Commit Graph

181 Commits

Author SHA1 Message Date
Bukkit/Spigot
6e7076fd64 Moved all specific minecart entities to sub-package.
This change is breaking for the new API for 1.5, including the interfaces for
the three new Minecart types and the name of the previously TNT_MINECART
material.

This change also deprecates the two previous specific minecart types located
in the org.bukkit.entity package. This deprecation is not a breaking change
and will still be internally supported.

Each minecart type has new javadoc to be slightly more descriptive. Included
with this are specific references to the interface for each respective
EntityType entry. Another package-info.java file has been included as well.

All specific minecart types extend minecart, each with a more descriptive
name. The naming will also follow the old convention. In addition, the
minecart with no specific designation is now more closely referred to as a
rideable minecart.

By: Wesley Wolfe <weswolf@aol.com>
2013-03-15 22:19:58 -05:00
Bukkit/Spigot
403022a50e Use proper naming convention for boolean methods.
By: Travis Watkins <amaranth@ubuntu.com>
2013-03-15 14:25:18 -05:00
Bukkit/Spigot
4f2b86fd8b Update Bukkit for Minecraft 1.5
By: Travis Watkins <amaranth@ubuntu.com>
2013-03-13 17:32:25 -05:00
Bukkit/Spigot
8065c9095a Improve javadoc in 26 files.
Addresses:
BUKKIT-1643, BUKKIT-1868, BUKKIT-1846, BUKKIT-2632, BUKKIT-3196,
BUKKIT-3187, BUKKIT-3198, BUKKIT-3200, BUKKIT-3201 and BUKKIT-3417.

By: feildmaster <admin@feildmaster.com>
2013-01-22 15:09:24 -06:00
Bukkit/Spigot
cf6e899830 Add methods to set and reset max health. Adds BUKKIT-266
By: feildmaster <admin@feildmaster.com>
2012-12-23 03:28:01 -06:00
Bukkit/Spigot
673aa7144b Add firework api to get and set Firework ItemMeta
By: feildmaster <admin@feildmaster.com>
2012-12-21 23:55:02 -06:00
Bukkit/Spigot
5ec9be7042 Add API to allow plugins to request players switch to a texture pack. Adds BUKKIT-2579
The setTexturePack method causes the player's client to
download and switch to a texture pack specified by a URL.

Note: Players can disable server textures on their client, in which
case this API would not affect them.

By: Wojciech Stryjewski <thvortex@gmail.com>
2012-10-09 16:12:24 -05:00
Bukkit/Spigot
ed7ae6c6d9 Update Bukkit to Minecraft 1.4.6
By: feildmaster <admin@feildmaster.com>
2012-12-20 08:38:59 -06:00
Bukkit/Spigot
e5f57b28c9 Add EntityEquipment API. Adds BUKKIT-3103
By: feildmaster <admin@feildmaster.com>
2012-12-09 00:52:20 -06:00
Bukkit/Spigot
c87e48bb00 Provide a faster way to get a location. Adds BUKKIT-3120
Currently when a plugin wants to get the location of something it calls
getLocation() which returns a new Location object. In some scenarios this
can cause enough object creation/destruction churn to be a significant
overhead. For this cases we add a method that updates a provided Location
object so there is no object creation done. This allows well written code
to work on several locations with only a single Location object getting
created.

Providing a more efficient way to set a location was also looked at but
the current solution is the fastest we can provide. You are not required
to create a new Location object every time you want to set something's
location so, with proper design, you can set locations with only a single
Location object being created.

By: Travis Watkins <amaranth@ubuntu.com>
2012-12-07 19:48:19 -06:00
Bukkit/Spigot
3cf005da64 Add API to get and set collar colors of wolves
By: feildmaster <admin@feildmaster.com>
2012-12-05 18:03:24 -06:00
Bukkit/Spigot
89d79e64db Add API for controlling mob despawn away from players. Adds BUKKIT-2986
By: Travis Watkins <amaranth@ubuntu.com>
2012-12-04 19:16:33 -06:00
Bukkit/Spigot
e788e4799e Add API for getting and setting Skeleton and Zombie types. Fixes BUKKIT-2818
By: James Clarke <jamesrtclarke@me.com>
2012-11-05 18:09:38 +00:00
Bukkit/Spigot
086b2ecbdc Add API for ItemFrames. Adds BUKKIT-2668
As well as adding methods for ItemFrames, this moves some methods
previously contained in Painting to Hanging, as they are shared by both
classes.

An enum was added that represents rotations, similar to a clock-face.
This is needed as a contrast to cardinal direction based rotations.

