Commit Graph

24 Commits

Author SHA1 Message Date
Bukkit/Spigot
a767f3fed8 Add an isValid() method to Entity. Addresses BUKKIT-810
By: TomyLobo <tomylobo@nurfuerspam.de>
2011-11-25 02:09:30 +01:00
Bukkit/Spigot
23a8e4efe3 Add LivingEntity.hasLineOfSight. Addresses BUKKIT-1255
By: TomyLobo <tomylobo@nurfuerspam.de>
2012-03-21 16:30:35 +01:00
Bukkit/Spigot
ad7045596d Support asynchronous events; Addresses BUKKIT-1212
By: Wesley Wolfe <weswolf@aol.com>
2012-06-13 21:28:13 -05:00
Bukkit/Spigot
b20b926327 Added missing tests to TestPlayer.
By: EvilSeph <evilseph@gmail.com>
2012-03-22 18:17:38 -04:00
Bukkit/Spigot
c0a94420f6 Updated tests with isBlocking().
By: EvilSeph <evilseph@gmail.com>
2012-03-14 01:35:43 -04:00
Bukkit/Spigot
4b5a0b8ed8 [Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986
By: rmichela <deltahat@gmail.com>
2012-03-04 16:29:56 -05:00
Bukkit/Spigot
10cd1cbb5c [Bleeding] Added Help API. Addresses BUKKIT-863
By: rmichela <deltahat@gmail.com>
2012-03-01 00:07:05 -05:00
Bukkit/Spigot
2280c6be2b [Bleeding] Added Conversations API. Addresses BUKKIT-864
By: rmichela <deltahat@gmail.com>
2012-01-22 02:35:42 -05:00
Bukkit/Spigot
5ebb8d2b3e Revert Plugin to Interface, added PluginBase
Fixed Tests, moved TestPlugin out of messaging

By: Feildmaster <admin@feildmaster.com>
2012-02-29 18:46:09 -06:00
Bukkit/Spigot
c180de46e2 [Bleeding] Inventory framework and events. Addresses BUKKIT-856
New events:
- InventoryOpenEvent
- InventoryClickEvent - detects any clicks on a slot or outside the window
  - In the creative inventory view, only clicks on the quickbar are detected
- InventoryCloseEvent
- BrewEvent - when a potion finishes brewing
- CraftItemEvent (a subevent of InventoryClickEvent) - fired when taking the crafted item
- PrepareItemCraftEvent - fired just before updating the result slot
Changes to existing events:
- EnchantItemEvent extends InventoryEvent and also has a new whichButton() method
- PrepareItemEnchantEvent also extends InventoryEvent
- FurnaceBurnEvent and FurnaceSmeltEvent now extend BlockEvent (as does BrewEvent)
- PlayerInventoryEvent is deprecated (though it never did anything anyway)
New subclasses of Inventory:
- BrewerInventory
- CraftingInventory
- DoubleChestInventory
- EnchantingInventory
- FurnaceInventory
New methods in Inventory:
- getViewers()
- getTitle()
- getType()
- getHolder()
- iterator() - Yes, inventories are now iterable!
  - The iterator is a ListIterator that does not support add or remove
New methods in Player:
- getOpenInventory()
- openInventory()
- openWorkbench()
- openEnchanting()
- closeInventory()
- setWindowProperty()
- getItemOnCursor()
- setItemOnCursor()
Other changes:
- createInventory() methods in Server to make inventories not linked to an object
- ContainerBlock is deprecated in favour of InventoryHolder
- New InventoryView class gives direct access to an inventory window!
- Removed the Slot class which did nothing and was used nowhere

Some small credit goes to Afforess (initial conception of openInventory() methods) and Drakia (initial conception of InventoryOpenEvent and InventoryCloseEvent).

By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-29 13:32:33 -05:00
Bukkit/Spigot
da943825be Implementation of richer playEffect methods. Addresses BUKKIT-857
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-26 12:53:31 -05:00
Bukkit/Spigot
dd1bee786b [Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
This metadata implementation has the following features:

- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.

- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.

- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.

- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.

- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server  level and all Block metadata is stored at the World level.

- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.

- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.

- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.

By: rmichela <deltahat@gmail.com>
2011-12-08 00:33:33 -05:00
Bukkit/Spigot
7046df03bc [Bleeding] Added launchProjectile.
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods

By: aPunch <alexpuncochar@yahoo.com>
2012-02-16 15:14:12 -06:00
Bukkit/Spigot
6e054ddf7f [Bleeding] Added EntityType to replace CreatureType.
By: Celtic Minstrel <celtic.minstrel.ca@some.place>
2012-02-14 23:52:38 -05:00
Bukkit/Spigot
75fd934339 Deprecation cleanup.
By: Erik Broes <erikbroes@grum.nl>
2012-01-30 21:32:48 +01:00
Bukkit/Spigot
a66baab794 [Bleeding] Added Potions API. Fixes BUKKIT-389
By: fullwall <fullwall@optusnet.com>
2012-01-09 14:39:06 +08:00
Bukkit/Spigot
f7f18879e3 [Bleeding] Added Vanish API for hiding players from each other.
Adds Player.hidePlayer, Player.showPlayer, and Player.canSee for managing
what players are hidden from a player. When someone is hidden from a player
the player cannot see them in the user list or /list and they cannot /tell
them so they appear to be completely gone from the server.

By: Travis Watkins <amaranth@ubuntu.com>
2012-01-31 13:50:12 -06:00
Bukkit/Spigot
0251111b0d Add Player.setBedSpawnLocation(Location). Thanks md_5
By: Erik Broes <erikbroes@grum.nl>
2012-01-17 22:39:37 +01:00
Bukkit/Spigot
c02d8155ad [Bleeding] Added Plugin.getLogger() which returns a java.util.Logger that prefixes messages with the plugin name.
Note: the server when enabling or disabling a plugin will now by default log this.

By: rmichela <deltahat@gmail.com>
2011-12-15 00:31:13 -05:00
Bukkit/Spigot
4c80a49933 Generic cleaning
By: Erik Broes <erikbroes@grum.nl>
2012-01-15 14:37:30 +01:00
Bukkit/Spigot
768732a914 Added Player set/getAllowFlight methods. Thanks to Qala for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-15 10:55:33 +00:00
Bukkit/Spigot
8c73372220 Fix unambiguous import
By: Erik Broes <erikbroes@grum.nl>
2012-01-14 21:32:48 +01:00
Bukkit/Spigot
39874ebf1a Added entity.playEffect, thanks to main-- in an (unfortunately old) PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-14 17:35:52 +00:00
Bukkit/Spigot
48ecb11c09 Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
By: Nathan Adams <dinnerbone@dinnerbone.com>
2012-01-13 08:51:10 +00:00