0087658702
Patches!!! MORE
2023-12-06 11:21:56 -05:00
46f4547805
Prepare for 1.20.3 dev
2023-12-05 18:20:55 +01:00
8f1cb77f10
Resend entity using the bundle packet ( #9853 )
2023-10-27 15:48:13 +02:00
cd2ebaa455
Update paperweight to 1.5.9 ( #9872 )
2023-10-26 16:34:58 -07:00
62d89ef9e4
Make setVelocity method of Fireballs change the travel direction to an arbitrary vector ( #9815 )
2023-10-10 17:09:45 -04:00
ec584ef1c3
Fix painting loosing art on face change ( #9798 )
2023-10-10 22:24:35 +02:00
411f78293c
more more more more more more more more more more more work: passing the torch
2023-09-22 17:51:48 +02:00
524eeedaa8
So it begins...
2023-09-21 19:18:04 +02:00
6a733d70c1
Properly Cancel Usable Items ( #9225 )
...
This fixes the bug causing canceling PlayerInteractEvent to cause items to continue to be used despite being canceled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
2023-06-18 18:33:15 -04:00
957d248aff
more compile fixes
2023-06-08 13:56:13 -07:00
f328e1ae26
vine boom sound
2023-06-08 04:47:19 -04:00
1bda3d4d2a
Start working on 1.20
2023-06-07 18:24:39 +02:00
c07518e0c6
Applied all patches
2023-03-14 22:29:14 +01:00
08ab8edb76
Start working on 1.19.4
2023-03-14 18:11:24 +01:00
a95d2378e7
Fix bad AT
2022-12-08 12:00:10 +01:00
3a5be0bbe7
Properly resend entities ( #8617 )
2022-12-07 18:11:44 -05:00
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
0ea0d39edf
Properly resend entities ( #7041 )
2022-11-05 14:50:16 -04:00