By: h31ix <effectsdude@gmail.com>
2012-10-31 01:01:45 -04:00
Bukkit/Spigot
20f7f0c725 Update ExpCommand with levels support. Fixes BUKKIT-2683 and partially fixes BUKKIT-2671
By: EvilSeph <evilseph@gmail.com>
2012-10-29 05:19:20 -04:00
Bukkit/Spigot
bc6c8cb8c0 Revert FIREBALL being renamed to LARGE_FIREBALL
By: feildmaster <admin@feildmaster.com>
2012-10-29 19:59:53 -05:00
Bukkit/Spigot
78183f63cf Expose setBedSpawnLocation with force option. Adds BUKKIT-2709
By: EvilSeph <evilseph@gmail.com>
2012-10-29 03:47:51 -04:00
Bukkit/Spigot
c73a3c02f0 Update Bukkit for Minecraft 1.4(.2) changes.
By: Travis Watkins <amaranth@ubuntu.com>
2012-10-22 03:30:04 -05:00
Bukkit/Spigot
6416e06065 Add API for Sound, and playing the sounds for Worlds and Players. Adds BUKKIT-1430, BUKKIT-1226 and BUKKIT-2019
By: feildmaster <admin@feildmaster.com>
2012-08-21 17:06:34 -05:00
Bukkit/Spigot
0ed310838f Add API to retrieve a players EnderChest. Adds BUKKIT-2016
By: feildmaster <admin@feildmaster.com>
2012-08-20 15:51:04 -05:00
Bukkit/Spigot
4dc1654ae8 Add interface for spawning FallingBlocks and correctly spawn a FallingBlock with the spawn(Location, FallingBlock.class) method. Adds BUKKIT-2282
Also add FallingBlock and methods.

Deprecated FallingSand to emphasize FallingBlock.

By: feildmaster <admin@feildmaster.com>
2012-08-13 22:15:55 -05:00
Bukkit/Spigot
27b0f3727f Add API to set and get movement modifiers. Addresses BUKKIT-2205
By: Wesley Wolfe <weswolf@aol.com>
2012-08-10 00:19:21 -05:00
Bukkit/Spigot
5601006d64 Add API to get a players experience to level (getExpToLevel). Implements BUKKIT-1906
This is the total experience one needs to gain a level.

By: feildmaster <admin@feildmaster.com>
2012-07-10 13:38:07 -05:00
Bukkit/Spigot
a767f3fed8 Add an isValid() method to Entity. Addresses BUKKIT-810
By: TomyLobo <tomylobo@nurfuerspam.de>
2011-11-25 02:09:30 +01:00
Bukkit/Spigot
23a8e4efe3 Add LivingEntity.hasLineOfSight. Addresses BUKKIT-1255
By: TomyLobo <tomylobo@nurfuerspam.de>
2012-03-21 16:30:35 +01:00
Bukkit/Spigot
03af91781c Javadoc updates
Fixes BUKKIT-1653, Fixes BUKKIT-1383 and Fixes BUKKIT-1644

