Commit Graph

455 Commits

Author SHA1 Message Date
CraftBukkit/Spigot 4e412ab4e3 Update to Minecraft 1.11
By: md_5 <git@md-5.net>
2016-11-17 12:41:03 +11:00
CraftBukkit/Spigot cf579b12bc SPIGOT-1903, MC-98153: Portal Location Sync Issues
By: md_5 <git@md-5.net>
2016-10-23 14:00:35 +11:00
CraftBukkit/Spigot 537ae5a7b0 SPIGOT-2738: Revert SPIGOT-1903 fix
Reverted from commit 69cae6228b

By: md_5 <git@md-5.net>
2016-10-23 12:45:07 +11:00
CraftBukkit/Spigot 69cae6228b SPIGOT-1903: Only issue player location update after tick
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.

By: md_5 <git@md-5.net>
2016-10-19 20:43:47 +11:00
CraftBukkit/Spigot 49316bb556 SPIGOT-2726: Fix duplicate UUID check not always running
World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code).

However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped.  This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses).

I fixed this by making WorldServer override the SpawnReason version, rather than the regular version.  This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer.

By: Pokechu22 <Pokechu022@gmail.com>
2016-10-15 23:20:12 -07:00
CraftBukkit/Spigot fc00e0cbca SPIGOT-2686: Vehicles cannot collide with air
By: md_5 <git@md-5.net>
2016-10-12 19:47:14 +11:00
CraftBukkit/Spigot 001b26f1ae Fix looting enchant using wrong variable
By: md_5 <git@md-5.net>
2016-10-10 17:02:49 +11:00
CraftBukkit/Spigot 1160f867a4 SPIGOT-2694: Update other half of door on BlockBreakEvent
By: md_5 <git@md-5.net>
2016-10-10 16:58:14 +11:00
CraftBukkit/Spigot 01ba47a5c0 SPIGOT-2717: /execute over RCON
By: md_5 <git@md-5.net>
2016-10-09 14:00:04 +11:00
CraftBukkit/Spigot a4f5074da8 MC-54738: Fix ocean biome spikes due to minHeight sign inversion.
By: Ryan Michela <deltahat@gmail.com>
2016-10-06 22:31:53 -07:00
CraftBukkit/Spigot dc3ec1e507 SPIGOT-2683: Missing BlockDispenseEvents
By: md_5 <git@md-5.net>
2016-09-19 18:20:15 +10:00
CraftBukkit/Spigot 0faf0e750e Remove unneeded change
By: md_5 <git@md-5.net>
2016-09-11 14:14:13 +10:00
CraftBukkit/Spigot ceee1b96e1 SPIGOT-2639: Better state validation
By: md_5 <git@md-5.net>
2016-09-05 17:33:28 +10:00
CraftBukkit/Spigot d9aefeb601 SPIGOT-2653: Better align combustion with vanilla behaviour
By: md_5 <git@md-5.net>
2016-09-03 16:39:21 +10:00
CraftBukkit/Spigot 859ccb933b SPIGOT-2634: Concurrency issue in FileIOThread
By: md_5 <git@md-5.net>
2016-08-27 15:51:54 +10:00
CraftBukkit/Spigot e82ad8c82f SPIGOT-215: Implement infrastructure for Location tab completes
By: DemonWav <demonwav@gmail.com>
2016-08-25 09:48:52 +10:00
CraftBukkit/Spigot 7b4d8c3f3f SPIGOT-2622: Ensure all players are safely disconnected on shutdown
By: md_5 <git@md-5.net>
2016-08-23 14:02:48 +10:00
CraftBukkit/Spigot cf6a18e39f SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.

