Commit Graph

41 Commits

Author SHA1 Message Date
Bukkit/Spigot 63e9877c7a Fix imports in previous commit
By: md_5 <git@md-5.net>
2024-04-24 18:51:23 +10:00
Bukkit/Spigot 9f064c2cc7 #995: Add required feature to MinecraftExperimental for easy lookups
By: 2008Choco <hawkeboyz2@hotmail.com>
2024-04-24 18:19:37 +10:00
Bukkit/Spigot 7087785389 #963: Add API for in-world structures
By: coll1234567 <joshl5324@gmail.com>
2024-02-04 10:04:33 +11:00
Bukkit/Spigot 9a3f67bc0b Add additional @MinecraftExperimental annotations
By: Doc <nachito94@msn.com>
2023-12-06 07:09:16 +11:00
Bukkit/Spigot d569990c3b Update to Minecraft 1.20.3
By: md_5 <git@md-5.net>
2023-12-06 03:40:00 +11:00
Bukkit/Spigot 59e77b485a Update to Minecraft 1.20
By: md_5 <git@md-5.net>
2023-06-08 01:30:00 +10:00
Bukkit/Spigot cd28159b45 #795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
By: FreeSoccerHDX <freesoccerhdx@gmail.com>
2023-02-07 21:23:20 +11:00
Bukkit/Spigot 6ea8b24628 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
By: DerFrZocker <derrieple@gmail.com>
2022-11-15 17:56:35 +11:00
Bukkit/Spigot 6ac3e7166b SPIGOT-7128: ChunkGenerator#shouldGenerateBedrock doesn't work
By: DerFrZocker <derrieple@gmail.com>
2022-08-25 22:44:59 +02:00
Bukkit/Spigot 24ea881685 SPIGOT-7011, SPIGOT-7065: Overhaul of structures
By: DerFrZocker <derrieple@gmail.com>
2022-07-01 20:41:02 +10:00
Bukkit/Spigot 5e9386f3e0 #749: Various javadoc improvements
By: DerFrZocker <derrieple@gmail.com>
2022-06-05 10:05:54 +10:00
Bukkit/Spigot 014fc854ad SPIGOT-6875: Update references to old world height limits
By: md_5 <git@md-5.net>
2022-01-02 11:58:32 +11:00
Bukkit/Spigot 5f7735a971 SPIGOT-6719: Add getTileEntities() to LimitedRegion
By: DerFrZocker <derrieple@gmail.com>
2021-08-30 18:44:39 +10:00
Bukkit/Spigot c255eb3333 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
## **Current API**
The current world generation API is very old and limited when you want to make more complex world generation. Resulting in some hard to fix bugs such as that you cannot modify blocks outside the chunk in the BlockPopulator (which should and was per the docs possible), or strange behavior such as SPIGOT-5880.

## **New API**
With the new API, the generation is more separate in multiple methods and is more in line with Vanilla chunk generation. The new API is designed to as future proof as possible. If for example a new generation step is added it can easily also be added as a step in API by simply creating the method for it. On the other side if a generation step gets removed, the method can easily be called after another, which is the case with surface and bedrock. The new API and changes are also fully backwards compatible with old chunk generators.

### **Changes in the new api**
**Extra generation steps:**
Noise, surface, bedrock and caves are added as steps. With those generation steps three extra methods for Vanilla generation are also added. Those new methods provide the ChunkData instead of returning one. The reason for this is, that the ChunkData is now backed by a ChunkAccess. With this, each step has the information of the step before and the Vanilla information (if chosen by setting a 'should' method to true). The old method is deprecated.

**New class BiomeProvider**
The BiomeProvider acts as Biome source and wrapper for the NMS class WorldChunkManager. With this the underlying Vanilla ChunkGeneration knows which Biome to use for the structure and decoration generation. (Fixes: SPIGOT-5880). Although the List of Biomes which is required in BiomeProvider, is currently not much in use in Vanilla, I decided to add it to future proof the API when it may be required in later versions of Minecraft.
The BiomeProvider is also separated from the ChunkGenerator for plugins which only want to change the biome map, such as single Biome worlds or if some biomes should be more present than others.

**Deprecated isParallelCapable**
Mojang has and is pushing to a more multi threaded chunk generation. This should also be the case for custom chunk generators. This is why the new API only supports multi threaded generation. This does not affect the old API, which is still checking this.

**Base height method added**
This method was added to also bring the Minecraft generator and Bukkit generator more in line. With this it is possible to return the max height of a location (before decorations). This is useful to let most structures know were to place them. This fixes SPIGOT-5567. (This fixes not all structures placement, desert pyramids for example are still way up at y-level 64, This however is more a vanilla bug and should be fixed at Mojangs end).

**WorldInfo Class**
The World object was swapped for a WorldInfo object. This is because many methods of the World object won't work during world generation and would mostly likely result in a deadlock. It contains any information a plugin should need to identify the world.

**BlockPopulator Changes**
Instead of directly manipulating a chunk, changes are now made to a new class LimitedRegion, this class provides methods to populated the chunk and its surrounding area. The wrapping is done so that the population can be moved into the place where Minecraft generates decorations. Where there is no chunk to access yet. By moving it into this place the generation is now async and the surrounding area of the chunk can also be used.

For common methods between the World and LimitedRegion a RegionAccessor was added.

