Bukkit/Spigot
45c470ee2a
Further discourage World.regenerateChunk
...
By: md_5 <git@md-5.net >
2019-01-03 15:45:16 +11:00
Bukkit/Spigot
022955b377
SPIGOT-3747: Add API for force loaded chunks
...
By: md_5 <git@md-5.net >
2018-12-27 12:44:43 +11:00
Bukkit/Spigot
cf8cbb0713
Tweak Block.getTemperature to return actual block temperature
...
By: md_5 <git@md-5.net >
2018-12-19 10:53:02 +11:00
Bukkit/Spigot
55523cfcfc
Add ray tracing and bounding box API
...
By: blablubbabc <lukas@wirsindwir.de >
2018-10-26 19:59:36 +11:00
Bukkit/Spigot
260ae5cb5c
SPIGOT-4397: isChunkGenerated API
...
By: md_5 <git@md-5.net >
2018-09-26 17:19:10 +10:00
Bukkit/Spigot
663aa772f0
Update documentation of structure locate API to reflect implementation behaviour
...
By: Senmori <thesenmori@gmail.com >
2018-09-24 19:19:21 +10:00
Bukkit/Spigot
f2aaef5c07
Add API to locate structures
...
By: Senmori <thesenmori@gmail.com >
2018-09-21 08:49:55 -04:00
Bukkit/Spigot
8a47bcf97a
SPIGOT-4309: Add "forced" display of particles
...
By: md_5 <git@md-5.net >
2018-08-26 18:25:47 +10:00
Bukkit/Spigot
823697c6e3
Expand GameRule API
...
By: Senmori <thesenmori@gmail.com >
2018-08-11 11:24:16 +10:00
Bukkit/Spigot
1a6f5b7b2c
Deprecate and add note to regenerateChunk method
...
By: md_5 <git@md-5.net >
2018-08-07 13:14:06 +10:00
Bukkit/Spigot
767e4f6ccf
Update to Minecraft 1.13-pre7
...
By: md_5 <git@md-5.net >
2018-07-15 10:00:00 +10:00
Bukkit/Spigot
987a10e861
Deprecate BlockChangeDelegate
...
By: md_5 <git@md-5.net >
2017-12-03 14:15:39 +11:00
Bukkit/Spigot
965095c0b9
Add setSpawnLocation(Location)
...
By: Cory Redmond <ace@ac3-servers.eu >
2016-07-11 02:07:58 +01:00
Bukkit/Spigot
eae60ccc96
Implement pre-spawn API to allow modifications to spawned entities.
...
See preceding commit for why this change was included.
By: Xor Boole <mcyoung@mit.edu >
2016-12-06 21:38:05 +11:00
Bukkit/Spigot
389da4ad7b
Added method for spawning a falling block with the BlockData
...
By: LukBukkit <luk.bukkit@gmail.com >
2016-11-26 19:23:20 +01:00
Bukkit/Spigot
1396386f23
Implement SoundCategory for playing sounds.
...
By: LukBukkit <luk.bukkit@gmail.com >
2016-11-19 14:19:53 +11:00
Bukkit/Spigot
02b060f77a
SPIGOT-2595: Clarify World#getHighestBlockYAt behaviour
...
By: md_5 <git@md-5.net >
2016-08-13 10:17:14 +10:00
Bukkit/Spigot
8240f951ab
Deprecate dangerous method paramater used for unsafe chunk unloads.
...
By: md_5 <git@md-5.net >
2016-03-19 14:40:51 +11:00
Bukkit/Spigot
949890d29d
SPIGOT-1638 / SPIGOT-1673: Rework Potions API
...
By: t00thpick1 <t00thpick1dirko@gmail.com >
2016-03-02 20:45:27 -05:00
Bukkit/Spigot
b45872f434
Added a playSound method to World which accepts a String parameter.
...
Similar to the respective method in Player.
By: Lukas Hennig <lukas@wirsindwir.de >
2016-03-02 14:02:18 +01:00
Bukkit/Spigot
de63cae2d7
Add definitions for Minecraft 1.9 gameplay elements
...
Includes an API for AreaEffectCloud and rework of Sound enum to include new sound values.
By: md_5 <git@md-5.net >
2016-03-01 08:30:03 +11:00
Bukkit/Spigot
0ca001e61e
Remove EntityType and some deprecated Entity methods
...
Replaced by EntityType / other methods since February 2012 and April 2012 respectively.
By: BlackHole <black-hole@live.com >
2016-03-01 08:30:02 +11:00
Bukkit/Spigot
81f9656c2b
Add a getNearbyEntities method to get entities which are within range of a specified location.
...
By: Nathan Wolf <nathan@elmakers.com >
2015-04-06 06:27:48 -07:00
Bukkit/Spigot
51e5b56524
Deprecate refreshChunk.
...
This method is not guaranteed to work suitably across all client implementations.
By: md_5 <git@md-5.net >
2015-01-31 10:17:00 +11:00
Bukkit/Spigot
3dbfc6f396
Add WorldBorder API
...
By: TheCutter <info@thecutter.net >
2014-12-12 21:41:49 +01:00
Bukkit/Spigot
b2d54f59bb
Clean up the javadoc to pass java 8's doclint
...
By: Thinkofdeath <thinkofdeath@spigotmc.org >
2014-11-30 21:09:01 +00:00
Bukkit/Spigot
cf7171f968
Deprecate missed magic values from 1f83111208ab3612f384a2e6b65cc28423dc625e
...
By: Wesley Wolfe <weswolf@aol.com >
2014-04-01 20:50:06 -05:00
Bukkit/Spigot
a742349b87
Pulling all pending Bukkit-JavaDoc changes
...
