Commit Graph

198 Commits

Author SHA1 Message Date
Aikar
9624ed131b Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.

Co-authored-by: Esoteric Enderman <90862990+EsotericEnderman@users.noreply.github.com>
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2017-12-19 16:24:42 -05:00
Aikar
2a57740d34 Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.

This adds a new Builder API which is much friendlier to use.
2017-08-29 23:58:48 -04:00
Aikar
f8d5489645 Additional world.getNearbyEntities API's
Provides more methods to get nearby entities, and filter by types and predicates
2018-04-30 17:55:28 -04:00
Zach Brown
0c37d20354 Fix upstream javadocs 2017-06-10 16:59:40 -05:00
Aikar
204f5daef7 Provide E/TE/Chunk count stat methods
Provides counts without the ineffeciency of using .getEntities().size()
which creates copy of the collections.
2017-01-07 15:23:03 -05:00
Byteflux
5fe2709f4c Add view distance API
Add per player no-tick, tick, and send view distances.

Also add send/no-tick view distance to World.
2016-02-29 18:05:37 -06:00
Riley Park
15081a5912 Adventure
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Yannick Lamprecht <yannicklamprecht@live.de>
2021-01-29 17:21:55 +01:00
Bukkit/Spigot
7e29c12d04 Silenceable Lightning API
By: drXor <mcyoungsota@gmail.com>
2014-02-23 16:16:29 -04:00
Bukkit/Spigot
8de3a6a15d Skeleton API Implementations
By: md_5 <git@md-5.net>
2017-05-15 15:16:15 +10:00
Bukkit/Spigot
0023e5549a #1082: Add "since" to Deprecation annotations
By: DerFrZocker <derrieple@gmail.com>
2024-11-25 07:52:33 +11:00
Bukkit/Spigot
b4ac71a201 #1018: Add methods to get players seeing specific chunks
By: MetallicGoat <the.great.metallic.goat@gmail.com>
2024-06-08 09:03:39 +10:00
Bukkit/Spigot
f3502f6dac Update to Minecraft 1.20.5
By: md_5 <git@md-5.net>
2024-04-24 01:15:00 +10:00
Bukkit/Spigot
c71ea48a49 SPIGOT-7613: Make note of impact of mobGriefing gamerule for World#createExplosion()
By: 2008Choco <hawkeboyz2@hotmail.com>
2024-04-17 19:13:27 +10:00
Bukkit/Spigot
1f1ef375be #988: Add World#getIntersectingChunks(BoundingBox)
By: Flo0 <flo.roma@web.de>
2024-04-01 09:43:44 +11:00
Bukkit/Spigot
7087785389 #963: Add API for in-world structures
By: coll1234567 <joshl5324@gmail.com>
2024-02-04 10:04:33 +11:00
Bukkit/Spigot
83aefc37a9 SPIGOT-3071, #969: Add entity spawn method with spawn reason
By: DerFrZocker <derrieple@gmail.com>
2024-01-31 20:08:03 +11:00
Bukkit/Spigot
d34ae053c8 Add API for per-world simulation distances
Adapted from Spigot commit 6234669574cf0c5fb951f504399f4b171d1a09a7.

By: md_5 <git@md-5.net>
2023-12-23 14:32:35 +11:00
Bukkit/Spigot
ce1f206316 Add API for per-world view distances
Adapted from Spigot commit ea7e48b3e6d973551afe440a8cbc6d96a49d10fc.

