- add auto expire setting
- add setter for block data
- add accessors for block state
== AT ==
public net.minecraft.world.entity.item.FallingBlockEntity blockState
Co-authored-by: Lukas Planz <lukas.planz@web.de>
== AT ==
public net.minecraft.world.entity.projectile.FishingHook timeUntilLured
public net.minecraft.world.entity.projectile.FishingHook fishAngle
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaX
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaY
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaZ
public net.minecraft.world.entity.projectile.ShulkerBullet currentMoveDirection
public net.minecraft.world.entity.projectile.ShulkerBullet flightSteps
public net.minecraft.world.entity.projectile.AbstractArrow soundEvent
public net.minecraft.world.entity.projectile.AbstractArrow setPickupItemStack(Lnet/minecraft/world/item/ItemStack;)V
public net.minecraft.world.entity.projectile.ThrownTrident dealtDamage
public net.minecraft.world.entity.projectile.Arrow NO_EFFECT_COLOR
public net.minecraft.world.entity.projectile.Projectile hasBeenShot
public net.minecraft.world.entity.projectile.Projectile leftOwner
public net.minecraft.world.entity.projectile.Projectile ownerUUID
public net.minecraft.world.entity.projectile.Projectile preOnHit(Lnet/minecraft/world/phys/HitResult;)V
public net.minecraft.world.entity.projectile.Projectile canHitEntity(Lnet/minecraft/world/entity/Entity;)Z
public net.minecraft.world.entity.projectile.FireworkRocketEntity getDefaultItem()Lnet/minecraft/world/item/ItemStack;
public net.minecraft.world.item.CrossbowItem FIREWORK_POWER
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
Co-authored-by: MelnCat <melncatuwu@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Restores the API behavior from previous versions of the server
- Do not call API events
- Do not replace the existing block in the world
== AT ==
public net.minecraft.world.entity.item.FallingBlockEntity <init>(Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V
Log when the async catcher is tripped
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.
Add/move several async catchers
Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
== AT ==
public net.minecraft.world.entity.animal.Fox isDefending()Z
public net.minecraft.world.entity.animal.Fox setDefending(Z)V
public net.minecraft.world.entity.animal.Fox setFaceplanted(Z)V
public net.minecraft.world.entity.animal.Panda getEatCounter()I
public net.minecraft.world.entity.animal.Panda setEatCounter(I)V
public net.minecraft.world.entity.animal.Bee isRolling()Z
public net.minecraft.world.entity.animal.Bee setRolling(Z)V
public net.minecraft.world.entity.animal.Bee numCropsGrownSincePollination
public net.minecraft.world.entity.animal.Bee ticksWithoutNectarSinceExitingHive
public net.minecraft.world.entity.monster.piglin.Piglin isChargingCrossbow()Z
public net.minecraft.world.entity.ambient.Bat targetPosition
public net.minecraft.world.entity.monster.Ravager attackTick
public net.minecraft.world.entity.monster.Ravager stunnedTick
public net.minecraft.world.entity.monster.Ravager roarTick
public net.minecraft.world.entity.vehicle.MinecartTNT explode(D)V
public net.minecraft.world.entity.vehicle.MinecartTNT fuse
public net.minecraft.world.entity.monster.Endermite life
public net.minecraft.world.entity.projectile.AbstractArrow soundEvent
public net.minecraft.world.entity.monster.Phantom anchorPoint
public net.minecraft.world.entity.npc.WanderingTrader getWanderTarget()Lnet/minecraft/core/BlockPos;
public net.minecraft.world.entity.animal.AbstractSchoolingFish leader
public net.minecraft.world.entity.animal.AbstractSchoolingFish schoolSize
public net.minecraft.world.entity.animal.Rabbit moreCarrotTicks
public net.minecraft.world.entity.AreaEffectCloud ownerUUID
public net.minecraft.world.entity.animal.MushroomCow stewEffects
public net.minecraft.world.entity.Entity FLAG_INVISIBLE
public net.minecraft.world.entity.animal.Cat setRelaxStateOne(Z)V
public net.minecraft.world.entity.animal.Cat isRelaxStateOne()Z
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
Co-authored-by: booky10 <boooky10@gmail.com>
Co-authored-by: Amin <amin.haddou@frg.wwschool.de>
Co-authored-by: TrollyLoki <trollyloki@gmail.com>
Co-authored-by: FireInstall <kettnerl@hu-berlin.de>
Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
Co-authored-by: TotalledZebra <Holappa57@gmail.com>
== AT ==
public net/minecraft/world/level/block/state/BlockBehaviour getMenuProvider(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/MenuProvider;
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
== AT ==
public net.minecraft.world.entity.monster.Evoker setWololoTarget(Lnet/minecraft/world/entity/animal/Sheep;)V
public net.minecraft.world.entity.monster.Evoker getWololoTarget()Lnet/minecraft/world/entity/animal/Sheep;