Commit Graph

497 Commits

Author SHA1 Message Date
Jake Potrebic
809e0ae069 Add GameEvent tags 2021-01-03 20:03:35 -08:00
Jason Penilla
fd7f4e0d1a Add missing Validate calls to CraftServer#getSpawnLimit
Copies appropriate checks from CraftWorld#getSpawnLimit
2022-02-12 12:40:50 -07:00
Jason Penilla
c0e7761df1 API for creating command sender which forwards feedback 2022-02-01 15:51:55 -07:00
Jason Penilla
25af4f1bec Expose vanilla BiomeProvider from WorldInfo 2022-01-06 15:59:06 -08:00
Jason Penilla
b67ec825d2 Add '/paper mobcaps' and '/paper playermobcaps'
Add commands to get the mobcaps for a world, as well as the mobcaps for
each player when per-player mob spawning is enabled.

Also has a hover text on each mob category listing what entity types are
in said category
2021-08-16 01:31:54 -05:00
underscore11code
b9b53341c3 Add System.out/err catcher 2021-07-23 23:01:42 -07:00
Connor Linfoot
f283a61ad3 Add basic Datapack API
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-05-16 15:07:34 +01:00
Jake Potrebic
d0185eb56e Expand world key API 2021-01-06 00:34:04 -08:00
Jake Potrebic
239e7a6b37 Add RegistryAccess for managing Registries
RegistryAccess is independant from CraftServer and
doesn't require one to be created allowing the
org.bukkit.Registry class to be loaded earlier.

== AT ==
public net.minecraft.server.RegistryLayer STATIC_ACCESS
2023-02-27 18:28:39 -08:00
oxygencraft
30de939553 Add getOfflinePlayerIfCached(String) 2020-10-25 18:34:50 +11:00
Aikar
2e3c775b68 Fix Per World Difficulty / Remembering Difficulty
Fixes per world difficulty with /difficulty command and also
makes it so that the server keeps the last difficulty used instead
of restoring the server.properties every single load.
2020-06-28 03:59:10 -04:00
Aikar
74343ef1be Wait for Async Tasks during shutdown
Server.reload() had this logic to give time for tasks to shutdown,
however shutdown did not...

Adds a 5 second grace period for any async tasks to finish and warns
if any are still running after that delay just as reload does.
2020-05-10 22:16:17 -04:00
MiniDigger | Martin
82290d3060 Implement Mob Goal API 2020-01-03 16:26:19 +01:00
Shane Freeder
35b7f788a9 misc debugging dumps 2021-02-18 20:23:28 +00:00
JRoy
167f0e69c8 Expose MinecraftServer#isRunning
This allows for plugins to detect if the server is actually turning off in onDisable rather than just plugins reloading.
2020-04-10 21:24:12 -04:00
William Blake Galbreath
db792f5e1d Add tick times API and /mspt command 2020-04-05 22:23:14 -05:00
William Blake Galbreath
3084b4ce9b Expose the internal current tick 2019-04-20 19:47:34 -05:00
Shane Freeder
f944b0b8d6 Make the default permission message configurable 2018-11-18 19:49:56 +00:00
miclebrick
31fc02af68 Add Early Warning Feature to WatchDog
Detect when the server has been hung for a long duration, and start printing
thread dumps at an interval until the point of crash.

This will help diagnose what was going on in that time before the crash.
2018-08-08 15:30:52 -04:00
Aikar
3f0a574e10 getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID

This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
2018-03-22 01:40:24 -04:00
Jason Penilla
ed76af5637 AsyncTabCompleteEvent
Let plugins be able to control tab completion of commands and chat async.

This will be useful for frameworks like ACF so we can define async safe completion handlers,
and avoid going to main for tab completions.

Especially useful if you need to query a database in order to obtain the results for tab
completion, such as offline players.

