aaab1cba23
Generic cleanup of warnings, whitespace and style.
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By: Erik Broes <erikbroes@grum.nl >
2011-12-25 16:02:30 +01:00
409c447cbd
Added world.getWorldFolder, server.getWorldContainer
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By: Nathan Adams <dinnerbone@dinnerbone.com >
2011-11-25 03:46:47 +00:00
b5fed7b863
BREAKING CHANGE: Renamed Environment.SKYLANDS to THE_END
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By: Nathan Adams <dinnerbone@dinnerbone.com >
2011-11-21 22:38:06 +00:00
3ea8302a86
Added Difficulty API.
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By: EvilSeph <evilseph@gmail.com >
2011-10-03 01:25:39 -04:00
a8e72bdb91
Many javadoc fixes thanks to Celtic Minstrel
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-09-25 02:56:40 +01:00
e1825bdfd5
Added world.getSeaLevel()
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-09-25 01:05:32 +01:00
f4545766e3
Added new autosave methods to World
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-09-02 20:46:44 +01:00
90cd1c8c9b
Revert "Interface for changing the view distance."
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By: EvilSeph <evilseph@gmail.com >
2011-08-15 14:26:42 -04:00
741f5e69ae
Interface for changing the view distance.
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Can be changed server wide, per world and per player.
Only server wide changes are kept between server restarts.
Setting the server or world view distance should fail if the
view distance is not between 3 and 15
By: Andrew Ardill <andrew.ardill@gmail.com >
2011-08-12 00:19:52 +10:00
57f0d1b824
Implemented per world setting to keep the spawn in memory or not.
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By: Rigby <rigby@onarandombox.com >
2011-07-27 00:24:38 +01:00
26707ee929
Added various utility methods to make chunk handling easier. Thanks Meaglin!
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By: EvilSeph <evilseph@gmail.com >
2011-07-28 00:32:28 -04:00
2be5996714
Added world.getMaxHeight (currently static until 1.8)
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-07-20 00:03:16 +01:00
3c852a3c8f
Remove superfluous javadocs
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By: Erik Broes <erikbroes@grum.nl >
2011-07-17 17:02:03 +02:00
ecc7ca0477
Remove some deprecated methods in World
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By: Erik Broes <erikbroes@grum.nl >
2011-07-17 16:59:04 +02:00
c68daa00bd
Added helper methods World.getHighestBlockAt, Block.isEmpty, Block.isLiquid. Added methods to safely retrieve biome/temperature/humidity data for a block without generating the block.
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-07-13 06:52:19 +01:00
fa0ea3b75c
uuid changes
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By: Tahg <tahgtahv@gmail.com >
2011-07-13 00:15:47 -04:00
52c737b3c1
Implements World UID.
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By: Rigby <rigby@onarandombox.com >
2011-07-05 04:49:03 +01:00
797f79e621
Added API to allow plugins to set the world's spawn flags.
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By: EvilSeph <evilseph@unaligned.org >
2011-06-19 06:08:43 -04:00
05163fbadc
Added ChunkSnapShot improvements. Thanks mikeprimm!
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Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
By: EvilSeph <evilseph@unaligned.org >
2011-06-17 09:21:56 -04:00
bdcef14cde
Added a general spawn method.
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By: sunkid <sunkid@iminurnetz.com >
2011-06-08 15:50:22 -07:00
e1ffe6625c
Added setFire option to createExplosion methods.
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By: sunkid <sunkid@iminurnetz.com >
2011-06-12 15:48:05 -07:00
c5408f1030
Generic cleanup
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By: Erik Broes <erikbroes@grum.nl >
2011-06-12 01:18:17 +02:00
727890f5a8
Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
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By: sk89q <the.sk89q@gmail.com >
2011-06-09 23:13:36 -07:00
c70487a3ee
Cleaned up some Javadocs.