By: Spottedleaf <Spottedleaf@users.noreply.github.com>
2023-12-23 14:32:33 +11:00
Bukkit/Spigot
1f322369a0 #938: Various Sound API improvements
By: Jishuna <joshl5324@gmail.com>
2023-11-17 19:54:43 +13:00
Bukkit/Spigot
44cbcb80d4 #937: Minor improvements to World#rayTrace documentation
By: Jishuna <joshl5324@gmail.com>
2023-11-16 15:36:28 +13:00
Bukkit/Spigot
72d2572304 #935: Change Consumer and Predicates to super
By: DerFrZocker <derrieple@gmail.com>
2023-11-14 19:50:23 +13:00
Bukkit/Spigot
199105c1d5 SPIGOT-7080: Add World#locateNearestBiome
By: Jishuna <joshl5324@gmail.com>
2023-10-09 20:11:42 +11:00
Bukkit/Spigot
8f34277f6a #898: Use Java Consumer instead of Bukkit Consumer
By: DerFrZocker <derrieple@gmail.com>
2023-09-22 02:57:09 +10:00
Bukkit/Spigot
f45d2e6a77 SPIGOT-7195, SPIGOT-7197: Add DataPack API
By: Doc <nachito94@msn.com>
2023-05-30 19:05:41 +10:00
Bukkit/Spigot
1ca237423e #854: Move getHighestBlockYAt methods from World to RegionAccessor
By: Jishuna <joshl5324@gmail.com>
2023-05-11 06:48:38 +10:00
Bukkit/Spigot
ad473b0e5c SPIGOT-6780: Improve documentation for World#spawnFallingBlock
By: Doc <nachito94@msn.com>
2023-04-16 10:32:33 +10:00
Bukkit/Spigot
0b65fda2e0 #832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks
By: DerFrZocker <derrieple@gmail.com>
2023-04-02 13:10:32 +10:00
Bukkit/Spigot
0bb0794be6 #808: Add custom sound parameter option for playSound with entity as source
By: Gero <gecam59@gmail.com>
2023-01-28 11:38:58 +11:00
Bukkit/Spigot
869f647744 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes
By: Parker Hawke <hawkeboyz2@hotmail.com>
2022-09-24 09:31:42 +10:00
Bukkit/Spigot
24ea881685 SPIGOT-7011, SPIGOT-7065: Overhaul of structures
By: DerFrZocker <derrieple@gmail.com>
2022-07-01 20:41:02 +10:00
Bukkit/Spigot
4dea0ab04a #742: Make World implement Keyed
By: pop4959 <pop4959@gmail.com>
2022-05-09 18:07:47 +10:00
Bukkit/Spigot
0458eb0bfc #724: Add PDC to World
By: DerFrZocker <derrieple@gmail.com>
2022-02-15 09:35:32 +11:00
Bukkit/Spigot
dd8840cd02 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
By: Doc <nachito94@msn.com>
2022-02-07 18:47:24 +11:00
Bukkit/Spigot
5dd0f2a5b6 #706: Add playSound with Entity as source
By: Gero <gecam59@gmail.com>
2022-01-11 18:53:34 +11:00
Bukkit/Spigot
8b6e67635a #662: Support for configuring Water Underground Creatures spawn settings
By: Doc <nachito94@msn.com>
2021-10-05 11:31:21 +11:00
Bukkit/Spigot
99ce197044 SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles
By: md_5 <git@md-5.net>
2021-08-22 18:12:37 +10:00
Bukkit/Spigot
c255eb3333 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
## **Current API**
The current world generation API is very old and limited when you want to make more complex world generation. Resulting in some hard to fix bugs such as that you cannot modify blocks outside the chunk in the BlockPopulator (which should and was per the docs possible), or strange behavior such as SPIGOT-5880.

## **New API**
With the new API, the generation is more separate in multiple methods and is more in line with Vanilla chunk generation. The new API is designed to as future proof as possible. If for example a new generation step is added it can easily also be added as a step in API by simply creating the method for it. On the other side if a generation step gets removed, the method can easily be called after another, which is the case with surface and bedrock. The new API and changes are also fully backwards compatible with old chunk generators.

### **Changes in the new api**
**Extra generation steps:**
Noise, surface, bedrock and caves are added as steps. With those generation steps three extra methods for Vanilla generation are also added. Those new methods provide the ChunkData instead of returning one. The reason for this is, that the ChunkData is now backed by a ChunkAccess. With this, each step has the information of the step before and the Vanilla information (if chosen by setting a 'should' method to true). The old method is deprecated.

