763b32d825
Fix framed maps looping through all players in world ( #11819 )
2024-12-25 12:31:03 +01:00
972266605e
Remove dead code, param renames in added methods
2024-12-17 22:04:50 +01:00
35afd218f5
net/minecraft/server/level
2024-12-15 06:22:17 +01:00
45ddf764d9
Move patches to unapplied
2024-12-12 12:30:31 +01:00
c6f962ba54
Prevent sending oversized item data in equipment and metadata
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2021-12-01 12:36:25 +01:00
46c2fbfb74
Reduce allocation of Vec3D by entity tracker
2020-04-27 00:04:16 -07:00
4c98f21716
Cache map ids on item frames
2023-08-07 12:58:28 +02:00
4bb84c46ac
Only tick item frames if players can see it
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In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
2023-06-19 15:45:53 -05:00
c754319985
Configurable item frame map cursor update interval
2021-08-13 01:14:38 +02:00
ac0d44684a
Optimize entity tracker passenger checks
2021-08-08 00:52:54 -04:00
30e4583dbe
Remap CraftBukkit to Mojang+Yarn Mappings
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By: Initial Source <noreply+automated@papermc.io >
2024-12-11 22:26:55 +01:00