Commit Graph

17 Commits

Author SHA1 Message Date
0adc18baf8 [ci skip] rebuild patches 2023-03-23 14:57:03 -07:00
39255145b6 chore: cleanup annotations in api adventure patch 2023-03-23 09:49:24 -07:00
0fa58eada1 More more more more more more patches 2023-03-14 21:25:13 +01:00
08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
00dec09758 Patching patched patched patches 2022-12-07 21:16:54 +01:00
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
0f1a8717e8 Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
b0694bd518 More more more work 2022-07-27 22:46:05 +02:00
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
2bfe9eca4d bouquet o' patches 2022-06-07 23:25:32 -07:00
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
cbdfcf8338 Use correct toX/Y/Z in player move packet handling 2022-03-14 12:28:02 -07:00
da03d4a1bc Initial 1.18 update 2022-02-28 22:43:03 -07:00
ab6a46c565 More more more more more more more more more more more more more more more work 2021-11-24 17:39:04 +01:00
ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
4355a3ac96 Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-25 19:16:27 -07:00
b398125ead more patches 2021-06-14 09:58:00 -07:00