By: Pokechu22 <Pokechu022@gmail.com>
2016-08-20 09:48:07 +10:00
CraftBukkit/Spigot 22d343c1f4 SPIGOT-2581: EntityAirChangeEvent
By: md_5 <git@md-5.net>
2016-08-08 18:24:21 +10:00
CraftBukkit/Spigot 4e6c8a8362 Enhance Beacon Block API
By: md_5 <git@md-5.net>
2016-07-23 10:55:43 +10:00
CraftBukkit/Spigot 467c8686b0 Implement basic Beacon Block API
By: redwallhp <mcredwallhp@gmail.com>
2016-07-18 03:40:07 -04:00
CraftBukkit/Spigot 9baef28a81 SPIGOT-2537: Relax skull check even for nominally invalid skulls.
By: md_5 <git@md-5.net>
2016-07-22 20:34:17 +10:00
CraftBukkit/Spigot 3aa2d8025a Simplify a few diffs
By: md_5 <git@md-5.net>
2016-07-15 20:08:04 +10:00
CraftBukkit/Spigot 1e7be02c6b SPIGOT-2520: Better skull validation
By: md_5 <git@md-5.net>
2016-07-13 11:47:57 +10:00
CraftBukkit/Spigot a9eb9b3f1a SPIGOT-2495: Better validation of Skulls.
By: md_5 <git@md-5.net>
2016-07-12 20:18:08 +10:00
CraftBukkit/Spigot b38424139e SPIGOT-113: Add save status to ChunkUnloadEvent
By: md_5 <git@md-5.net>
2016-07-11 21:10:56 +10:00
CraftBukkit/Spigot a63680b107 SPIGOT-2427: Fix missed diff in armor damage handling
By: md_5 <git@md-5.net>
2016-07-10 12:02:18 +10:00
CraftBukkit/Spigot 4d977ad06a SPIGOT-1994: Revert collisions to Vanilla behaviour
By: md_5 <git@md-5.net>
2016-07-10 11:44:02 +10:00
CraftBukkit/Spigot 713c31929a Call EntityChangeBlockEvent for Fire Arrows hitting TNT
By: md_5 <git@md-5.net>
2016-07-08 11:20:15 +10:00
CraftBukkit/Spigot 9797cf7e43 SPIGOT-2490: Villager farming event
By: md_5 <git@md-5.net>
2016-07-08 11:12:40 +10:00
CraftBukkit/Spigot 6558543222 SPIGOT-2504: Save structure info for secondary worlds
By: md_5 <git@md-5.net>
2016-07-08 10:55:51 +10:00
CraftBukkit/Spigot 64ee97bc2f SPIGOT-2501: Remove period from default quit message
By: md_5 <git@md-5.net>
2016-07-07 10:43:49 +10:00
CraftBukkit/Spigot 7b2050e56f SPIGOT-1468: ENDER_PEARL SpawnReason
By: md_5 <git@md-5.net>
2016-07-01 12:30:28 +10:00
CraftBukkit/Spigot 3aeb832d79 SPIGOT-1373: Implement EntityTargetEvent for TEMPT.
This can be a high frequency event call. Use with care.

By: md_5 <git@md-5.net>
2016-07-01 11:40:42 +10:00
CraftBukkit/Spigot 9f63f2a371 SPIGOT-1341: Cancelled cake interact decreases client hunger
By: md_5 <git@md-5.net>
2016-07-01 11:20:31 +10:00
CraftBukkit/Spigot a9a318835b SPIGOT-1405: Call EntityChangeBlockEvent for Rabbits eating Carrots
By: md_5 <git@md-5.net>
2016-06-30 16:15:38 +10:00
CraftBukkit/Spigot dc3f10a9a0 SPIGOT-1288: Sounds played for cancelled BlockPlaceEvent
By: md_5 <git@md-5.net>
2016-06-30 15:39:58 +10:00
CraftBukkit/Spigot 36998be28a SPIGOT-1284: Run scheduler consistently within a tick
By: md_5 <git@md-5.net>
2016-06-30 15:20:04 +10:00
CraftBukkit/Spigot 7af7537763 SPIGOT-1283: Copy data directory on world import in case it's required
By: md_5 <git@md-5.net>
2016-06-30 15:13:32 +10:00
CraftBukkit/Spigot 66392c6d78 SPIGOT-1264: Spurious BlockFadeEvent
By: md_5 <git@md-5.net>
2016-06-30 14:47:05 +10:00
CraftBukkit/Spigot 51742aae6c SPIGOT-1224: InventoryClickEvent issues for containers opened during event
By: md_5 <git@md-5.net>
2016-06-30 14:27:49 +10:00
CraftBukkit/Spigot 4013505f8c SPIGOT-1181: Ensure Minecart command updates visually
By: md_5 <git@md-5.net>
2016-06-30 13:33:26 +10:00
CraftBukkit/Spigot d6f72f0b27 SPIGOT-1132: Duplicate Minecart interact event
By: md_5 <git@md-5.net>
2016-06-30 13:26:22 +10:00
CraftBukkit/Spigot 8af31adf18 SPIGOT-2461: Call player tick specifically
By: md_5 <git@md-5.net>
2016-06-28 11:44:48 +10:00
CraftBukkit/Spigot eecbca5942 MC-80966 / SPIGOT-957: Send additional lighting data
By: md_5 <git@md-5.net>
2016-06-25 20:44:12 +10:00
CraftBukkit/Spigot a526b5311c SPIGOT-924: Compute attributes one last time after quitting
By: md_5 <git@md-5.net>
2016-06-25 20:38:13 +10:00
CraftBukkit/Spigot 1908fefc12 Update to Minecraft 1.10.2
By: md_5 <git@md-5.net>
2016-06-25 11:54:17 +10:00
CraftBukkit/Spigot 26aaa4aceb SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.

This fixes issues where a few places would not call Load or Unload events
when it should have.

Additionally, reduces diff by moving the neighbor marking code into these
consistent points.

Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.

Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.

By: Aikar <aikar@aikar.co>
2016-06-21 19:08:09 -04:00
CraftBukkit/Spigot 8e8c7d72aa SPIGOT-1319: Add EntityBreedEvent
By: Ryan Michela <deltahat@gmail.com>
2016-06-18 22:00:39 -07:00
CraftBukkit/Spigot 0628968019 Fix infinite loop when saving chunks
Running `/save-all flush` would start an infinite loop that prints:
    ThreadedAnvilChunkStorage (world): All chunks are saved

By: Jadon Fowler <ph4seaber@gmail.com>
2016-06-18 04:25:50 -07:00