Commit Graph

1090 Commits

Author SHA1 Message Date
Spigot c20ce49de1 Check j, not i
By: md_5 <git@md-5.net>
2014-01-20 15:42:52 +11:00
Spigot 0c8f0a801b Reduce memory of hiddenPlayers map.
By: md_5 <git@md-5.net>
2014-01-20 13:50:37 +11:00
Spigot 14d0eb5b67 Remove NextTickList processing whilst we look into an issue.
http://www.spigotmc.org/threads/lwc-locks-randomly-going-missing-after-using-1249.10505/

Catch stalling on corrupted map data / NBT arrays.

By: md_5 <git@md-5.net>
2014-01-20 13:44:41 +11:00
Spigot 3dbe631861 Add TILE_DUST to the particle API
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-19 22:15:25 +00:00
Spigot c842e73cdb Merge pull request #95 from SpigotMC/optimize-nextticklist
Port Optimize NextTickList processing patch for 1.7.x
By: mikeprimm <mike@primmhome.com>
2014-01-18 18:18:31 -08:00
Spigot c3350d3a67 Port Optimize NextTickList processing patch for 1.7.x
By: Mike Primm <mike@primmhome.com>
2014-01-18 13:57:03 -06:00
Spigot d9c45724f6 Update chat link fix to use Bukkit's current system instead of the old one
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 19:36:47 +00:00
Spigot 6af626749d Support vanilla's direction tag on fireballs
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 14:30:50 +00:00
Spigot 34fd794015 Add /tellraw to the vanilla commands defaults
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-18 13:21:13 +00:00
Spigot f5ab503112 Add getRawAddress back
By: md_5 <git@md-5.net>
2014-01-17 09:46:50 +11:00
Spigot 9942e61680 Block data values that crash the client
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 22:13:08 +00:00
Spigot 1180c5cc83 Upstream merge
By: md_5 <git@md-5.net>
2014-01-15 20:28:26 +11:00
Spigot e4f2987e65 Move replace-commands to commands.replace-commands
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-15 09:20:19 +00:00
Spigot b5cf4ed39d Fix ConcurrentModificationException while being idle kicked in a vehicle
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-14 20:14:36 +00:00
Spigot cd2ca0fee0 Revert previous change to clear chunk list on the end of each tick, make it configurable instead.
Whilst the new behaviour was technically correct as it prevented the possibility of the chunk tick list actually increasing over time, it introduced a few issues, namely the fact that it slowed growth to unreasonable levels, and interfered with the values which server admins have finally tuned, and come to enjoy over the last few years.
If it is absolutely essential that growth be halted and ticking reduced as much as possible, the config option is there for power users.
If we wish to 'fix' this by default in the future, a new chunk ticking algorithm, which actually has meaningful config options should be designed.

By: md_5 <git@md-5.net>
2014-01-14 19:16:43 +11:00
Spigot 7cc82556e3 Tweak tab complete disabled to only disable completion of the /command section, and not any subsequent arguments to the command, such as player names or plugin provided completions.
By: md_5 <git@md-5.net>
2014-01-13 08:57:22 +11:00
Spigot 25cedf3056 Remove accidentally added code
By: md_5 <git@md-5.net>
2014-01-13 08:28:17 +11:00
Spigot c264381f25 Replace AutoSave Mechanism
The problem here is that MinecraftServer.save(..), will attempt to sleep whilst all pending chunks are written to disk, however due to various and complicated bugs, it will wait for an incorrect amount of chunks, which may cause it to sleep for an overly long amount of time. Instead we will mimic the save-all command in its behaviour, which is both safe and performant.

By: md_5 <git@md-5.net>
2014-01-12 21:07:27 +11:00
Spigot a15ec9e415 Add more code to try and Debug [Mojang] Crash Reports Crashing
By: md_5 <git@md-5.net>
2014-01-12 20:56:59 +11:00
Spigot bfbfa6fc75 Take 2 at fixing unbreakable code
By: md_5 <git@md-5.net>
2014-01-10 15:39:36 +11:00
Spigot e5cfd144eb Fix ItemStack Unbreakable Code.
This code needs brackets to be compiled correctly.

By: md_5 <git@md-5.net>
2014-01-10 15:16:18 +11:00
Spigot 63e137c5f0 Fix anvil collisions
This fixes the server incorrectly moving the player out of an anvil when touching it on the side. The server used the rotation of the last placed anvil instead the of the rotation of the anvil the player was touching.

By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-09 14:28:04 +00:00
Spigot 34acf177c9 Allow statistics to be disabled/forced
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-08 22:00:00 +00:00
Spigot 1bd8195a1b Update Client's Hand when BlockPlaceEvent Cancelled
Send a Packet103SetSlot to client when a BlockPlaceEvent is cancelled.

Fixes BUKKIT-5284

Currently, whenever a player places a block in a protected area the
equipped itemstack size on client is never updated properly since the
client thinks the block was placed. The reason this happens is because
ItemStack.matches returns true since the server does not decrement stack
size if a BlockPlaceEvent is cancelled. This causes
PlayerConnection.a(handlePlace) not to send the appropriate packet to
client which causes the bug.

