782ed Update to Minecraft 1.19.4
By: md_5 <git@md-5.net>
2023-03-15 03:30:00 +11:00
CraftBukkit/Spigot
412e157d39 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
By: Doc <nachito94@msn.com>
2023-02-20 19:35:39 +11:00
CraftBukkit/Spigot
3e2e60d062 Fix issues with fluid tag conversion and fluid #isTagged
By: md_5 <git@md-5.net>
2023-02-15 21:09:58 +11:00
CraftBukkit/Spigot
abeb7e6d0c #1131: Added methods to get translation keys for materials, itemstacks and more
By: mfnalex <mfnalex@gmail.com>
2023-02-10 20:50:24 +11:00
CraftBukkit/Spigot
70cbc21972 SPIGOT-7211: generateTree() with Consumer or Predicate is broken
By: md_5 <git@md-5.net>
2022-12-23 11:36:46 +11:00
CraftBukkit/Spigot
8b26bb8f3e Update to Minecraft 1.19.3
By: md_5 <git@md-5.net>
2022-12-08 03:00:00 +11:00
CraftBukkit/Spigot
808a4dedfe Update to Minecraft 1.19.2
By: md_5 <git@md-5.net>
2022-08-06 07:40:00 +10:00
CraftBukkit/Spigot
f8db65033c Update to Minecraft 1.19.1
By: md_5 <git@md-5.net>
2022-07-28 04:00:00 +10:00
CraftBukkit/Spigot
230282ea44 SPIGOT-7011, SPIGOT-7065: Overhaul of structures
By: DerFrZocker <derrieple@gmail.com>
2022-07-01 20:41:04 +10:00
CraftBukkit/Spigot
92822affe1 SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed
By: Vatuu <21113232+Vatuu@users.noreply.github.com>
2022-06-09 21:06:03 +10:00
CraftBukkit/Spigot
25f3b50f6b Update to Minecraft 1.19
By: md_5 <git@md-5.net>
2022-06-08 02:00:00 +10:00
CraftBukkit/Spigot
a6639b358f #876: Add CreativeCategory API for Materials
By: Parker Hawke <hawkeboyz2@hotmail.com>
2022-03-03 18:55:51 +11:00
CraftBukkit/Spigot
9ee989ea81 Update to Minecraft 1.18.2
By: md_5 <git@md-5.net>
2022-03-01 02:00:00 +11:00
CraftBukkit/Spigot
314b83ffae SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
By: Doc <nachito94@msn.com>
2022-02-07 18:47:27 +11:00
CraftBukkit/Spigot
08891a2e2f #1002: Add Player Profile API
Slight changes may occur as this API is stabilized.

This PR is based on work previously done by DerFrZocker in #938.

By: blablubbabc <lukas@wirsindwir.de>
2022-02-03 09:25:39 +11:00
CraftBukkit/Spigot
23b34c080b #978: Add Material#getDefaultAttributeModifiers
By: coll1234567 <joshl5324@gmail.com>
2021-12-24 12:06:26 +11:00
CraftBukkit/Spigot
667cb32115 Update to Minecraft 1.18.1
By: md_5 <git@md-5.net>
2021-12-11 00:11:02 +11:00
CraftBukkit/Spigot
9f768b5caf SPIGOT-6840: Fire resistance potion effect does not prevent melt damage of snow golem
By: Doc <nachito94@msn.com>
2021-12-10 09:01:47 +11:00
CraftBukkit/Spigot
2492a39911 Update to Minecraft 1.18
By: md_5 <git@md-5.net>
2021-12-01 03:00:00 +11:00
CraftBukkit/Spigot
27643e5df2 Update to Minecraft 1.18-rc3
By: md_5 <git@md-5.net>
2021-11-27 08:00:00 +11:00
CraftBukkit/Spigot
799bfc92e2 Update to Minecraft 1.18-pre8
By: md_5 <git@md-5.net>
2021-11-25 08:00:00 +11:00
CraftBukkit/Spigot
0d839e926c Fix crash with composters
By: md_5 <git@md-5.net>
2021-11-24 09:33:28 +11:00
CraftBukkit/Spigot
3e7bd2643c Improve multi-dimension code
By: md_5 <git@md-5.net>
2021-11-23 18:39:43 +11:00
CraftBukkit/Spigot
43702a9e10 Update to Minecraft 1.18-pre5
By: md_5 <git@md-5.net>
2021-11-22 09:00:00 +11:00
CraftBukkit/Spigot
44cc499340 Fix issues with new ChunkGenerator API
- RegionAccessor#setType / RegionAccessor#setBlockData doesn't run entity removal logic
- RegionAccessor#generateTree crashes by bee nest (TreeType#TALL_BIRCH)

By: DerFrZocker <derrieple@gmail.com>
2021-08-22 13:23:40 +02:00
CraftBukkit/Spigot
c2e4e91b1b SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
## **Current API**
The current world generation API is very old and limited when you want to make more complex world generation. Resulting in some hard to fix bugs such as that you cannot modify blocks outside the chunk in the BlockPopulator (which should and was per the docs possible), or strange behavior such as SPIGOT-5880.

