Commit Graph

6174 Commits

Author SHA1 Message Date
masmc05 3af5e77132 Add Player#give (#11995) 2025-01-26 21:19:00 +01:00
EnZaXD fb5b173c6a Add PlayerClientLoadedWorldEvent (#11940) 2025-01-25 21:47:08 +01:00
Warrior ce95b5d653 Use proper default for setting null display background color (#12010) 2025-01-25 21:33:47 +01:00
Creeam 81bb82f521 Fix wrong piston world border check (#12007) 2025-01-25 21:13:21 +01:00
Tamion 939bb7828f Add RayTraceConfigurationBuilder (#11907) 2025-01-25 20:58:16 +01:00
Creeam 336ea9dfeb Check for empty when sending equipment changes (#12008) 2025-01-25 20:04:47 +01:00
Spottedleaf 88bbead13b Flush regionfiles on save configuration option
The windows file system does not write metadata unless
the FileChannel is explicitly flushed with metaData=true.

Note: Setting SYNC (not DSYNC) on the FileChannel does not appear
to write the metadata.

Specifically, we are interested in writing the last modified
timestamp so that fs watchers can detect when RegionFiles are
modified.
2025-01-22 11:55:39 -08:00
TomTom 30046e0410 Fix a rare crash with a concurrent modification of scaled health attributes (#12002) 2025-01-22 18:58:44 +00:00
Bjarne Koll 6b7650d81b Only add goat horn once (#12001) 2025-01-22 18:20:24 +01:00
Pedro 73f7736eb9 Drop patch for MC-273635 fixed in MC 1.21.4 (#11987) 2025-01-18 14:30:13 +01:00
Shane Freeder a35cfe93f9 Correct version of some network related dependencies 2025-01-17 15:31:45 +00:00
Shane Freeder e150ffd272 Add missing final
"muh checkstyle" more like "muh missing style config"
2025-01-17 13:49:38 +00:00
Shane Freeder 938a84fc39 Add missing TagSerializable to GsonDataComponentValue converter (Fixes #11768) 2025-01-17 13:47:28 +00:00
Nassim Jahnke cd9d6d6998 Allow duplicate relative flags in entity teleport
Fixes #11976
2025-01-15 12:13:58 +01:00
Bjarne Koll 8e80d4e158 Correctly construct StructureManager 2025-01-14 19:21:52 +01:00
Bjarne Koll 209e5f8580 Readd dropped hunk for ender dragon fight data (#11975)
Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
Bjarne Koll eeec611b9d Fix zombie villager infection chance hunk (#11974)
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Jake Potrebic fe75eaf09a split direct holder support up from ctor accepting Holder
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
Jake Potrebic 6fde26d7f8 remove .paperassetsroot
No longer needed with new build system
2025-01-13 18:48:51 -08:00
Jason Penilla d69981b611 [ci skip] Remove redundant build configuration
This is already the default path for the reobf mappings patch.
2025-01-13 13:51:40 -07:00
Tamion ab1b312064 Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
Jake Potrebic 5e23d28ad2 Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
masmc05 3709150bc1 Expose all possible block data states (#11958) 2025-01-12 14:56:56 -08:00
Emily 50c2c59c4e Fix unstable Suggestion comparison by sorting int suggestions before text ones (#11941) 2025-01-12 23:49:29 +01:00
Pedro ad74b673fa Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
Lulu13022002 2ea6aee343 Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
Creeam 86c6308faf Fix locate command dist overflow/underflow (#11956) 2025-01-12 17:55:45 +01:00
caramel 76617ddf43 Add EntityEffectTickEvent (#11838) 2025-01-12 17:50:22 +01:00
Tamion eb4db794eb Make CommandSourceStack respect hidden players (#11898) 2025-01-12 17:50:08 +01:00
Bjarne Koll e5542cfdc3 Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Nassim Jahnke 9746d73ade Add back known movement check 2025-01-12 15:29:07 +01:00
masmc05 08ac057fda Rename getPotentialBedLocation to getPotentialRespawnLocation (#11950) 2025-01-12 02:17:46 +01:00
Strokkur24 c2f24e1567 Feat: Add 'with' methods to CommandSourceStack (#11868) 2025-01-11 13:29:16 -08:00
Miles c94922514a MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
David 775002a357 [ci skip] Remove nullable from SyncedEntityData#packAll (#11949) 2025-01-11 20:03:13 +01:00
Jake Potrebic ac3aaa248b Don't use delayed registries in impl anywhere (#11918) 2025-01-11 20:02:28 +01:00
Tamion 19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
Miles 79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
Spottedleaf 3ad3fbc19a Update to Concurrentutil 0.0.3 2025-01-11 06:28:56 -08:00
Spottedleaf 3d9ecc4e08 Log thread check parameters when the thread check fails
This provides additional debug information that may be useful.
2025-01-11 04:56:54 -08:00
Shane Bee 3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
SoSeDiK b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
Owen ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
Spottedleaf 6316a50dbd Make CraftServer#isPrimaryThread use TickThread check
This diff was accidentally dropped when updating to hard fork.

This diff importantly:
 - Does not return true if the async catcher is disabled
 - Does not return true during shutdown
 - Returns true for any instance of TickThread (enables
   watchdog and Folia threads to be considered main)
2025-01-11 00:13:45 -08:00
Bjarne Koll 1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
Bjarne Koll 400717174e Correct obfuscation of oversized items (#11944) 2025-01-10 14:38:50 +01:00
Owen 55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
Isaac - The456 efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
Warrior b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
Lulu13022002 49d15f6345 Fix DiscoveredDatapack#getSource (#11928) 2025-01-07 19:40:45 +01:00