Commit Graph

147 Commits

Author SHA1 Message Date
Bukkit/Spigot
577152ebd1 Fixed Ocelot.Type lookup - this fixes BUKKIT-952
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-03 00:46:27 +00:00
Bukkit/Spigot
d94ce50c98 Added a bunch of new 1.2 entities; this partially resolves BUKKIT-872 and BUKKIT-885.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-01 17:29:05 +00:00
Bukkit/Spigot
2280c6be2b [Bleeding] Added Conversations API. Addresses BUKKIT-864
By: rmichela <deltahat@gmail.com>
2012-01-22 02:35:42 -05:00
Bukkit/Spigot
15e2f69fa6 Adding/expanding documentation
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:13:30 -05:00
Bukkit/Spigot
795a61bbeb Fix javadoc errors/warnings
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 10:35:17 -05:00
Bukkit/Spigot
b004c409f0 Re-added launchProjectile lost due to incorrect conflict resolution.
By: EvilSeph <evilseph@gmail.com>
2012-02-29 18:31:20 -05:00
Bukkit/Spigot
c180de46e2 [Bleeding] Inventory framework and events. Addresses BUKKIT-856
New events:
- InventoryOpenEvent
- InventoryClickEvent - detects any clicks on a slot or outside the window
  - In the creative inventory view, only clicks on the quickbar are detected
- InventoryCloseEvent
- BrewEvent - when a potion finishes brewing
- CraftItemEvent (a subevent of InventoryClickEvent) - fired when taking the crafted item
- PrepareItemCraftEvent - fired just before updating the result slot
Changes to existing events:
- EnchantItemEvent extends InventoryEvent and also has a new whichButton() method
- PrepareItemEnchantEvent also extends InventoryEvent
- FurnaceBurnEvent and FurnaceSmeltEvent now extend BlockEvent (as does BrewEvent)
- PlayerInventoryEvent is deprecated (though it never did anything anyway)
New subclasses of Inventory:
- BrewerInventory
- CraftingInventory
- DoubleChestInventory
- EnchantingInventory
- FurnaceInventory
New methods in Inventory:
- getViewers()
- getTitle()
- getType()
- getHolder()
- iterator() - Yes, inventories are now iterable!
  - The iterator is a ListIterator that does not support add or remove
New methods in Player:
- getOpenInventory()
- openInventory()
- openWorkbench()
- openEnchanting()
- closeInventory()
- setWindowProperty()
- getItemOnCursor()
- setItemOnCursor()
Other changes:
- createInventory() methods in Server to make inventories not linked to an object
- ContainerBlock is deprecated in favour of InventoryHolder
- New InventoryView class gives direct access to an inventory window!
- Removed the Slot class which did nothing and was used nowhere

Some small credit goes to Afforess (initial conception of openInventory() methods) and Drakia (initial conception of InventoryOpenEvent and InventoryCloseEvent).

By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-29 13:32:33 -05:00
Bukkit/Spigot
da943825be Implementation of richer playEffect methods. Addresses BUKKIT-857
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:53:31 -05:00
Bukkit/Spigot
38c5de3e6e Moved getVehicle, leaveVehicle and isInsideVehicle from LivingEntity to Entity. Addresses BUKKIT-811
By: TomyLobo <tomylobo@nurfuerspam.de>
2011-10-25 15:56:23 +02:00
Bukkit/Spigot
dd1bee786b [Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
This metadata implementation has the following features:

- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.

- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.

- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.

- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.

- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server  level and all Block metadata is stored at the World level.

- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.

- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.

- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.

By: rmichela <deltahat@gmail.com>
2011-12-08 00:33:33 -05:00
Bukkit/Spigot
2f03671311 [Bleeding] Fixed EntityType errors. Fixes BUKKIT-800
By: Feildmaster <admin@feildmaster.com>
2012-02-23 14:13:33 -06:00
Bukkit/Spigot
7046df03bc [Bleeding] Added launchProjectile.
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods

By: aPunch <alexpuncochar@yahoo.com>
2012-02-16 15:14:12 -06:00
Bukkit/Spigot
6e054ddf7f [Bleeding] Added EntityType to replace CreatureType.
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-14 23:52:38 -05:00
Bukkit/Spigot
75fd934339 Deprecation cleanup.
By: Erik Broes <erikbroes@grum.nl>
2012-01-30 21:32:48 +01:00
Bukkit/Spigot
a66baab794 [Bleeding] Added Potions API. Fixes BUKKIT-389
By: fullwall <fullwall@optusnet.com>
2012-01-09 14:39:06 +08:00
Bukkit/Spigot
f7f18879e3 [Bleeding] Added Vanish API for hiding players from each other.
Adds Player.hidePlayer, Player.showPlayer, and Player.canSee for managing
what players are hidden from a player. When someone is hidden from a player
the player cannot see them in the user list or /list and they cannot /tell
them so they appear to be completely gone from the server.

