Commit Graph

372 Commits

Author SHA1 Message Date
Spottedleaf 38c1ddb52a Add and use FeatureHooks.getAllEntities
The ServerLevel#getAllEntities function only returns entities which
are accessible. FeatureHooks#getAllEntities will return all
entities, whether or not they are accessible.

Use the new hook in the EntityCommand, which allows server admins
to inspect entities in unloaded chunks.

Use the hook as well for ticking the EntityScheduler. This fixes
an issue whether unloaded entities did not have their scheduler ticked.
2025-06-24 04:55:58 -07:00
Owen 5edcf6ddf6 Cleanup/command dispatching (#12713) 2025-06-21 21:44:07 -04:00
Owen 71b0c76861 Adds support for vanilla negative explosions (#12705)
Fixes #10460
2025-06-21 00:54:53 -04:00
Bjarne Koll a24f9b204c 1.21.6 dev
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2025-06-17 15:45:25 +02:00
David 320f25cb04 fix sponge-absorb deleting chest content (#12647) 2025-06-07 22:28:37 +01:00
brickmonster fa360aa836 Add some missing annotations and an incorrect one (#12204) 2025-05-18 18:31:49 -04:00
Miles 2754d7c3b9 Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush (#12133) 2025-04-30 14:03:40 -04:00
Dqu1J 646b80ca53 Fix unnecessary map data saves (#12296) 2025-04-30 11:51:13 -04:00
Warrior f86b435228 Add vault change state event (#12069) 2025-04-26 16:34:12 +02:00
gecko10000 9cddf136d7 Fix portal create event block list (#12373) 2025-04-24 18:10:13 +02:00
David 33e8928f53 Add support for bonus chest configuration in WorldCreator (#12344) 2025-04-14 17:24:19 +02:00
Bjarne Koll de410d13ef Fix reobf mappings regression in GameRules.Type (#12437)
The recent commit 121a7bf4eb added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.

To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
DerEchtePilz 121a7bf4eb Make GameRule a FeatureDependant (#12429) 2025-04-14 13:21:14 +02:00
Nassim Jahnke f00727c57e 1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
Lulu13022002 df96f8a0fa Correctly handle events for end portal (#12246) 2025-03-08 16:59:43 -05:00
Warrior 1d9b399427 Add config option for failed beehive release cooldowns (#12186) 2025-02-25 21:45:18 +01:00
Bjarne Koll 7b4d44f573 Revert "Always pass event block to damage source (#12158)"
This reverts commit ab984a0711.

The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll ab984a0711 Always pass event block to damage source (#12158)
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.

Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Epic e494f2894e Correctly call BlockFadeEvents (#12141) 2025-02-18 00:19:30 +01:00
Dqu1J fd69140d80 Fix disable-tripwire-updates option not cancelling tripwire hook updates (#12129) 2025-02-17 20:07:02 +01:00
Miles 8eb8e44ac3 Allow For Default Titles in InventoryView Builders (#12013) 2025-02-16 23:07:00 +01:00
FlorianMichael 88cdd22076 Fixup luck and random implementation in CB loot-tables (#11926) 2025-02-16 13:06:01 -08:00
Lulu13022002 7bee99714a Cleanup damage source a bit (#12106) 2025-02-16 20:14:00 +01:00
Lulu13022002 0a04c3fe22 Fix some NPEs (#12105) 2025-02-12 23:15:37 +01:00
Warrior e616498ed7 Add Vault block API (#12068) 2025-02-12 23:15:22 +01:00
Warrior 1be2e5f311 Fix vanilla map decorations sending when not dirty (#12098) 2025-02-12 23:13:34 +01:00
Owen fa5824e4c8 Add skipTripwireHookPlacementValidation (#12091)
This allows for the configuration of tripwire hook duping.
2025-02-10 23:04:38 +01:00
masmc05 786ddf53c6 Default piston block entity direction to DOWN (#12039) 2025-02-08 20:17:45 +01:00
Shane Freeder 597dcfffb9 Add support for lz4 (#12053)
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
Warrior 5395ae37bd Fix composter block setting bukkit owner twice (#12058) 2025-02-02 22:38:01 +01:00
Lulu13022002 d4a957849c Experimental annotation changes (#12028) 2025-01-30 20:02:14 +01:00
Creeam 81bb82f521 Fix wrong piston world border check (#12007) 2025-01-25 21:13:21 +01:00
Pedro 73f7736eb9 Drop patch for MC-273635 fixed in MC 1.21.4 (#11987) 2025-01-18 14:30:13 +01:00
Lulu13022002 2ea6aee343 Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00
Bjarne Koll e5542cfdc3 Hide unnecessary decorated pot data (#11957)
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Shane Bee 3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
Bjarne Koll 1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
Jake Potrebic 486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
Pedro 33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
Nassim Jahnke 326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke 2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
Lulu13022002 f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Lulu13022002 9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Nassim Jahnke aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Lulu13022002 c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Nassim Jahnke 70ef43b8dd More cleanup of var names 2024-12-21 15:53:00 +01:00
Nassim Jahnke 82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
Spottedleaf 6186079231 Migrate ChunkSystem class to PaperHooks 2024-12-20 09:22:42 -08:00
Owen1212055 2935905ced Small sculk cleanup
Don't check for empty items anymore in FishingHook.

Removes some diff + we handle it gracefully in add fresh entity
2024-12-19 20:44:24 -05:00