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By: sk89q <the.sk89q@gmail.com >
2011-06-09 23:11:35 -07:00
4cc21b5ce6
Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
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By: sk89q <the.sk89q@gmail.com >
2011-06-09 23:07:45 -07:00
e471f45bae
Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
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By: sk89q <the.sk89q@gmail.com >
2011-06-09 22:57:44 -07:00
db11d49745
Merge branch 'sound' of https://github.com/sunkid/Bukkit
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By: sk89q <the.sk89q@gmail.com >
2011-06-09 22:38:21 -07:00
e8e27a86f4
added playSound methods to the World interface and a utility method to Location
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By: sunkid <sunkid@iminurnetz.com >
2011-06-09 12:32:55 -07:00
0786934ce5
Added method to create an explosion in world. Thanks Zaraza107!
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By: EvilSeph <evilseph@unaligned.org >
2011-06-09 04:12:39 -04:00
6ad28ba607
Added custom world generator API
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-06-06 13:23:30 +01:00
6778c953f4
Added new World.Environment
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-05-26 06:14:48 +01:00
855f4133b6
Whitespace + general cleanup
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By: Erik Broes <erikbroes@grum.nl >
2011-05-14 23:22:54 +02:00
e7d4bff770
Added World.strikeLightningEffect() that does no damage.
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By: sk89q <the.sk89q@gmail.com >
2011-05-06 19:25:43 -07:00
709aa84d2f
Added per world PVP setting support.
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By: Rigby <rigby@onarandombox.com >
2011-04-30 00:03:36 +01:00
24eb39b2e6
Added the ability to retrieve a world's Seed.
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By: Rigby <rigby@onarandombox.com >
2011-04-23 17:57:30 +01:00
fbb5ca1dc6
Add methods to control thunder.
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By: sk89q <the.sk89q@gmail.com >
2011-04-22 03:12:54 -07:00
28011b1217
Added weather control methods.
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By: sk89q <the.sk89q@gmail.com >
2011-04-22 02:17:53 -07:00
60bfea1fce
Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.
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By: sk89q <the.sk89q@gmail.com >
2011-04-22 01:25:41 -07:00
ae9f2fb195
World.spawnCreature now returns LivingEntity instead of Creature.
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By: Celtic Minstrel <celtic.minstrel.ca@>
2011-03-19 01:33:38 -04:00
2c403adf74
Regenerate and refresh chunk methods
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By: Raphfrk <raphfrk@gmail.com >
2011-03-02 20:28:49 +00:00
56f58d646a
Add World.save() and Server.savePlayers();
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By: Morgan Humes <mrh9724@lanaddict.com >
2011-02-25 21:32:25 -05:00
2d93fec7d2
Added method to set spawn location
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By: SpeaKeasY <mekevin1917@gmail.com >
2011-02-28 20:19:47 -06:00
a7d6c7c660
Added World.getPlayers
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By: Tanel Suurhans <tanel.suurhans@perfectline.ee >
2011-02-24 21:37:54 +02:00
3cc14ab40f
refactor Items
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By: Tahg <tahgtahv@gmail.com >
2011-02-21 19:57:06 -05:00
6203fc2652
(Relatively) minor javadoc cleanup
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-02-19 22:47:23 +00:00
d7633fa07b
Added a whole buncha overloads for Location in World
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-02-18 16:34:49 +00:00
eb206f49c1
Added spawnCreature(Location, CreatureType)
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This function will allow spawning of creatures in the world, removing
the need to interface with CraftBukkit directly.
By: Andrew Ardill <andrew.ardill@gmail.com >
2011-02-17 14:33:31 +11:00
d245d54634
Added loadChunk, unloadChunk and unloadChunkRequest.
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-02-08 14:29:52 +00:00
4f683383bb
Added World.Environment enum, changed createWorld to use it
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By: Dinnerbone <dinnerbone@dinnerbone.com >
2011-02-06 20:47:39 +00:00
2a85f4848b
getLoadedChunks method
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By: Raphfrk <raphfrk@gmail.com >
2011-02-04 20:11:20 +00:00