**New class BiomeProvider**
The BiomeProvider acts as Biome source and wrapper for the NMS class WorldChunkManager. With this the underlying Vanilla ChunkGeneration knows which Biome to use for the structure and decoration generation. (Fixes: SPIGOT-5880). Although the List of Biomes which is required in BiomeProvider, is currently not much in use in Vanilla, I decided to add it to future proof the API when it may be required in later versions of Minecraft.
The BiomeProvider is also separated from the ChunkGenerator for plugins which only want to change the biome map, such as single Biome worlds or if some biomes should be more present than others.

**Deprecated isParallelCapable**
Mojang has and is pushing to a more multi threaded chunk generation. This should also be the case for custom chunk generators. This is why the new API only supports multi threaded generation. This does not affect the old API, which is still checking this.

**Base height method added**
This method was added to also bring the Minecraft generator and Bukkit generator more in line. With this it is possible to return the max height of a location (before decorations). This is useful to let most structures know were to place them. This fixes SPIGOT-5567. (This fixes not all structures placement, desert pyramids for example are still way up at y-level 64, This however is more a vanilla bug and should be fixed at Mojangs end).

**WorldInfo Class**
The World object was swapped for a WorldInfo object. This is because many methods of the World object won't work during world generation and would mostly likely result in a deadlock. It contains any information a plugin should need to identify the world.

**BlockPopulator Changes**
Instead of directly manipulating a chunk, changes are now made to a new class LimitedRegion, this class provides methods to populated the chunk and its surrounding area. The wrapping is done so that the population can be moved into the place where Minecraft generates decorations. Where there is no chunk to access yet. By moving it into this place the generation is now async and the surrounding area of the chunk can also be used.

For common methods between the World and LimitedRegion a RegionAccessor was added.

By: DerFrZocker <derrieple@gmail.com>
2021-08-15 08:08:11 +10:00
Bukkit/Spigot
7f258ff344 Add dimension setting getters to World
By: Doc <nachito94@msn.com>
2021-08-11 18:57:21 +10:00
Bukkit/Spigot
fbf66f5957 SPIGOT-6302: Javadoc fix for World#spawnEntity()
Method does not return null

By: Mmaarten <mmaartendisc@gmail.com>
2021-04-20 18:47:00 +10:00
Bukkit/Spigot
3b841edc7c SPIGOT-5877: Add scaffolding for custom dimensions and biomes
By: Martoph <sager1018@gmail.com>
2021-04-11 17:54:45 +10:00
Bukkit/Spigot
b2935a657a SPIGOT-6357: Add World#getMinHeight
By: md_5 <git@md-5.net>
2021-03-28 19:31:39 +11:00
Bukkit/Spigot
d1017aa606 #591: Add option for a consumer before spawning an item
By: Martoph <sager1018@gmail.com>
2021-03-09 08:47:28 +11:00
Bukkit/Spigot
652b7b8ea8 SPIGOT-5778: Added World.getGameTime method
By: Jakub Zacek <dawon.cz@gmail.com>
2021-02-13 10:25:32 +11:00
Bukkit/Spigot
c88819ddd0 Fix javadoc in previous commit
By: md_5 <git@md-5.net>
2020-11-26 10:20:11 +11:00
Bukkit/Spigot
031310657d #561: Add clear weather World API
By: Parker Hawke <hawkeboyz2@hotmail.com>
2020-11-26 10:08:22 +11:00
Bukkit/Spigot
87927f4484 #543: Let World#setSpawnLocation() support an angle
By: Parker Hawke <hawkeboyz2@hotmail.com>
2020-08-18 17:54:34 +10:00
Bukkit/Spigot
4cf580fde0 Add configuration options for water_ambient spawning
By: md_5 <git@md-5.net>
2020-06-26 18:39:34 +10:00
Bukkit/Spigot
eed3a67ee8 Update to Minecraft 1.16.1
By: md_5 <git@md-5.net>
2020-06-25 10:00:00 +10:00
Bukkit/Spigot
48bc105f6f #482: Add a DragonBattle API to manipulate respawn phases etc
By: Parker Hawke <hawkeboyz2@hotmail.com>
2020-03-24 19:53:44 +11:00
Bukkit/Spigot
b35aa20f22 SPIGOT-5484: Add more spawn tick settings
By: Phoenix616 <mail@moep.tv>
2020-03-07 18:17:30 +01:00