By: md_5 <git@md-5.net>
2014-01-08 14:45:45 +11:00
Spigot 26ba98c875 Update Chest Animation when Cancelling Event
Update chest animation after cancelling InventoryOpenEvent. Fixes BUKKIT-1440

Currently if a plugin cancels an InventoryOpenEvent for vanilla chests,
the chest animation for clients is stuck in the open state since
IInventory's closeChest method is never called. To fix the issue, closeChest
is called before exiting the display GUI method.
More info can be found here
https://bukkit.atlassian.net/browse/BUKKIT-1440

By: md_5 <git@md-5.net>
2014-01-08 14:44:50 +11:00
Spigot e25e9553b1 Clear chunkTickList at the end of every tick.
By: md_5 <git@md-5.net>
2014-01-08 14:38:38 +11:00
Spigot a7ba50b65d Fix orebfuscator startup message showing hide blocks instead of replace blocks
By: md_5 <git@md-5.net>
2014-01-06 11:38:59 +11:00
Spigot a3160ad8a5 Fix Biome Decoration Crashes
We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!

By: md_5 <git@md-5.net>
2014-01-05 09:35:15 +11:00
Spigot 5974c1d8e1 Disconnect for spam in the main thread
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-01-03 17:32:20 +00:00
Spigot 29ab75468d Handle different sizes (G,K) for the PermGen warning
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-28 23:54:44 +00:00
Spigot 8bf1066c23 Fix Effect.TILE_BREAK
The particle's name got changed with @Grum 's tile -> block rename

By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-27 19:45:04 +00:00
Spigot 1cf67ea855 Revert "Use Entity.teleportTo in CraftEntity.teleport"
This reverts commit f192df4023.

By: md_5 <git@md-5.net>
2013-12-24 14:52:45 +11:00
Spigot d6dcaceca3 Add Late Bind Option
Add late-bind config option to delay binding until loading is done.

By: slide23 <me@slide.ws>
2013-12-24 10:22:53 +11:00
Spigot f192df4023 Use Entity.teleportTo in CraftEntity.teleport
Entity.teleportTo is largely stable and correct. CraftEntity.teleport,
however, still cannot properly handle cross-world teleportation. Fix it
to defer to the better code in core Minecraft.

By: Andrew Krieger <Slizyboy@hotmail.com>
2013-12-24 10:18:01 +11:00
Spigot 549c85c400 Fix tab completion for some Vanilla commands (reload, plugins, testfor, tell) Thanks @ams2990
By: md_5 <git@md-5.net>
2013-12-24 10:14:53 +11:00
Spigot 59ef7aefd5 Revert the revert for now.
By: md_5 <git@md-5.net>
2013-12-23 21:03:39 +11:00
Spigot ae3407bbd5 Increase verbosity of watchdog dumps
By: md_5 <git@md-5.net>
2013-12-23 21:01:45 +11:00
Spigot b8d5260367 Revert check pending blocks patch as it (may) be causing some crash issues
By: md_5 <git@md-5.net>
2013-12-23 20:19:37 +11:00
Spigot 036da35bdf Disable connected check on setScoreboard. Mojang's semi async Netty implementation can lead to race conditions, and this exception being thrown when it really shouldn't.
By: md_5 <git@md-5.net>
2013-12-23 15:58:41 +11:00
Spigot c9a666e78e Fix missing bitshifts
By: md_5 <git@md-5.net>
2013-12-23 15:43:33 +11:00
Spigot dd91bed703 Warn if PermGen may be insufficient. Since 1.7 Mojang added a lot of new classes to their jar. This, coupled with plugins, may cause the loaded classes to exceed the default perm gem of 64mb. As such we will print a small warning advising users to set a higher PermGen if they haven't already.
By: md_5 <git@md-5.net>
2013-12-23 14:08:28 +11:00
Spigot c8fe541778 Fix Biome Decoration Crashes
By: Dan Mulloy <dmulloy2@live.com>
2013-12-23 11:18:44 +11:00
Spigot f8fe98c65f Add option to nerfs mobs from spawners. When this option is enabled, mobs which originate from a mob spawner will not have any AI, ie: brains. They will generally only be affected by water movement, with the exception of blazes which will still emit fireballs and float up and down.
This is disabled by default as it has a strong behavioural impact.

By: md_5 <git@md-5.net>
2013-12-22 21:00:50 +11:00
Spigot 20401f69c2 Add the getCubes patch back. Turns out the user with lockups had 23k+ entities in a single chunk.
By: md_5 <git@md-5.net>
2013-12-22 10:41:48 +11:00
Spigot fe21d2887d Fix patch tree.
By: md_5 <git@md-5.net>
2013-12-22 10:06:06 +11:00
Spigot 79590b808a Redo previous getCubes removal.
By: md_5 <git@md-5.net>
2013-12-22 10:05:27 +11:00
Spigot 790cb1348c Fix patches some more.
By: md_5 <git@md-5.net>
2013-12-22 10:04:44 +11:00
Spigot 7d692a40aa Revert "Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time."
This reverts commit 5261962003.

By: md_5 <git@md-5.net>
2013-12-22 10:03:57 +11:00
Spigot 7de62a057d Save ticks lived to nbttag
By: DerFlash <bte@freenet.de>
2013-12-22 10:00:13 +11:00
Spigot 5261962003 Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
By: md_5 <git@md-5.net>
2013-12-22 09:59:17 +11:00