Commit Graph

10 Commits

Author SHA1 Message Date
3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
64b19558b6 Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00
e3b3799b67 Update upstream S 2017-02-04 03:59:44 -06:00
a3cc3e37bd Update upstream S 2017-01-30 22:33:54 -06:00
4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
2ee4beaa3a Cleanup obfuscation helper comment format 2016-07-27 17:46:02 -05:00
03553d232e Update upstream 2016-06-22 22:18:41 -04:00
85df861eda more chunk unload queue fixes, hopefully fix various odd bugs 2016-06-07 02:08:59 -04:00