33a590bca6
Fix TargetHitEvent#getSignalStrength() post-hard-fork ( #11897 )
2025-01-04 21:30:41 +01:00
6ab13521b7
Improve performance of PoiCompetitorScan by unrolling stream ( #11871 )
2025-01-04 21:23:21 +01:00
4106da712c
Fix retain passengers teleport flag ( #11858 )
2025-01-04 21:19:07 +01:00
edde7264c6
[ci skip] Add missing Nullable annotations for NMS DamageSource ( #11875 )
2025-01-03 11:22:20 -08:00
83995d7e80
Fix settings changes not being saved ( #11881 )
...
Closes #11878
2025-01-01 21:56:23 +01:00
1dd52bed49
Use playerlist whitelist status instead of properties
...
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
a81990e0e8
Update mache, fixes dev bundle use with Java 23
2024-12-30 11:04:58 +01:00
287eb52fa4
Use hidden classes for event executors ( #11848 )
...
Static final MethodHandles perform similar to direct calls. Additionally,
hidden classes simplify logic around ClassLoaders as they can be defined
weakly coupled to their defining class loader. All variants of methods
(static, private, non-void) can be covered by this mechanism.
2024-12-29 00:11:09 +01:00
93a3df085c
Extend HumanEntity#dropItem API ( #11810 )
2024-12-28 23:47:21 +01:00
feb8756567
Add datapack registration lifecycle event ( #11804 )
2024-12-28 13:30:43 -08:00
dac977a106
Correctly force particles ( #11850 )
2024-12-28 16:42:11 +01:00
e0abc5f85d
Do not spawn fire for visual lightning ( #11845 )
2024-12-28 14:58:22 +01:00
0629524cb2
Directly build Art ( #11813 )
2024-12-27 16:07:48 -08:00
33411ec0a1
Properly remove UnsafeValues#getDamageEffect
2024-12-28 00:21:27 +01:00
5c7537cb5c
Add DamageType RegistryEvent ( #11783 )
2024-12-28 00:13:27 +01:00
4b893907f6
Fix contextual map renderer memory leak ( #11841 )
2024-12-27 23:25:02 +01:00
b4051dbff7
Handle disabled vanilla registry values correctly ( #11781 )
2024-12-27 23:11:26 +01:00
13c94e40ad
Updated adventure to 4.18.0 ( #11809 )
2024-12-27 22:04:17 +01:00
326c687047
Fix whack diff from last commit
2024-12-27 13:47:25 +01:00
2b73d1957c
More var name fixes
2024-12-27 13:45:04 +01:00
c530c39f4e
More var name fixes
2024-12-27 12:31:54 +01:00
953f6f929e
Banner pattern registry modification ( #11803 )
2024-12-26 18:57:34 -05:00
aac246ae29
Expand on entity serialization API ( #11807 )
2024-12-27 00:08:00 +01:00
0efd3012c9
Fix suggestions for ResourceLocation ( #11830 )
2024-12-27 00:07:02 +01:00
af2812fb0f
For new registry values, allow copying from existing ( #11796 )
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2024-12-26 13:41:15 -08:00
f51aa3e3e1
Fix BlockRedstoneEvent for tripwire hooks ( #11791 )
2024-12-26 19:42:03 +01:00
a8f850a128
temporarily revert OldEnum toString changes ( #11829 )
2024-12-26 10:11:18 -08:00
c9a904ed17
Fix keepalive logic resetting counter
...
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
3a479eadd7
Add Registry#getTags ( #11795 )
2024-12-25 19:39:27 -08:00
a07cec16f8
Add effective name to ItemStack ( #11770 )
2024-12-25 21:56:24 +01:00
140577b762
Fix broken field rename compat for instrument "feel_goat_horn" ( #11824 )
2024-12-25 12:36:23 -08:00
946314fb58
Remove disableTeleportationSuffocationCheck config ( #11822 )
2024-12-25 12:20:21 -08:00
763b32d825
Fix framed maps looping through all players in world ( #11819 )
2024-12-25 12:31:03 +01:00
25cc3d8578
Fix EnchantmentView#setOffers length precondition being flipped ( #11818 )
2024-12-25 11:08:07 +01:00
d568e175ee
Port basic lookAt methods from Player to Entity ( #11775 )
2024-12-24 23:00:07 +01:00
9e2d39cd26
Fix double chest identification ( #11812 )
2024-12-24 22:57:24 +01:00
b8a0541ccf
Fix 0 parameter in Player#applyMending ( #11802 )
...
Prevent division by zero in Player#applyMending by simply using zero
instead if the divider itself is zero.
This matches vanilla behaviour in the sense that
ExperienceOrb#repairPlayerItems, which this logic is lifted from, does
pass zero to the enchantment helper and runs its first iteration on
repairing. Vanilla is not affected as the computation failing with zero
is used to compute the leftover exp value, which is not needed if zero
itself is passed in.
As the paper impl however exposes said value to the initial event, our
code needs to account for the zero division.
2024-12-24 10:58:58 +01:00
aa2c52baac
Fix dropper inventory var
2024-12-23 20:21:31 +01:00
17d76ae42b
Correctly die when cancelling EntityResurrectEvent ( #11785 )
...
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
c76809973b
Fix tripwires ( #11790 )
2024-12-23 19:14:35 +01:00
793d36106d
Fix recipe book items order ( #11787 )
2024-12-23 18:09:12 +01:00
bd4c235c2f
Throw during plugin update folder process on failed rename/delete ( #11784 )
2024-12-23 16:29:28 +01:00
63c94c90d9
[ci skip] Comment out update tasks, update comments
2024-12-23 12:29:27 +01:00
17f649de1e
Fix PlayerTradeEvent visual issue when being cancelled ( #11773 )
2024-12-23 10:40:04 +01:00
cbf630d5b5
Move missing import into feature patches to fix pre-features compile
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Came across this in my complete utter failure to use the commands to
apply patches properly
2024-12-23 09:28:58 +00:00
a0b3326609
refactor registry entry to detach 'delayed' from other meta
...
Also fixes an issue with direct holders
2024-12-22 21:17:34 -08:00
188124bcc3
Fix totems negating incorrect item ( #11776 )
2024-12-22 23:58:01 -05:00
f8bf600375
Fix potion effect type removal ( #11778 )
...
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
eb793c3131
[ci skip] more cleanup from repo reorg
2024-12-22 19:07:17 -08:00
4c6ea8416b
move junit platform dep to -server and -api
2024-12-21 15:10:08 -08:00