Commit Graph

11 Commits

Author SHA1 Message Date
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
3a9f17bc4b Anti Xray v2 (#858) 2017-10-05 14:38:21 +01:00
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
8bb457e352 Update Paper to MC 1.12 2017-06-08 15:16:51 +01:00
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
64b19558b6 Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00
4200b785dc Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:32:06 +01:00
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
9db5f4c20a New Firework API's
Get the launcher of a Firework and who it is boosting
2016-12-28 02:25:35 -05:00