Commit Graph

809 Commits

Author SHA1 Message Date
Spottedleaf 38c1ddb52a Add and use FeatureHooks.getAllEntities
The ServerLevel#getAllEntities function only returns entities which
are accessible. FeatureHooks#getAllEntities will return all
entities, whether or not they are accessible.

Use the new hook in the EntityCommand, which allows server admins
to inspect entities in unloaded chunks.

Use the hook as well for ticking the EntityScheduler. This fixes
an issue whether unloaded entities did not have their scheduler ticked.
2025-06-24 04:55:58 -07:00
Pedro 803baf0ba6 Support hidden entities in Waypoints (#12715) 2025-06-22 13:42:06 -04:00
Owen 5edcf6ddf6 Cleanup/command dispatching (#12713) 2025-06-21 21:44:07 -04:00
CraftBukkit/Spigot e714de6365 Fix excess slot updates
By: AJ Ferguson <fergusonjva@gmail.com>
2025-06-21 13:16:55 +02:00
Owen 71b0c76861 Adds support for vanilla negative explosions (#12705)
Fixes #10460
2025-06-21 00:54:53 -04:00
Owen 839c6a1845 Fix #11169 (#12706)
This technically fixes the improperly updated patch, and also no longer checks canPickUpLoot.
2025-06-20 19:22:27 -04:00
Owen 6a51c44ec2 Cleanup Primed TNT Fix (#12704)
This option should probably be removed as its a descendant of an option that allows "old tnt cannon" behavior before ~1.9 But this improves the fix so properly update the velocity/position rather than the questionable way it was doing it before.
2025-06-20 18:22:37 -04:00
Owen 4b3f967e49 Improve Fix MC-44654 (#12703)
This more properly implement spigot's fix for teleportation area effect clouds, now however supporting many other entity types specified in this bug report.

Currently, this is not an issue for (all) hanging blocks since they have a fix identical to this inside of setPos. Note however the client does not nicely support moving these entities anyways.
2025-06-20 16:02:24 -04:00
Bjarne Koll a24f9b204c 1.21.6 dev
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2025-06-17 15:45:25 +02:00
David 320f25cb04 fix sponge-absorb deleting chest content (#12647) 2025-06-07 22:28:37 +01:00
Shane Freeder 4eda045b15 Backport fix for MC-296337 (Fixes #12617) (#12619) 2025-06-06 19:05:30 +01:00
Newwind 84ee4249c9 Add Map filled event (#12574) 2025-05-24 22:45:32 +02:00
Pedro 220b57add4 Fixs and Improvements for EndermanEscapeEvent (#12570) 2025-05-24 21:53:02 +02:00
Pedro 87349c317f Fix CombatTracker stale on death (#12562) 2025-05-21 18:19:08 +02:00
brickmonster fa360aa836 Add some missing annotations and an incorrect one (#12204) 2025-05-18 18:31:49 -04:00
Pedro cc38032bee Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT (#12546) 2025-05-18 16:33:21 +02:00
Pedro 841d634230 Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component (#12549) 2025-05-17 16:13:08 +02:00
Namiu/うにたろう d683970d40 Add FishHookStateChangeEvent (#12165) 2025-05-15 20:17:32 +02:00
Nassim Jahnke 358e72ec0d Remove simplify remote item matching stuff for now
Twas broken for some time and I haven't had time to address it, this may be revisited later in a different way
2025-05-09 14:47:24 +02:00
David cbcf75a57c Update visual fire handling with TriState support (#12303)
Replaced the Boolean-based visual fire system with TriState for improved clarity and flexibility, enabling three distinct states: TRUE, FALSE, and NOT_SET. Deprecated older methods in favor of new ones and updated internal handling to reflect these changes. Adjusted serialization and deserialization logic to accommodate the new TriState implementation.
2025-05-07 23:33:41 +02:00
Mart 88a3a87015 Configurable xp orb merge group count (#12503) 2025-05-03 20:51:19 +02:00
Pedro 6f1f5b67e0 Fix ArmorStand items for canceled EntityDeathEvent (#12288)
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
2025-05-02 23:19:15 +02:00
TonytheMacaroni 1074237311 Pass correct draw strength for EntityShootBowEvent (#12308) 2025-05-02 16:05:50 -04:00
Pedro d637ae85dd Fix NoSuchElementException in EntityTransformEvent for slimes (#12510) 2025-05-02 21:15:58 +02:00
Shane Freeder cb3ffd0b4a Don't store empty PDCs on raids 2025-05-02 20:02:34 +01:00
Shane Freeder 93246a0730 Fix errors when loading raid files without a PDC 2025-05-02 19:43:06 +01:00
Miles 2754d7c3b9 Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush (#12133) 2025-04-30 14:03:40 -04:00
Pedro 5acfdd6af4 Fix save/load NaN Entity Motion (#12269) 2025-04-30 19:53:32 +02:00
Illia Bondar e663f99982 Add combat tracker API (#11853) 2025-04-30 19:24:33 +02:00
Dqu1J 646b80ca53 Fix unnecessary map data saves (#12296) 2025-04-30 11:51:13 -04:00
Bjarne Koll b9d3147d3b Use correct placed block position for sound (#12410)
Previously the server attempted to compute the block placed by using the
BlockPlaceContext. This approach however fails on replacable blocks, as
the BlockPlaceContext computes this during its construction, which
happened after the actual world modification.

