a24f9b204c
1.21.6 dev
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
f00727c57e
1.21.5
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Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
a6ce734fd0
Fix zombie villager not dropping item once cured ( #12230 )
2025-03-07 23:13:25 -05:00
172a80cb66
Somehow a bunch of items were missed
2024-12-14 22:35:35 -08:00
07642b457e
More entity classes
2024-12-14 12:36:08 +01:00
45ddf764d9
Move patches to unapplied
2024-12-12 12:30:31 +01:00
2506babe8e
Validate ResourceLocation in NBT reading
2024-01-04 13:49:14 +01:00
bf607b1e23
Fix silent equipment change for mobs
2023-08-31 17:32:48 +02:00
a85863338c
Expand EntityUnleashEvent
2021-01-29 15:13:11 +01:00
04afedcccf
Improve death events
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This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
2018-08-21 01:39:35 +01:00
991875920d
Add entity knockback events
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- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent
Co-authored-by: aerulion <aerulion@gmail.com >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2018-06-18 15:46:23 +02:00
b41abcdb68
Item#canEntityPickup
2017-05-05 03:57:17 -05:00
472983f423
Add EntityZapEvent
2016-10-16 23:19:30 -07:00
840b8a7bfa
Player affects spawning API
2016-03-01 14:47:52 -06:00
a24a98199a
Add configurable entity despawn distances
2016-03-01 13:51:54 -06:00
92ffacc419
Allow nerfed mobs to jump
2016-03-01 13:24:16 -06:00
30e4583dbe
Remap CraftBukkit to Mojang+Yarn Mappings
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By: Initial Source <noreply+automated@papermc.io >
2024-12-11 22:26:55 +01:00