Commit Graph

1098 Commits

Author SHA1 Message Date
9746d73ade Add back known movement check 2025-01-12 15:29:07 +01:00
c2f24e1567 Feat: Add 'with' methods to CommandSourceStack (#11868) 2025-01-11 13:29:16 -08:00
c94922514a MenuType API addition InventoryView Builders (#11816) 2025-01-11 20:21:24 +01:00
775002a357 [ci skip] Remove nullable from SyncedEntityData#packAll (#11949) 2025-01-11 20:03:13 +01:00
19ddbeff9e Fix InventoryAction wrong for Bundles (#11902) 2025-01-11 19:50:24 +01:00
79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
9f90b4c324 Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
af2812fb0f For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
17d76ae42b Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
793d36106d Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
17f649de1e Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
188124bcc3 Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00
f8bf600375 Fix potion effect type removal (#11778)
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
eb793c3131 [ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00
3bfdf6a07a fix flying too long check 2024-12-21 19:27:59 +01:00
286e3468d7 Some more cleanup 2024-12-21 16:03:34 +01:00
70ef43b8dd More cleanup of var names 2024-12-21 15:53:00 +01:00
3b0b3a0aef and some more 2024-12-21 13:45:04 +01:00
82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
e0593e9286 More diff/changed variable name cleanup 2024-12-21 12:15:25 +01:00
85c428b0be Fix unintentional change to default "overridePermissions" argument (#11759) 2024-12-21 10:25:14 +01:00
1dc6ad1df0 Fix vehicle movement check 2024-12-21 00:16:55 +01:00
051ab9117a fix more diff 2024-12-20 23:39:43 +01:00