ffc53909f5
even moaaar patches
2023-06-07 16:20:26 -07:00
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
b7ee1ae38a
More more more more more patches
2023-03-14 20:54:57 +01:00
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
00dec09758
Patching patched patched patches
2022-12-07 21:16:54 +01:00
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
48d31a56e9
Add api to resolve components ( #7648 )
2022-11-22 20:53:50 -08:00
b0694bd518
More more more work
2022-07-27 22:46:05 +02:00
858aabab7c
Move patches over, start with first few
2022-07-27 20:52:03 +02:00
294026345e
bunch o' patches
2022-06-07 22:46:52 -07:00
1148687a8d
Prepare for 1.19 dev
2022-06-07 18:52:56 +02:00
fa04d53cbf
More more more more more more more more more more more more more more work
2021-11-24 17:06:46 +01:00
ed6d43ddb0
Prepare for updating server patches
2021-11-23 00:57:41 -08:00
1291aa829a
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack ( #6325 )
...
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-21 20:45:40 -07:00
7037cd401f
Update to Minecraft 1.17.1 ( #6097 )
2021-07-07 08:52:40 +02:00
52bc694983
more work uwu
2021-06-14 11:46:59 +02:00