7947dd83ae
Do not load chunks for pathfinding
2016-05-04 19:53:33 -04:00
3da6be053f
LootTable API & Replenishable Lootables Feature
...
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-01 23:54:08 -04:00
f7f0155c11
Add ability to disable, and to set min/max next tick delay, of frosted_ice. Resolves #172
2016-04-21 23:54:34 -07:00
c2407019bf
SPIGOT-1401: Fix dispenser/dropper/furnace placement being different from SP
2016-04-24 19:56:04 -05:00
06e483502f
Configurable RCON IP address to bind to
2016-04-16 00:46:01 -04:00
9f0a7201a1
Water mobs should only spawn in the water
...
Closes GH-199
2016-04-14 17:49:11 -05:00
1fc2eb982f
Configurable Player Collision - Resolves #161
2016-04-13 02:11:40 -04:00
14f6bee0a1
Update upstream
2016-04-12 11:31:54 -05:00
b605f1f95f
Backport a memory cleanup change from 16w14a
2016-04-09 13:48:06 -05:00
a161d480b4
Remove Debug checks from DataBits
...
These are super hot and causing noticeable hits
Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
0726de949b
Fix Nether/End world unloading spawn chunks - Fixes #92
2016-04-05 19:53:30 -04:00
d7c909b5cb
Merge branch 'feature/unknown-use' of https://github.com/kashike/Paper into kashike-feature/unknown-use
2016-04-03 04:52:36 -05:00
56705f6445
Workaround for OSX not having the realpath command.
2016-04-03 03:35:51 -05:00
ed05173181
Use set -e to handle errors better in the build scripts
2016-04-03 02:23:19 -05:00
aeea23a135
Rebuild patches after we continue from a paper edit.
2016-04-02 18:34:27 -05:00
09812092f9
Cleanup and restructure the project
2016-04-01 22:55:54 -05:00