Commit Graph

6 Commits

Author SHA1 Message Date
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
9b192b2708 Update to Minecraft 1.10 2016-06-08 22:57:14 -05:00
cac7bbc139 Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
7947dd83ae Do not load chunks for pathfinding 2016-05-04 19:53:33 -04:00