Also adds isCommand and getLocation to the sync TabCompleteEvent

Co-authored-by: Aikar <aikar@aikar.co>
2017-11-26 13:19:58 -05:00
Sweepyoface
551d6ee71e Add UnknownCommandEvent
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2017-06-17 18:48:21 -04:00
Aikar
bb90110894 Basic PlayerProfile API
Establishes base extension of profile systems for future edits too

== AT ==
public org.bukkit.craftbukkit.profile.CraftProfileProperty
public org.bukkit.craftbukkit.profile.CraftPlayerTextures
public org.bukkit.craftbukkit.profile.CraftPlayerTextures copyFrom(Lorg/bukkit/profile/PlayerTextures;)V
public org.bukkit.craftbukkit.profile.CraftPlayerTextures rebuildPropertyIfDirty()V
public org.bukkit.craftbukkit.profile.CraftPlayerProfile toString(Lcom/mojang/authlib/properties/PropertyMap;)Ljava/lang/String;
public org.bukkit.craftbukkit.profile.CraftPlayerProfile getProperty(Ljava/lang/String;)Lcom/mojang/authlib/properties/Property;
public org.bukkit.craftbukkit.profile.CraftPlayerProfile setProperty(Ljava/lang/String;Lcom/mojang/authlib/properties/Property;)V
2018-01-15 22:11:48 -05:00
Riley Park
52c71f2edc Add configuration option to prevent player names from being suggested 2017-06-09 07:24:34 -07:00
willies952002
76de1e898e Allow Reloading of Command Aliases
Reload the aliases stored in commands.yml
2016-11-28 10:21:52 -05:00
Gabriele C
f7ae11f984 Add setting for proxy online mode status
TODO: Add isProxyOnlineMode check to Metrics
2016-08-05 01:03:08 +02:00
Aikar
2a04d23940 Remove Metadata on reload
Metadata is not meant to persist reload as things break badly with non primitive types
This will remove metadata on reload so it does not crash everything if a plugin uses it.
2016-03-18 13:50:14 -04:00
William
acfd9a39a0 Allow Reloading of Custom Permissions
https://github.com/PaperMC/Paper/issues/49
2016-03-18 03:30:17 -04:00
Aikar
8a67ae1780 Default loading permissions.yml before plugins
Under previous behavior, plugins were not able to check if a player had a permission
if it was defined in permissions.yml. there is no clean way for a plugin to fix that either.

This will change the order so that by default, permissions.yml loads BEFORE plugins instead of after.

This gives plugins expected permission checks.

It also helps improve the expected logic, as servers should set the initial defaults, and then let plugins
modify that. Under the previous logic, plugins were unable (cleanly) override permissions.yml.

A config option has been added for those who depend on the previous behavior, but I don't expect that.
2016-03-18 13:17:38 -04:00
Joseph Hirschfeld
1ae9ee1205 Add velocity warnings 2016-03-03 02:48:12 -06:00
Riley Park
73251dc451 Expose server CommandMap 2016-03-03 02:15:57 -06:00
Aikar
bcc07d07b6 Improve Player chat API handling
Properly split up the chat and command handling to reflect the server now
having separate packets for both, and the client always using the correct packet. Text
from a chat packet should never be parsed into a command, even if it starts with the `/`
character.

Add a missing async catcher and improve Spigot's async catcher error message.

== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
2016-03-03 01:17:12 -06:00
Zach Brown
f41436f787 Expose server build information
Co-authored-by: Zach Brown <1254957+zachbr@users.noreply.github.com>
Co-authored-by: Kyle Wood <kyle@denwav.dev>
Co-authored-by: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2016-03-01 14:32:43 -06:00
Jason Penilla
e92663406b Add command line option to load extra plugin jars not in the plugins folder
ex: java -jar paperclip.jar nogui -add-plugin=/path/to/plugin.jar -add-plugin=/path/to/another/plugin_jar.jar
2021-05-18 14:39:44 -07:00
Aikar
770ee3eebd Remove Spigot timings 2016-03-03 04:00:11 -06:00
Aikar
a371d5fefe Further improve server tick loop
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.

Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions

Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
2016-03-01 23:09:29 -06:00
Jason Penilla
13e0a1a71e Plugin remapping
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2022-10-29 15:22:32 -07:00
Owen1212055
216388dfdf Paper Plugins
Co-authored-by: Micah Rao <micah.s.rao@gmail.com>
2022-07-06 23:00:31 -04:00
Jason Penilla
bd7282c66d Paper command
Co-authored-by: Zach Brown <1254957+zachbr@users.noreply.github.com>
2016-02-29 21:02:09 -06:00
Minecrell
36723cdd60 Use TerminalConsoleAppender for console improvements
Rewrite console improvements (console colors, tab completion,
persistent input line, ...) using JLine 3.x and TerminalConsoleAppender.

Also uses the new ANSIComponentSerializer to serialize components when
logging them via the ComponentLogger, or when sending messages to the
console, for hex color support.

New features:
  - Support console colors for Vanilla commands
  - Add console colors for warnings and errors
  - Server can now be turned off safely using CTRL + C. JLine catches
    the signal and the implementation shuts down the server cleanly.
  - Support console colors and persistent input line when running in
    IntelliJ IDEA

Other changes:
  - Server starts 1-2 seconds faster thanks to optimizations in Log4j
    configuration

Co-Authored-By: Emilia Kond <emilia@rymiel.space>
2017-06-09 19:03:43 +02:00
Riley Park
66779f5c86 Adventure
== AT ==
public net.minecraft.network.chat.HoverEvent$ItemStackInfo item
public net.minecraft.network.chat.HoverEvent$ItemStackInfo count
public net.minecraft.network.chat.HoverEvent$ItemStackInfo components
public net.minecraft.network.chat.contents.TranslatableContents filterAllowedArguments(Ljava/lang/Object;)Lcom/mojang/serialization/DataResult;

Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-01-29 17:54:03 +01:00
Aikar
b01c811c2f MC Utils
== AT ==
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor
public net.minecraft.world.level.chunk.LevelChunkSection states
2016-03-28 20:55:47 -04:00
Jake Potrebic
769119f918 Paper config files
== AT ==
public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
public net.minecraft.server.dedicated.DedicatedServerProperties reload(Lnet/minecraft/core/RegistryAccess;Ljava/util/Properties;Ljoptsimple/OptionSet;)Lnet/minecraft/server/dedicated/DedicatedServerProperties;
public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
2022-06-08 22:20:16 -07:00
CraftBukkit/Spigot
49288f7f95 BungeeCord Chat API
By: md_5 <git@md-5.net>
2014-12-13 03:06:05 +01:00
CraftBukkit/Spigot
9c8d5eefd0 Allow vanilla commands to be the main version of a command
By: Thinkofdeath <thethinkofdeath@gmail.com>
2014-02-12 20:44:14 +00:00
CraftBukkit/Spigot
3d4c222263 BungeeCord Support
* Provides support for IP forwarding via BungeeCord.
* Treats Bungee as Online Mode.

By: md_5 <git@md-5.net>
2014-04-12 21:23:58 +10:00
CraftBukkit/Spigot
496995ccaa Watchdog Thread.
By: md_5 <git@md-5.net>
2014-08-05 17:20:19 +01:00
CraftBukkit/Spigot
55148a3f2c Configurable Messages
By: md_5 <git@md-5.net>
2013-06-21 19:21:58 +10:00
CraftBukkit/Spigot
cabf908e4c Allow Disabling of Command TabComplete
By: md_5 <git@md-5.net>
2013-06-21 18:05:54 +10:00
CraftBukkit/Spigot
78524cb95e Spigot Timings
Overhauls the Timings System adding performance tracking all around the Minecraft Server

By: Aikar <aikar@aikar.co>
2013-01-10 00:18:11 -05:00