By: Travis Watkins <amaranth@ubuntu.com>
2012-01-31 13:50:12 -06:00
Bukkit/Spigot
b2d95b3937 Added entity type IDs as per vanilla spec.
By: Jeremy Wood <farachan@gmail.com>
2012-02-01 10:53:36 -05:00
Bukkit/Spigot
7e5c1baee9 [Bleeding] Added Sheep, Shear and EntityChangeBlock API. Thanks tips48! Closes BUKKIT-512
By: Aidan Matzko <amatzko48@gmail.com>
2012-01-21 21:20:49 -05:00
Bukkit/Spigot
ef6edf9ee2 Player.setPlayerListName no longer ignores colour length in size limit. This relates to BUKKIT-571
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-19 15:07:46 +00:00
Bukkit/Spigot
0251111b0d Add Player.setBedSpawnLocation(Location). Thanks md_5
By: Erik Broes <erikbroes@grum.nl>
2012-01-17 22:39:37 +01:00
Bukkit/Spigot
fff2c4278c [Bleeding] Add Animals: setAgeLock(bool), bool getAgeLock, void setBaby, void setAdult, void setBreed(bool), bool canBreed and bool isAdult.
By: Erik Broes <erikbroes@grum.nl>
2012-01-05 19:27:22 +01:00
Bukkit/Spigot
4c80a49933 Generic cleaning
By: Erik Broes <erikbroes@grum.nl>
2012-01-15 14:37:30 +01:00
Bukkit/Spigot
768732a914 Added Player set/getAllowFlight methods. Thanks to Qala for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-15 10:55:33 +00:00
Bukkit/Spigot
0c182ec82d Fixed documentation of getNearbyEntities in Entity. Thanks to epuidokas for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-15 07:38:14 +00:00
Bukkit/Spigot
72add08a6d Updated javadocs of Player.setPlayerListName to reflect that the char limit is based on length without colours
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-14 17:42:57 +00:00
Bukkit/Spigot
39874ebf1a Added entity.playEffect, thanks to main-- in an (unfortunately old) PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-14 17:35:52 +00:00
Bukkit/Spigot
48ecb11c09 Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-13 08:51:10 +00:00
Bukkit/Spigot
aaab1cba23 Generic cleanup of warnings, whitespace and style.
By: Erik Broes <erikbroes@grum.nl>
2011-12-25 16:02:30 +01:00
Bukkit/Spigot
7540ab7e68 Fixed some naming issues for creature types. Fix for BUKKIT-367
By: Tahg <tahgtahv@gmail.com>
2011-12-20 16:10:54 -05:00
Bukkit/Spigot
c98c245890 Added getKiller() method to LivingEntity, to determine the killer of an entity
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-12-11 16:04:37 +00:00
Bukkit/Spigot
f3ddaaf09f Added cause to PlayerTeleportEvent
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-12-04 11:03:32 +00:00
Bukkit/Spigot
b3819b1bbb Deprecated player methods: getExperience setExperience due to new float value. Added giveExp, setExp, getExp
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-11-30 22:30:47 +00:00
Bukkit/Spigot
ae4cd083ac Extend EntityCombustEvent to allow setting combustion duration.
Also extend with two new events that track the entity or block that caused
the combustion.

By: Andrew Ardill <andrew.ardill@gmail.com>
2011-11-29 20:50:38 +11:00
Bukkit/Spigot
2aca23d84a Add MagmaCube interface.
Also, add MagmaCube to CreatureType Enum, as per BUKKIT-57. Thanks snowleo!

By: Andrew Ardill <andrew.ardill@gmail.com>
2011-11-28 11:12:08 +11:00
Bukkit/Spigot
fa2fabd4ec BUKKIT-57 Add Snowman to CreatureType Enum. Thanks snowleo!
By: Andrew Ardill <andrew.ardill@gmail.com>
2011-11-28 10:48:02 +11:00
Bukkit/Spigot
34f857ad15 Added new set/get age methods to Animals
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-11-24 20:16:16 +00:00
Bukkit/Spigot
5e8490ab32 Added EnderCrystal entity
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-11-21 22:37:37 +00:00
Bukkit/Spigot
bdc3ffafbe Added various new 1.9 entities, blocks and items
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-10-29 09:43:19 +01:00
Bukkit/Spigot
41fba5743b Added getMaxHealth to LivingEntity
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-10-29 08:09:22 +01:00
Bukkit/Spigot
cc2c92d5cb Added class type to CreatureType enum
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-10-29 08:09:03 +01:00
Bukkit/Spigot
ef674c0b83 Added new entity.get/setTicksLived for identifying an entity's age
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-10-11 02:22:38 +01:00
Bukkit/Spigot
429eb80d6e Small javadoc cleanup
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-10-10 21:58:44 +01:00
Bukkit/Spigot
c549298711 Revert "Added callback line of sight methods. Thanks xZise!"
This reverts commit 1df3a823ba477d68b359e5ac246345a05fe82ebd.

By: EvilSeph <evilseph@gmail.com>
2011-10-03 15:15:50 -04:00
Bukkit/Spigot
8ce68d156e Added callback line of sight methods. Thanks xZise!
By: EvilSeph <evilseph@gmail.com>
2011-10-01 16:16:22 -04:00
Bukkit/Spigot
297f375b44 Renamed player.setListName to something a little more sensical
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-10-03 00:34:04 +01:00
Bukkit/Spigot
367dbc663e Painting improvements. Thanks CelticMinstrel!
Added interface to get/set the art and facing direction on paintings, and expanded painting break events to catch more cases (including fire and lightning); removed PaintingBreakByWorldEvent since it's identical to its superclass

By: EvilSeph <evilseph@gmail.com>
2011-10-01 13:30:59 -04:00
Bukkit/Spigot
bbcdbdda16 Added Player.get/setListName to change the name of the player on the player list.
By: sk89q <the.sk89q@gmail.com>
2011-09-26 15:10:33 -07:00
Bukkit/Spigot
cc2f43d8c5 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
By: sk89q <the.sk89q@gmail.com>
2011-09-25 11:20:47 -07:00
Bukkit/Spigot
c2d3c5ce3e Added get/setPickupDelay on Item entities, thanks robin0van0der0v
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-09-25 03:40:12 +01:00
Bukkit/Spigot
a8e72bdb91 Many javadoc fixes thanks to Celtic Minstrel
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-09-25 02:56:40 +01:00