Zach Brown
3532e55dab
EntityRegainHealthEvent isFastRegen API
...
Don't even get me started
2016-04-22 01:43:11 -05:00
Aikar
a99426b5fe
Configurable Player Collision
2016-04-13 02:10:49 -04:00
Aikar
c801c5439d
EntityPathfindEvent
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Fires when an Entity decides to start moving to a location.
2016-03-28 21:22:26 -04:00
Aikar
d989bc5d17
Use a Shared Random for Entities
...
Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
2016-03-22 00:33:47 -04:00
Aikar
becb30e9e6
handle NaN health/absorb values and repair bad data
2015-09-27 01:18:02 -04:00
Jedediah Smith
54fe0287a2
Custom replacement for eaten items
2015-06-21 15:07:20 -04:00
Aikar
686b77345f
Configurable Non Player Arrow Despawn Rate
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Can set a much shorter despawn rate for arrows that players can not pick up.
2016-03-18 15:12:22 -04:00
Aikar
5764c71185
Disable Scoreboards for non players by default
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Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
2016-03-08 23:25:45 -05:00
Joseph Hirschfeld
68979dd492
Add exception reporting event
2016-03-03 03:15:41 -06:00
vemacs
886d8e6ac3
All chunks are slime spawn chunks toggle
2016-03-03 01:19:22 -06:00
Zach Brown and Jake Potrebic
b8b1eef98c
Configurable top of nether void damage
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2016-03-01 23:58:50 -06:00
Byteflux
6212f523fa
Entity Origin API
2016-03-01 23:45:08 -06:00
Jedediah Smith
840b8a7bfa
Player affects spawning API
2016-03-01 14:47:52 -06:00
Byteflux and Jake Potrebic
560b13ca08
Drop falling block and tnt entities at the specified height
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2016-03-01 14:14:15 -06:00
Suddenly
a24a98199a
Add configurable entity despawn distances
2016-03-01 13:51:54 -06:00
Zach Brown
92ffacc419
Allow nerfed mobs to jump
2016-03-01 13:24:16 -06:00
Zach Brown
c7125aaa48
Configurable fishing time ranges
2016-03-01 13:14:11 -06:00
Zach Brown
92ebed543f
Configurable baby zombie movement speed
2016-03-01 13:09:16 -06:00
Aikar
770ee3eebd
Remove Spigot timings
2016-03-03 04:00:11 -06:00
Aikar
b01c811c2f
MC Utils
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== AT ==
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor
public net.minecraft.world.level.chunk.LevelChunkSection states
2016-03-28 20:55:47 -04:00
Aikar
f829dcd46a
MC Dev fixes
2016-03-30 19:36:20 -04:00
Kyle Wood
f161aac557
Remap fixes
2021-06-11 05:25:03 -05:00
CraftBukkit/Spigot
76c24a1454
Add log-villager-deaths option
...
By: md_5 <git@md-5.net >
2019-12-14 10:26:52 +11:00
CraftBukkit/Spigot
5ec1e1bc24
Configurable Hanging Tick
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By: drXor <mcyoung@mit.edu >
2014-08-09 13:56:51 -04:00
CraftBukkit/Spigot
d7f3ba3df3
Limit TNT Detonations per tick
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This gives a per-world control on how much TNT will be processed per-tick,
preventing a massive TNT detonation from lagging out the server.
By: Aikar <aikar@aikar.co >
2014-08-20 18:12:32 -04:00
CraftBukkit/Spigot
f026f7905e
Add Hunger Config Values
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By: lazertester <austin.techhead@gmail.com >
2014-08-17 19:56:17 +10:00
CraftBukkit/Spigot
0098808c9e
Allow Attribute Capping.
...
Apply some sensible defaults and allow server owners to customize the maximum values of selected common attributes.
By: md_5 <git@md-5.net >
2014-07-28 16:55:51 +10:00
CraftBukkit/Spigot
c4d2bdfd85
Further Seed Customisation
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Allow server admins that really want to to customise the seeds used in world generation even further.
By: md_5 <git@md-5.net >
2014-07-04 13:28:45 +10:00
CraftBukkit/Spigot
1cb6ba6942
Configurable dragon death and wither spawn sounds
...
By: drXor <mcyoungsota@gmail.com >
2014-03-29 13:44:25 -04:00
CraftBukkit/Spigot
efce291f2e
Save ticks lived to nbttag
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By: DerFlash <bte@freenet.de >
2013-07-09 00:11:12 +02:00
CraftBukkit/Spigot
0abc9c4cd1
Allow Disabling Zombie Villager Aggression
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Ability to configure if Zombies will be aggressive towards Villagers.
By: Dylan Xaldin <Puremin0rez515@gmail.com >
2013-12-12 18:05:03 -06:00
CraftBukkit/Spigot
29a8c7f4b3
Arrow Despawn Rate
...
By: md_5 <git@md-5.net >
2013-10-14 19:20:10 +11:00
CraftBukkit/Spigot
28c8009a16
Entity Activation Range
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This feature gives 3 new configurable ranges that if an entity of the matching type is outside of this radius of any player, will tick at 5% of its normal rate.
This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used".
This change can have dramatic impact on gameplay if configured too low. Balance according to your servers desired gameplay.
By: Aikar <aikar@aikar.co >
2024-11-02 18:16:11 +11:00
CraftBukkit/Spigot
54a84c6c79
Item Despawn Rate
...
By: md_5 <git@md-5.net >
2013-09-22 19:10:53 +10:00
CraftBukkit/Spigot
78524cb95e
Spigot Timings
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Overhauls the Timings System adding performance tracking all around the Minecraft Server
By: Aikar <aikar@aikar.co >
2013-01-10 00:18:11 -05:00
CraftBukkit/Spigot
5240271410
Async Operation Catching
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Catch and throw an exception when a potentially unsafe operation occurs on a thread other than the main server thread.
By: md_5 <git@md-5.net >
2014-03-25 16:10:01 +11:00
CraftBukkit/Spigot
973f52a650
Merge tweaks and configuration
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This allows the merging of Experience orbs, as well as the configuration of the merge radius of items. Additionally it refactors the merge algorithm to be a better experience for players.
By: md_5 <git@md-5.net >
2013-03-23 09:46:33 +11:00
CraftBukkit/Spigot
30e4583dbe
Remap CraftBukkit to Mojang+Yarn Mappings
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By: Initial Source <noreply+automated@papermc.io >
2024-12-11 22:26:55 +01:00
CraftBukkit/Spigot
a265d64138
Move CraftBukkit per-file patches
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By: Initial <noreply+automated@papermc.io >
2024-12-11 22:26:36 +01:00