Commit Graph

35 Commits

Author SHA1 Message Date
BillyGalbreath
431acee6c7 SkeletonHorse Additions 2018-07-27 22:36:17 -05:00
BillyGalbreath
d50ba0d9d0 PlayerLaunchProjectileEvent 2018-07-21 03:10:50 -05:00
BillyGalbreath
c3ab659a8a PlayerElytraBoostEvent 2018-07-21 01:59:53 -05:00
BillyGalbreath
d8cc2cf7e6 EnderDragon Events 2018-07-21 01:51:05 -05:00
Brokkonaut
e95376162f Add entity knockback events
- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent

Co-authored-by: aerulion <aerulion@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-18 15:40:39 +02:00
Aikar
2533372193 PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:09:27 -04:00
Shane Freeder
5cc8f5a0e6 Add EntityTeleportEndGatewayEvent 2018-06-09 13:08:21 +01:00
Aikar
a4ea7eef0b WitchReadyPotionEvent
Control what potion the witch readies to use
2018-06-05 22:47:08 -04:00
Aikar
9970e9dfde WitchThrowPotionEvent
Fired when a witch throws a potion at a player
2018-05-16 20:39:09 -04:00
Aikar
045c3d85fe WitchConsumePotionEvent
Fires when a witch consumes the potion in their hand
2018-05-16 20:26:16 -04:00
Aikar
4be5a9c1a7 EndermanAttackPlayerEvent
Allow control over whether or not an enderman aggros a player.

This allows you to override/extend the pumpkin/stare logic.
2018-05-01 20:17:44 -04:00
Aikar
1281d5b384 EndermanEscapeEvent
Fires an event anytime an enderman intends to teleport away from the player

You may cancel this, enabling ranged attacks to damage the enderman for example.
2018-04-30 13:14:30 -04:00
Minecrell
2eaa723e96 Add extended PaperServerListPingEvent
Add a new event that extends the original ServerListPingEvent
and allows full control of the response sent to the client.
2017-10-11 15:55:38 +02:00
Aikar
bfdd7ccc77 Fill Profile Property Events
Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
to fill in textures for example.

If Mojang API does need to be hit, event fire so you can get the results.

This is useful for implementing a ProfileCache for Player Skulls
2018-01-02 00:31:08 -05:00
BillyGalbreath
6535733e66 Add PlayerAdvancementCriterionGrantEvent
Co-authored-by: The456gamer <the456gamer@the456gamer.dev>
2018-01-19 08:15:14 -06:00
Aikar
b1e4edb712 PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.

Also a highly more effecient way to blanket block spawns in a world
2018-01-14 17:31:37 -05:00
Aikar
d1f7f3a5ae PreCreatureSpawnEvent
Adds an event to fire before an Entity is created, so that plugins that need to cancel
CreatureSpawnEvent can do so from this event instead.

Cancelling CreatureSpawnEvent rapidly causes a lot of garbage collection and CPU waste
as it's done after the Entity object has been fully created.

Mob Limiting plugins and blanket "ban this type of monster" plugins should use this event
instead and save a lot of server resources.

See: https://github.com/PaperMC/Paper/issues/917
2018-01-14 16:59:43 -05:00
Aikar
bb15855d47 ExperienceOrb merging/stacking API
Adds ExperienceOrbMergeEvent
Fired when the server is about to merge 2 experience orbs
Plugins can cancel this if they want to ensure experience orbs do not lose important
metadata such as spawn reason, or conditionally move data from source to target.

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2017-12-19 22:56:24 -05:00
Aikar
bef438ad25 PlayerPickupExperienceEvent
Allows plugins to cancel a player picking up an experience orb
2017-12-19 22:00:41 -05:00
Jason Penilla
7132df4810 AsyncTabCompleteEvent
Let plugins be able to control tab completion of commands and chat async.

This will be useful for frameworks like ACF so we can define async safe completion handlers,
and avoid going to main for tab completions.

Especially useful if you need to query a database in order to obtain the results for tab
completion, such as offline players.

Also Enforces mutability of the existing TabCompleteEvent.

Co-authored-by: Aikar <aikar@aikar.co>
2017-11-26 13:17:09 -05:00
pkt77
74e0518b1a Add PlayerArmorChangeEvent 2017-11-10 23:45:59 -05:00
Zach Brown
bb09886459 Add PlayerJumpEvent 2017-09-28 17:21:32 -04:00
Aikar
9dc2eb6be7 ProfileWhitelistVerifyEvent
Fires when the server is validating if a player is whitelisted.

Allows you to do dynamic whitelisting and change of kick message
2017-07-03 18:11:34 -05:00
Aikar
48d1719745 Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
2017-06-17 16:30:44 -04:00
Aikar
5c20ef4c6b PlayerTeleportEndGatewayEvent
Allows you to access the Gateway being used in a teleport event
2016-12-31 20:29:33 -05:00
Aikar
75274808b6 IllegalPacketEvent
Fire an event when an illegal packet is received to let plugins handle it

Lets plugins change the kick message and if it should kick or not.
2016-12-04 01:19:14 -05:00
Techcable
8da0c13f67 Add ProjectileCollideEvent
Now deprecated and replaced with ProjectileHitEvent
2016-12-16 21:25:39 -06:00
AlphaBlend
4d7ecbdb78 Add EntityZapEvent 2016-10-16 23:19:34 -07:00
Riley Park
21575c024f Add handshake event to allow plugins to handle client handshaking logic themselves 2016-04-13 20:20:18 -07:00
Jedediah Smith
6adf5b5f6c Add PlayerUseUnknownEntityEvent
Adds the PlayerUseUnknownEntityEvent to be used by plugins dealing with
virtual entities/entities that are not actually known to the server.

Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2016-04-02 05:08:36 -04:00
Aikar
002a6a15e5 EntityPathfindEvent
Fires when an Entity decides to start moving to a location.
2016-03-28 21:15:34 -04:00
Aikar
7ad9895c25 Entity AddTo/RemoveFrom World Events 2016-03-28 20:26:34 -04:00
Zach Brown
7c31d0a39b Add exception reporting event 2016-02-29 20:24:35 -06:00
Byteflux
a445dc4f3f Add BeaconEffectEvent 2016-02-29 18:09:40 -06:00
Techcable
844bc6c46a Use ASM for event executors.
Uses method handles for private or static methods.
2016-03-03 13:20:33 -07:00