The commit reworks this approach and now stores metadata in the
InteractionResult which can later be read.
The diff is structured to allow for easy future expansion of the tracked
metadata.
2025-04-27 14:19:42 +02:00
Warrior f86b435228 Add vault change state event (#12069) 2025-04-26 16:34:12 +02:00
gecko10000 9cddf136d7 Fix portal create event block list (#12373) 2025-04-24 18:10:13 +02:00
Bjarne Koll ed322043d0 Clone blockpos in InsideBlockEffectApplier record 2025-04-14 18:31:39 +02:00
David 33e8928f53 Add support for bonus chest configuration in WorldCreator (#12344) 2025-04-14 17:24:19 +02:00
Bjarne Koll de410d13ef Fix reobf mappings regression in GameRules.Type (#12437)
The recent commit 121a7bf4eb added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.

To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
DerEchtePilz 121a7bf4eb Make GameRule a FeatureDependant (#12429) 2025-04-14 13:21:14 +02:00
KioProject 91bfb6fb7e Fix freeze locked (#12434) 2025-04-14 11:47:27 +02:00
Bjarne Koll 8f62e0fb31 Correctly order getArmorContents
Mojangs EQUIPMENT_SLOT_MAPPING uses an Int2ObjectArrayMap and hence
technically does provide iteration stability, however it is filled from
a MapN, which destroys the well order of the entries.
To iterate from smallest to largest inventory index correctly, this
commit introduces a sorted array based on the EQUIPMENT_SLOT_MAPPING.
2025-04-13 11:41:59 +02:00
Nassim Jahnke f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
Nassim Jahnke 9b1798d643 Simplify custom payload handling (#12347) 2025-03-27 14:22:38 +01:00
Pedro f225858235 Fix firework entity not being removed when FireworkExplodeEvent is cancelled (#12268)
* Fix Firework not removed when FireworkExplodeEvent is canceled

* JUnit require pass null

* tweaks
2025-03-24 00:20:14 +01:00
Nassim Jahnke 9f00461456 Update a whole lot of deprecated annotations 2025-03-21 17:50:04 +01:00
Mart bb1beda67b feat: add event to wind charge explode (#12248)
* feat: add event to wind charge explode

* fix: use correct parameters

* feat: allow setters to work

* fix: use consts

* Unify paper comments

---------

Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-03-17 10:54:49 +01:00
Nassim Jahnke 310f52293b Add unsupported config option and internal API to simplify remote item matching
This is important for 1.21.5 servers/clients and non-Vanilla clients that may not be able to match 1.21.5 data hashes anymore
2025-03-13 12:32:50 +01:00
Pedro f0388e2f38 Call EntityPushedByEntityAttackEvent for Mace AoE (#12257) 2025-03-12 11:13:47 +01:00
Lulu13022002 2565497897 Cancel PlayerLaunchProjectileEvent properly for enderpearls (#12223) 2025-03-08 17:02:10 -05:00
Lulu13022002 df96f8a0fa Correctly handle events for end portal (#12246) 2025-03-08 16:59:43 -05:00
Lulu13022002 a6ce734fd0 Fix zombie villager not dropping item once cured (#12230) 2025-03-07 23:13:25 -05:00
Vincenzo Reina 5538d24d72 Fix "DEFAULT" SpawnReason of fish spawned by bucket (#12227)
* Add SpawnReason "Bucket". Fix "DEFAULT" SpawnReason for entity spawning from mob bucket

* Clarify SpawnReason description for bucket entity spawning
2025-03-05 13:28:25 +01:00