By: DerFrZocker <derrieple@gmail.com>
2021-08-15 08:08:11 +10:00
Bukkit/Spigot 153752dfac Update to Minecraft 1.17
By: md_5 <git@md-5.net>
2021-06-11 15:00:00 +10:00
Bukkit/Spigot cdcdb41329 Note which custom generator is missing required method
By: md_5 <git@md-5.net>
2020-04-17 14:37:58 +10:00
Bukkit/Spigot 26409057b9 #468: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
Allows delegation of caves, decorations, mobs and structures to the Vanilla generation algorithms.
Overriding these methods to return true enables that aspect of Vanilla generation, which is applied after the ChunkGenerator's custom generation.

By: konsolas <vincentyntang@gmail.com>
2020-02-02 19:27:08 +11:00
Bukkit/Spigot d16413b877 Javadoc improvements per checkstyle
By: md_5 <git@md-5.net>
2019-12-22 09:56:28 +11:00
Bukkit/Spigot ff11da2791 SPIGOT-5422: Add support for 3-dimensional biomes
By: md_5 <git@md-5.net>
2019-12-11 15:26:24 +11:00
Bukkit/Spigot f52951980e Don't concurrently execute ChunkGenerators by default
By: md_5 <git@md-5.net>
2019-04-26 12:08:49 +10:00
Bukkit/Spigot c240b58f66 Begin implementation of CheckStyle style checking
By: md_5 <git@md-5.net>
2019-04-23 14:00:20 +10:00
Bukkit/Spigot 416c865476 SPIGOT-2540: Add nullability annotations to entire Bukkit API
By: Darkyenus <darkyenus@gmail.com>
2019-03-13 17:42:57 +11:00
Bukkit/Spigot 767e4f6ccf Update to Minecraft 1.13-pre7
By: md_5 <git@md-5.net>
2018-07-15 10:00:00 +10:00
Bukkit/Spigot 5ec19def07 Implement greatly expanded ChunkGenerator API
This new API:
* Has first class support for Material / MaterialData
* Abstracts away the underlying Chunk format
* Implements useful utility methods to make life easier

By: Antony Riley <antony@cyberiantiger.org>
2015-07-28 16:21:03 +03:00
Bukkit/Spigot b2d54f59bb Clean up the javadoc to pass java 8's doclint
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-30 21:09:01 +00:00
Bukkit/Spigot bb50f1a774 Pulling all pending Bukkit-JavaDoc changes
A special thanks goes to @aerouk for almost all of the changes found here.

By: Wesley Wolfe <weswolf@aol.com>
2013-12-15 01:07:43 -05:00
Bukkit/Spigot 67439804f4 Pulling all pending Bukkit-JavaDoc changes
By: Wesley Wolfe <weswolf@aol.com>
2013-09-10 21:02:53 -05:00
Bukkit/Spigot f9bec6eadd Deprecate magic values
By: Wesley Wolfe <weswolf@aol.com>
2013-08-19 13:32:18 -05:00
Bukkit/Spigot 599ec05858 Pulling all pending Bukkit-JavaDoc changes
By: Edmond Poon <sagaciouszzzz@gmail.com>
2013-08-03 21:46:30 -04:00
Bukkit/Spigot 761a84cb1b Pulling all pending Bukkit-JavaDoc changes
By: Edmond Poon <sagaciouszzzz@gmail.com>
2013-04-02 00:11:22 -04:00
Bukkit/Spigot 03af91781c Javadoc updates
Fixes BUKKIT-1653, Fixes BUKKIT-1383 and Fixes BUKKIT-1644

By: feildmaster <admin@feildmaster.com>
2012-06-03 05:40:54 -05:00
Bukkit/Spigot d1ea1be2c2 [Bleeding] Clean up and clarify javadocs on new generator methods.
By: Mike Primm <mike@primmhome.com>
2012-03-14 21:18:55 -05:00
Bukkit/Spigot 5e614ba44b [Bleeding] Update generator interface for new generate methods. Addresses BUKKIT-874
By: Mike Primm <mike@primmhome.com>
2012-03-08 23:45:28 -06:00
Bukkit/Spigot 4c80a49933 Generic cleaning
By: Erik Broes <erikbroes@grum.nl>
2012-01-15 14:37:30 +01:00
Bukkit/Spigot aaab1cba23 Generic cleanup of warnings, whitespace and style.
By: Erik Broes <erikbroes@grum.nl>
2011-12-25 16:02:30 +01:00
Bukkit/Spigot b5fed7b863 BREAKING CHANGE: Renamed Environment.SKYLANDS to THE_END
By: Nathan Adams <dinnerbone@dinnerbone.com>
2011-11-21 22:38:06 +00:00
Bukkit/Spigot a8e72bdb91 Many javadoc fixes thanks to Celtic Minstrel
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-09-25 02:56:40 +01:00
Bukkit/Spigot 876c4074ba Javadoc fix for BlockPopulator.java explaining which chunks exist and which don't
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-06-16 20:34:12 +01:00
Bukkit/Spigot e12c49e9d1 Plugins may now set a custom spawn point for a world during initialization
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-06-06 21:38:19 +01:00
Bukkit/Spigot e82da4c5d2 Moved BlockProvider and ChunkGenerator to abstract classes for future backwards compat (ironically, this isn't backwards compat!)
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-06-06 21:11:47 +01:00
Bukkit/Spigot 6ad28ba607 Added custom world generator API
By: Dinnerbone <dinnerbone@dinnerbone.com>
2011-06-06 13:23:30 +01:00