By: Wesley Wolfe <weswolf@aol.com >
2014-03-24 13:20:52 -05:00
Bukkit/Spigot
bb50f1a774
Pulling all pending Bukkit-JavaDoc changes
...
A special thanks goes to @aerouk for almost all of the changes found here.
By: Wesley Wolfe <weswolf@aol.com >
2013-12-15 01:07:43 -05:00
Bukkit/Spigot
832e4cc761
Pulling all pending Bukkit-JavaDoc changes
...
By: Wesley Wolfe <weswolf@aol.com >
2013-11-30 21:14:02 -06:00
Bukkit/Spigot
f9bec6eadd
Deprecate magic values
...
By: Wesley Wolfe <weswolf@aol.com >
2013-08-19 13:32:18 -05:00
Bukkit/Spigot
599ec05858
Pulling all pending Bukkit-JavaDoc changes
...
By: Edmond Poon <sagaciouszzzz@gmail.com >
2013-08-03 21:46:30 -04:00
Bukkit/Spigot
761a84cb1b
Pulling all pending Bukkit-JavaDoc changes
...
By: Edmond Poon <sagaciouszzzz@gmail.com >
2013-04-02 00:11:22 -04:00
Bukkit/Spigot
78abaa5f6d
Pulling all pending Bukkit-JavaDoc changes
...
By: Wesley Wolfe <weswolf@aol.com >
2013-02-22 22:49:38 -06:00
Bukkit/Spigot
8065c9095a
Improve javadoc in 26 files.
...
Addresses:
BUKKIT-1643, BUKKIT-1868, BUKKIT-1846, BUKKIT-2632, BUKKIT-3196,
BUKKIT-3187, BUKKIT-3198, BUKKIT-3200, BUKKIT-3201 and BUKKIT-3417.
By: feildmaster <admin@feildmaster.com >
2013-01-22 15:09:24 -06:00
Bukkit/Spigot
81cc73ac21
Add API for creating explosions without damaging blocks. Fixes BUKKIT-3061
...
By: feildmaster <admin@feildmaster.com >
2012-11-27 18:31:12 -06:00
Bukkit/Spigot
e4567e091b
Add API for ambient mob spawn limit. Adds BUKKIT-2765
...
By: Travis Watkins <amaranth@ubuntu.com >
2012-10-31 11:18:06 -05:00
Bukkit/Spigot
4ee1a130c5
Add API for managing and using GameRules. Adds BUKKIT-2757
...
By: feildmaster <admin@feildmaster.com >
2012-10-30 21:21:21 -05:00
Bukkit/Spigot
6416e06065
Add API for Sound, and playing the sounds for Worlds and Players. Adds BUKKIT-1430, BUKKIT-1226 and BUKKIT-2019
...
By: feildmaster <admin@feildmaster.com >
2012-08-21 17:06:34 -05:00
Bukkit/Spigot
93196c072c
Add isChunkInUse() to World. Addresses BUKKIT-2330
...
By: Mike Primm <mike@primmhome.com >
2012-08-12 18:21:04 -05:00
Bukkit/Spigot
4dc1654ae8
Add interface for spawning FallingBlocks and correctly spawn a FallingBlock with the spawn(Location, FallingBlock.class) method. Adds BUKKIT-2282
...
Also add FallingBlock and methods.
Deprecated FallingSand to emphasize FallingBlock.
By: feildmaster <admin@feildmaster.com >
2012-08-13 22:15:55 -05:00
Bukkit/Spigot
d824086eff
Deprecate spawnCreature and add spawnEntity. Addresses BUKKIT-1168
...
By: V10lator <v10lator@myway.de >
2012-04-25 11:40:57 +02:00
Bukkit/Spigot
03af91781c
Javadoc updates
...
Fixes BUKKIT-1653, Fixes BUKKIT-1383 and Fixes BUKKIT-1644
By: feildmaster <admin@feildmaster.com >
2012-06-03 05:40:54 -05:00
Bukkit/Spigot
05da0754c2
Add API for managing mob spawn limits per-world. Fixes BUKKIT-1565
...
By: Travis Watkins <amaranth@ubuntu.com >
2012-04-23 19:25:11 -05:00
Bukkit/Spigot
9f6f624e1d
[Bleeding] Add APIs for editing biome data. Addresses BUKKIT-1075
...
By: Mike Primm <mike@primmhome.com >
2012-03-04 10:40:27 -06:00
Bukkit/Spigot
15e2f69fa6
Adding/expanding documentation
...
By: Celtic Minstrel <celtic.minstrel.ca@some.place >
2012-02-26 12:13:30 -05:00
Bukkit/Spigot
795a61bbeb
Fix javadoc errors/warnings
...
By: Celtic Minstrel <celtic.minstrel.ca@some.place >
2012-02-26 10:35:17 -05:00
Bukkit/Spigot
da943825be
Implementation of richer playEffect methods. Addresses BUKKIT-857
...
By: Celtic Minstrel <celtic.minstrel.ca@some.place >
2012-02-26 12:53:31 -05:00
Bukkit/Spigot
dd1bee786b
[Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
...
This metadata implementation has the following features:
- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.
- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.
- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.
- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.
- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server level and all Block metadata is stored at the World level.
- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.
- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.
- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.
By: rmichela <deltahat@gmail.com >
2011-12-08 00:33:33 -05:00
Bukkit/Spigot
6e054ddf7f
[Bleeding] Added EntityType to replace CreatureType.
...
By: Celtic Minstrel <celtic.minstrel.ca@some.place >
2012-02-14 23:52:38 -05:00