## **New API**
With the new API, the generation is more separate in multiple methods and is more in line with Vanilla chunk generation. The new API is designed to as future proof as possible. If for example a new generation step is added it can easily also be added as a step in API by simply creating the method for it. On the other side if a generation step gets removed, the method can easily be called after another, which is the case with surface and bedrock. The new API and changes are also fully backwards compatible with old chunk generators.

### **Changes in the new api**
**Extra generation steps:**
Noise, surface, bedrock and caves are added as steps. With those generation steps three extra methods for Vanilla generation are also added. Those new methods provide the ChunkData instead of returning one. The reason for this is, that the ChunkData is now backed by a ChunkAccess. With this, each step has the information of the step before and the Vanilla information (if chosen by setting a 'should' method to true). The old method is deprecated.

**New class BiomeProvider**
The BiomeProvider acts as Biome source and wrapper for the NMS class WorldChunkManager. With this the underlying Vanilla ChunkGeneration knows which Biome to use for the structure and decoration generation. (Fixes: SPIGOT-5880). Although the List of Biomes which is required in BiomeProvider, is currently not much in use in Vanilla, I decided to add it to future proof the API when it may be required in later versions of Minecraft.
The BiomeProvider is also separated from the ChunkGenerator for plugins which only want to change the biome map, such as single Biome worlds or if some biomes should be more present than others.

**Deprecated isParallelCapable**
Mojang has and is pushing to a more multi threaded chunk generation. This should also be the case for custom chunk generators. This is why the new API only supports multi threaded generation. This does not affect the old API, which is still checking this.

**Base height method added**
This method was added to also bring the Minecraft generator and Bukkit generator more in line. With this it is possible to return the max height of a location (before decorations). This is useful to let most structures know were to place them. This fixes SPIGOT-5567. (This fixes not all structures placement, desert pyramids for example are still way up at y-level 64, This however is more a vanilla bug and should be fixed at Mojangs end).

**WorldInfo Class**
The World object was swapped for a WorldInfo object. This is because many methods of the World object won't work during world generation and would mostly likely result in a deadlock. It contains any information a plugin should need to identify the world.

**BlockPopulator Changes**
Instead of directly manipulating a chunk, changes are now made to a new class LimitedRegion, this class provides methods to populated the chunk and its surrounding area. The wrapping is done so that the population can be moved into the place where Minecraft generates decorations. Where there is no chunk to access yet. By moving it into this place the generation is now async and the surrounding area of the chunk can also be used.

For common methods between the World and LimitedRegion a RegionAccessor was added.

By: DerFrZocker <derrieple@gmail.com>
2021-08-15 08:08:16 +10:00
CraftBukkit/Spigot
02134e4ee6 SPIGOT-6634: Override needed method
By: DerFrZocker <derrieple@gmail.com>
2021-07-09 23:48:16 +10:00
CraftBukkit/Spigot
e8c9836ec9 Update to Minecraft 1.17.1
By: md_5 <git@md-5.net>
2021-07-07 00:00:00 +10:00
CraftBukkit/Spigot
9a2165ab37 #855: Add Block#getCollisionShape and associated API
By: konsolas <vincentyntang@gmail.com>
2021-06-14 08:33:32 +10:00
CraftBukkit/Spigot
190b3f8308 SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases
By: md_5 <git@md-5.net>
2021-06-12 08:59:05 +10:00
CraftBukkit/Spigot
b3a8254758 Update to Minecraft 1.17
By: md_5 <git@md-5.net>
2021-06-11 15:00:00 +10:00
CraftBukkit/Spigot
b19314a834 #827: Trigger vanilla dimension advancements in non-main worlds
By: Kermina Awad <kerminaawad@gmail.com>
2021-05-15 10:06:25 +10:00
CraftBukkit/Spigot
9b7c2ef5f9 Handle renamed ZOMBIE_PIGMAN loot table
By: md_5 <git@md-5.net>
2021-05-09 17:31:20 +10:00
CraftBukkit/Spigot
31ba2167bd SPIGOT-6350: Fix wrong portal block place order
By: DerFrZocker <derrieple@gmail.com>
2021-05-02 18:58:07 +10:00
CraftBukkit/Spigot
07037838f1 SPIGOT-6414: Use ASM9 API to add support for sealed classes
By: md_5 <git@md-5.net>
2021-04-07 18:48:34 +10:00