By: feildmaster <admin@feildmaster.com>
2012-06-03 05:40:54 -05:00
Bukkit/Spigot
7769f579c6 Add getName() to AnimalTamer
By: Wesley Wolfe <weswolf@aol.com>
2012-05-06 13:36:33 -05:00
Bukkit/Spigot
25f48c6372 Added player.isFlying|setFlying to check if a player is flying, or make them fly/not. This implements BUKKIT-1281.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-22 22:02:45 +00:00
Bukkit/Spigot
791dd4c428 [Bleeding] Added Ageable interface for Villagers and Animals to extend. Addresses BUKKIT-1232
By: aPunch <theapunch@yahoo.com>
2012-03-19 14:02:10 -05:00
Bukkit/Spigot
1d06f749fb [Bleeding] Added way to get/set if an Iron Golem was player created. Addresses BUKKIT-1229
By: aPunch <alexpuncochar@yahoo.com>
2012-03-08 20:22:11 -06:00
Bukkit/Spigot
3bfc8591ab [Bleeding] Added Player.isBlocking(). Addresses BUKKIT-858
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-03-12 10:54:30 -04:00
Bukkit/Spigot
2a716ddd7e Made Ocelot implement isSitting() and setSitting(). Fixes BUKKIT-993
By: EvilSeph <evilseph@gmail.com>
2012-03-09 15:01:28 -05:00
Bukkit/Spigot
839a674c9b Fix incorrect entity ID for iron golem. Addresses BUKKIT-1088
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-03-05 12:28:54 -05:00
Bukkit/Spigot
0e0427ebeb Added Villager API for getting/setting Profession. This adds BUKKIT-887
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-03 01:58:30 +00:00
Bukkit/Spigot
577152ebd1 Fixed Ocelot.Type lookup - this fixes BUKKIT-952
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-03 00:46:27 +00:00
Bukkit/Spigot
d94ce50c98 Added a bunch of new 1.2 entities; this partially resolves BUKKIT-872 and BUKKIT-885.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-03-01 17:29:05 +00:00
Bukkit/Spigot
2280c6be2b [Bleeding] Added Conversations API. Addresses BUKKIT-864
By: rmichela <deltahat@gmail.com>
2012-01-22 02:35:42 -05:00
Bukkit/Spigot
15e2f69fa6 Adding/expanding documentation
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:13:30 -05:00
Bukkit/Spigot
795a61bbeb Fix javadoc errors/warnings
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 10:35:17 -05:00
Bukkit/Spigot
b004c409f0 Re-added launchProjectile lost due to incorrect conflict resolution.
By: EvilSeph <evilseph@gmail.com>
2012-02-29 18:31:20 -05:00
Bukkit/Spigot
c180de46e2 [Bleeding] Inventory framework and events. Addresses BUKKIT-856
New events:
- InventoryOpenEvent
- InventoryClickEvent - detects any clicks on a slot or outside the window
  - In the creative inventory view, only clicks on the quickbar are detected
- InventoryCloseEvent
- BrewEvent - when a potion finishes brewing
- CraftItemEvent (a subevent of InventoryClickEvent) - fired when taking the crafted item
- PrepareItemCraftEvent - fired just before updating the result slot
Changes to existing events:
- EnchantItemEvent extends InventoryEvent and also has a new whichButton() method
- PrepareItemEnchantEvent also extends InventoryEvent
- FurnaceBurnEvent and FurnaceSmeltEvent now extend BlockEvent (as does BrewEvent)
- PlayerInventoryEvent is deprecated (though it never did anything anyway)
New subclasses of Inventory:
- BrewerInventory
- CraftingInventory
- DoubleChestInventory
- EnchantingInventory
- FurnaceInventory
New methods in Inventory:
- getViewers()
- getTitle()
- getType()
- getHolder()
- iterator() - Yes, inventories are now iterable!
  - The iterator is a ListIterator that does not support add or remove
New methods in Player:
- getOpenInventory()
- openInventory()
- openWorkbench()
- openEnchanting()
- closeInventory()
- setWindowProperty()
- getItemOnCursor()
- setItemOnCursor()
Other changes:
- createInventory() methods in Server to make inventories not linked to an object
- ContainerBlock is deprecated in favour of InventoryHolder
- New InventoryView class gives direct access to an inventory window!
- Removed the Slot class which did nothing and was used nowhere

Some small credit goes to Afforess (initial conception of openInventory() methods) and Drakia (initial conception of InventoryOpenEvent and InventoryCloseEvent).

By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-29 13:32:33 -05:00
Bukkit/Spigot
da943825be Implementation of richer playEffect methods. Addresses BUKKIT-857
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:53:31 -05:00
Bukkit/Spigot
38c5de3e6e Moved getVehicle, leaveVehicle and isInsideVehicle from LivingEntity to Entity. Addresses BUKKIT-811
By: TomyLobo <tomylobo@nurfuerspam.de>
2011-10-25 15:56:23 +02:00
Bukkit/Spigot
dd1bee786b [Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
This metadata implementation has the following features:

- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.

- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.

- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.

- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.

- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server  level and all Block metadata is stored at the World level.

- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.

- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.

- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.

By: rmichela <deltahat@gmail.com>
2011-12-08 00:33:33 -05:00
Bukkit/Spigot
2f03671311 [Bleeding] Fixed EntityType errors. Fixes BUKKIT-800
By: Feildmaster <admin@feildmaster.com>
2012-02-23 14:13:33 -06:00
Bukkit/Spigot
7046df03bc [Bleeding] Added launchProjectile.
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods

By: aPunch <alexpuncochar@yahoo.com>
2012-02-16 15:14:12 -06:00
Bukkit/Spigot
6e054ddf7f [Bleeding] Added EntityType to replace CreatureType.
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-14 23:52:38 -05:00
Bukkit/Spigot
75fd934339 Deprecation cleanup.
By: Erik Broes <erikbroes@grum.nl>
2012-01-30 21:32:48 +01:00
Bukkit/Spigot
a66baab794 [Bleeding] Added Potions API. Fixes BUKKIT-389
By: fullwall <fullwall@optusnet.com>
2012-01-09 14:39:06 +08:00
Bukkit/Spigot
f7f18879e3 [Bleeding] Added Vanish API for hiding players from each other.
Adds Player.hidePlayer, Player.showPlayer, and Player.canSee for managing
what players are hidden from a player. When someone is hidden from a player
the player cannot see them in the user list or /list and they cannot /tell
them so they appear to be completely gone from the server.

By: Travis Watkins <amaranth@ubuntu.com>
2012-01-31 13:50:12 -06:00